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Messages - System32

Pages: [1] 2 3 4 5 6 7 8 ... 252
1
Off-Topic Discussion / Re: Rex Garrod
« on: May 25, 2019, 10:53:24 PM »
It's been over a month and i'm still sad he's gone. Recyclopse was the robot that made Robot Combat my first Special Interest. It was a shame he left over safety concerns on the old set.

2
Site News and Feedback / Re: What do you think of the like feature?
« on: June 20, 2018, 04:30:07 PM »
useless and not needed
instead of qft you could've just liked his post to show that you agree :>

And exemplify the issue?

3
Existing Games / Re: Besiege, an Awesome New Building/Destruction Game!
« on: December 09, 2017, 03:49:40 PM »
So Besiege has finally announced and released the Multiverse Update, which is a multiplayer sandbox/Level editor and playable mode.



Incredibly relevant to our interests is 0:20 to 0:35.

4

5
Chatterbox / Remember when ACAMS hosted a radio show?
« on: April 24, 2016, 07:38:04 PM »

6
Discussion / Okay, which one of you killed your firstborn son?
« on: April 24, 2016, 07:23:44 PM »
Battlebots, RA3 and Robot Wars?

One of you did this.

7
Discussion / Re: Robot Arena 3!
« on: March 17, 2016, 09:29:01 AM »
Who cries about graphics? All I know is ****ing decent multiplayer, and maybe moddability.

8
Ironforge TC Showcases / Re: RedAce's Ironforge Filter
« on: August 08, 2015, 07:57:11 AM »
The problem with the VS idea is that it stops Jackpot having the slot machine feel to it with the arm. Would be an interesting variant, perhaps.

Make the Slots a drum instead.

9
Discussion / Re: Robot Arena 3!
« on: July 04, 2015, 03:48:14 PM »
mfw the design mode is from Robot Wars.

mfw no modding.

mfw DLC weapons and decorations

mfw only able to use publisher servers

mfw servers pulled a year later

mfw DRM.

mfw journalists get an embargo

mfw **** vidya.

10
Real Robotics Discussion / Re: Motorama 2015 Video
« on: June 26, 2015, 11:28:12 AM »
Came across a random video of Clawed Crawler - God damn Naryar must hate that bot.  It looks amazingly fun with all the spikes on the tracks and sh**.

Boring to watch fight though.

11
Discussion / Re: Ruleset for balancing bot types.
« on: March 16, 2015, 10:24:00 AM »
What ? they beat absolutely everything of their weight class except the very occasional HS and the overly rare Dark July type bot.

That's actually bullsh**, to be honest.

12
Discussion / Re: Ruleset for balancing bot types.
« on: March 12, 2015, 04:18:12 PM »
Crawlers are really really iffy though.

I'm not saying you might be biased but you might be biased.

13
Off-Topic Discussion / Re: The General Chatter Thread.
« on: January 16, 2015, 03:27:48 PM »
What about Body Control? That's pretty cool.

14
Game Development / Re: Scrapmatch
« on: December 13, 2014, 05:02:01 AM »
its mostly pages like this unfortunately. not much as far as answers go :(

http://us.battle.net/hearthstone/en/forum/topic/9948634904

Damn you google, I get better results.

15
Existing Games / Re: ROBOCRAFT
« on: December 13, 2014, 04:09:56 AM »
Go back to playing in traffics.

Look, all I'm saying is if you are all over the place whining like a little bitch, maybe people will think "Hey, this guy's crying like a bitch!".


16
Existing Games / Re: ROBOCRAFT
« on: December 11, 2014, 02:59:55 PM »
Yeah I don't think anyone on that forum understand the humor and took the post WAY too seriously.

Maybe because it sounded exactly like somebody whining like a bitch?

17
Tournament Archives / Re: Robots in Space - Discussion
« on: November 16, 2014, 09:26:55 PM »
Sure.

Also when was there a gravity mod? I asked about it a while ago but there wasn't one.

Cheat mode pack.

http://beetlebros.gametechmods.com/robotarena.htm

18
Tournament Archives / Re: Robots in Space - Discussion
« on: November 16, 2014, 07:37:29 PM »
> Robots in Space

> Not using Click's mod to make low gravity.

19
Ironforge TC Showcases / Re: Kurt's Ironforge Stuff
« on: November 10, 2014, 01:29:06 PM »
It didn't accuse your bot of having an affair with a kardashian.  sh**ty reporting.

20
Game Development / Re: Scrapmatch
« on: November 01, 2014, 04:10:48 AM »
Looks like a graphics driver error.

Take this bit:

d3d9.dll caused an Access Violation (0xc0000005)
  in module d3d9.dll at 001b:4fe58572.

And google it, maybe you'll find a solution at your end.

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