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Messages - System32

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61
Off-Topic Discussion / Re: Remember old members
« on: September 07, 2014, 09:20:00 PM »
None of you remembered be before I came back.

I feel insulted.

O-of course i remembered you, System-chan !

Ah, Naryar-kun! N-not here!

I'm embarrassed!

62
Off-Topic Discussion / Re: Remember old members
« on: September 07, 2014, 03:45:55 PM »
None of you remembered be before I came back.

I feel insulted.

63
Stock Showcases / Re: E://System32/showcase
« on: September 06, 2014, 02:26:26 PM »

64
Chatterbox / Re: The game that will kill Japan
« on: September 06, 2014, 12:26:06 PM »
so tell me S32... how many waifus have you got on this game yet ? 3 ? 4 ?

I already have a waifu:


65
Chatterbox / Re: The game that will kill Japan
« on: September 06, 2014, 05:24:00 AM »
RECENT POSTS:
Rovio Employees Not Allowed to Play Any Game Besides Angry Birds
Japan’s Health Ministry Fears Summer Lesson Will Destroy Population, Begs Sony Not to Release Game
Nintendo Hires Staff Solely Dedicated to Naming New Products to Prevent Names Like New Nintendo 3DS
Choose Your Own Adventure – The Abominable Snowman HD PS4 Port Announced
Kale Association Outraged Activision Chose Doritos Again for Call of Duty: Advanced Warfare

Now ask yourself... do ALL of those sound legit?  Because if the majority of them don't, something might be off about this.

1) Yes.
2) Yes.
3) sasuga nippon
4) Thank god I can't wait.
5) Totally legit.

66
Chatterbox / Re: The game that will kill Japan
« on: September 05, 2014, 06:06:12 PM »
Where's the character creator so people can make their dream waifus?

DLC.

67
Game Development / Re: My 2 cents on RA3.
« on: September 04, 2014, 02:54:35 PM »
Oh look, this thread again.

69
General Support / Re: Iron forge Installation issues
« on: September 01, 2014, 04:43:15 PM »
Ok, I missed that, thank you.


70
General Support / Iron forge Installation issues
« on: September 01, 2014, 02:40:06 PM »
Ironforce 1.0 crashes in botlab testing and arena.

making bots is fine, all the other menus are fine, just that.

I've tried fresh installs and it still has issues.

Help?

71
Tournament Archives / Re: Trios of Terror - SBV
« on: September 01, 2014, 02:31:34 PM »

Pokers seem to have a habit of doing the impossible the tourney.

72
Tournament Archives / Re: Trios of Terror - SBV
« on: August 31, 2014, 10:41:49 PM »
Honestly you struck luck. Most of the bots that could beat you are in the other half of the bracket.

73
Real Robotics Discussion / Re: Flyer bots, and waterbattlebots
« on: August 31, 2014, 08:46:41 AM »
I swear to you guys there was a submarine version of robot wars 5 10 years ago.

It got cancelled quickly due to the safety issues (Pilot fight ended with both opponents tangling each other due to the fact they were tethered with wires) and I can't find it anywhere (Making me think it was a segment of a different show) but it was interesting.

74
Stock Showcases / Re: E://System32/showcase
« on: August 30, 2014, 11:14:46 PM »


A test to see if I could make a crawler with decent control, made this.

Doesn't flip repeatedly, sort of floaty movement, but still is a crawler.

I like the fact it is a HS too, and I added more weapons because it was just over the weight limit due to the chassis I chose.

The Y-connectors are there because each 'wheel' is technically an Octagon that way, and combined with the shallowness it allows for you to move about without chipping away at your own weapons.

The math for minimum required weight for a Hovercraft arrangement like mine would be 150 for a HPZ and Octagon arrangement (Y connector/Iron Spike)

I'd say that is about 300 KG at the most, but you could alter it slightly and cut down the KG by maybe 50 with alternate setups.

Taking away the essential weight of a Nifty/2 pinks and a CB, that leaves about 78-128 left for Chassis, How you attach the HC arrangement and any other weapons you'd like to add.

When I say controllable I mean it, the thing is only as bad as a newbie to an ice rink, which is not as awful as most others.

75
Tournament Archives / Re: Trios of Terror - SBV
« on: August 30, 2014, 07:06:40 PM »
Oh man this is great.

And Amy sucks more than I'd expect.

76
Tournament Archives / Re: Trios of Terror - SBV
« on: August 28, 2014, 10:35:37 PM »
3-0 for 090901.

78
Tournament Archives / Re: Trios of Terror - SBV
« on: August 27, 2014, 04:20:54 PM »
I won with the worst matchup possible.

79
Tournament Archives / Re: Trios of Terror - SBV
« on: August 27, 2014, 02:25:35 PM »
Honestly unless somebody flat out announces their choices it's basically a random guessing game anyway.

80
Tournament Archives / Re: Trios of Terror - SBV
« on: August 26, 2014, 10:03:12 AM »
Yeah, but popup vs popup it'll probably fail, unless weighted at the wedge.

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