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Tournament Archives / Re: GTM World Cup 2020
« on: March 17, 2020, 03:40:29 PM »
up the arena res to 4k crop the map properly and it would be a top notch skin
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 221
Tournament Archives / Re: GTM World Cup 2020« on: March 17, 2020, 03:40:29 PM »
up the arena res to 4k crop the map properly and it would be a top notch skin
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Modifications / Re: dsl stuff« on: March 13, 2020, 04:41:02 PM »That could be done, i could also make a tri tooth disc base- port over things from other mods (extended if drums, etc) 223
Off-Topic Discussion / Re: Where the Robot Wars entrance music comes from« on: March 13, 2020, 04:39:49 PM »
For all the hate i give you, this is nice stuff, gj gamer
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Robot Rumble 2.0 / Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development« on: March 13, 2020, 03:00:11 PM »Hey guys, All good man, hope youre doing ok 225
Modifications / Re: dsl stuff« on: March 12, 2020, 07:52:06 PM »I couldhow about you help me with the belts bruSmaller betas from IF as well, please? At least something in between IF and what we have now, the current betas are too huge to be useful on anything (and their hitbox is janky so even if you manage to cover the huge ass motor it can still be hit through you armour panels)Tbh i could probably model up some burst designs 226
Tournament Archives / Re: GTM World Cup 2020« on: March 12, 2020, 07:44:00 PM »why would he? its not his tournamentThat still looks grim nglYou make one then 227
Modifications / Re: dsl stuff« on: March 12, 2020, 07:40:10 PM »Smaller betas from IF as well, please? At least something in between IF and what we have now, the current betas are too huge to be useful on anything (and their hitbox is janky so even if you manage to cover the huge ass motor it can still be hit through you armour panels)Tbh i could probably model up some burst designs 228
Tournament Archives / Re: GTM World Cup 2020« on: March 12, 2020, 06:39:37 PM »
That still looks grim ngl
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Robot Rumble 2.0 / Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development« on: March 12, 2020, 10:29:55 AM »How low are you guys setting the damage slider? CodeSilver says 50%. I usually do 70% 230
Robot Rumble 2.0 / Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development« on: March 12, 2020, 10:01:42 AM »Ok so the weapon wobble works... Not too great. I feel like wobble shoudnt appear if youre bot is the one that is dealing the damage to the opponent. It should only appear if you are hitting the floor at high speed or if your spinner is receiving high ammount of damage on the disc itself. Also This bot tends to lose the weapon while hitting the floor at high speed. Ya also what a noticed is that at low speeds self damage occurs, My lw tried to self right and after it succeeded it started to vigorously wobble 231
Robot Rumble 2.0 / Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development« on: March 12, 2020, 09:58:06 AM »Ok so wheelfix kind of has a purpose again, as It is able to nerf a lot of the damage.Or... you could change the damage multiplier 232
Robot Rumble 2.0 / Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development« on: March 12, 2020, 09:46:33 AM »
Ok so the weapon wobble works... Not too great. I feel like wobble shoudnt appear if youre bot is the one that is dealing the damage to the opponent. It should only appear if you are hitting the floor at high speed or if your spinner is receiving high ammount of damage on the disc itself. Also This bot tends to lose the weapon while hitting the floor at high speed.
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Tournaments / Re: SvL Season 2« on: March 12, 2020, 08:04:17 AM »
Even if he was testing AMT he couldn't give you a copy
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Tournaments / Re: SvL Season 2« on: March 11, 2020, 10:46:11 AM »
I mean there have been a fair ammounts of tournaments in this game already, so hosting yet another tournament would be a reasonable thing i reckon.
Bot compatibilty will also not be an issue no more as from what ive heared, the bots structure file is p much done. 235
Tournaments / Re: SvL Season 2« on: March 11, 2020, 09:00:06 AM »It's almost like basing your tournament around patches that aren't even out yet, in a game that's still in alpha/beta testing isn't a good ideaAtleast he plans on finishing his tournament : ![]() 236
Robot Rumble 2.0 / Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development« on: March 11, 2020, 08:32:01 AM »
Maybe for the crude voltage system? Where you can just set the voltage in electronics section. Or differently, atm receivers have set voltage to them? Ik its not realistic at all, but again, until the real system is out it could work temporarily
I have other game related ideas for you that i could pm 237
Robot Rumble 2.0 / Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development« on: March 10, 2020, 05:41:29 PM »Not yet. It’s on the list though. Maybe tomorrow if you like what you see in this one?Hmmm interesting 238
Robot Rumble 2.0 / Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development« on: March 10, 2020, 04:05:09 PM »Building with a few changes now. I'm going to try to get a bleeding edge build out tonight with the following changes: Have you also fixed the flipper not firing? If so this is gonna turn out to be an amazing build 239
Robot Rumble 2.0 / Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development« on: March 10, 2020, 02:42:46 PM »Seeing that vid, i think that there is prolly 250-500rpm loss.I put in a "flip robot" button for the Robot Workshop test cage. It should help when we want to test self-righting systems.Aftershock is not capable of self righting from a cold start. However once it hits the floor it fully stops. Its like the disc has no mass Might have a better vid of a VS bouncing off Ok this might be a good vid where Deathroll span at approx half of the rpm before bouncing (maybe even a third). The bot's tip rpm is 5500 https://www.youtube.com/watch?v=n3OdFQt1_JY?t=125 Play the vid from 2:05 to see the bouncing 240
Robot Rumble 2.0 / Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development« on: March 10, 2020, 02:06:46 PM »I put in a "flip robot" button for the Robot Workshop test cage. It should help when we want to test self-righting systems.Aftershock is not capable of self righting from a cold start. However once it hits the floor it fully stops. Its like the disc has no mass |