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DSL TC Showcases / Re: Redalert's rare DSL builds and WS
« on: January 10, 2019, 02:06:36 PM »
Yeah, literally every bot type will beat this
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 1221
DSL TC Showcases / Re: Redalert's rare DSL builds and WS« on: January 10, 2019, 02:06:36 PM »
Yeah, literally every bot type will beat this
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Ironforge TC Showcases / Re: Redalert's guide to building Wandering Spinners« on: January 10, 2019, 10:31:15 AM »Because It's a great foundation for building ideas.So its basically just a showcase... 1223
DSL TC Showcases / Re: Bildschirms Bots! (Also Hi!)« on: January 09, 2019, 07:32:43 PM »Oh yes, the bot, the myth, the legend MEMEthathasgottobethefastestbotevermadeinIRL.It could be MEME from Kix. Honestly not a huge fan of Rocketship (still a gud bot), but i love Nitrite 1224
Tutorials and Tips / Re: Moving chassis points by magic of BFE« on: January 09, 2019, 07:14:49 PM »
Thank you all for the nice and kind comments, i was kinda regretting when i posted this because i always had that feeling that comments are gonna be "theres literally 28329 of these tutorials" or "instructions unclear, accidentally sent my body pillow to japan", which was a thing because i thought i haven't explained it fully. Again thanks!
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Ironforge TC Showcases / Re: Redalert's IronTech« on: January 09, 2019, 12:48:19 PM »IF I can get that splash editor you sent me to work. I keep getting this stupid 404-not-found-error.Oh paint? https://www.dotpdn.com/files/paint.net.4.1.5.install.zip maybe this works 1226
Ironforge TC Showcases / Re: Redalert's IronTech« on: January 09, 2019, 12:43:31 PM »
Ok this is actually epic. Maybe a clearer splash?
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Tutorials and Tips / Re: Moving chassis points by magic of BFE« on: January 09, 2019, 11:07:58 AM »tbh extenders are better :VTbh i want to die :V 1228
Tournament Archives / Re: No Mind Devastation« on: January 09, 2019, 09:46:28 AM »
OBS might not always be the best choice, it can struggle to record on low end systems... I would recommend bandicam, but it has watermark on top
https://www.bandicam.com/downloads/ you could prolly edit out the watermark 1229
Tutorials and Tips / Moving chassis points by magic of BFE« on: January 09, 2019, 07:57:13 AM »
This tutorial is going to show you how to move chassis points that you usually cant move in ra2
Will try to make this noob friendly You will need: Notepad++ Brain To start off, lets make a bot that is going to look like Apollo From Robot wars This is as far as we can go in ra2 ![]() NOTE: The points that i Highlighted are gonna be the same position, and if i lower the points next to them that are highlighted green, i will get that sloped design that i drew If you want to move the chassis points you will have to be in test robot section Now you open up notepad and search for lines that have 3 number values (these are reference lines, yours will be different) ![]() You are asking yourself, what do those numbers mean? Well, they are locations of collision and display mesh of the bot Now to understand those numbers, here are pics i made ![]() ![]() The centre point of the grid in ra2 is 0, The distance between each line in the square is 0.22 ![]() The best way of moving chassis points is to have a screenshot of both layers of the create chassis section now i want to move the pink point to the blue point. To do that i have to figure out the location of the bot ![]() We first need to locate the first X line of the point. The pink point is left so the value is going to be negative. The point cuts the -0,88 line so our first number is going to be -0.88 Z Y To locate the third point we again need to count down from the middle, and in this case the point cuts the -0.66 line, So the value is -0.88 Z -0.66 The point we are going to move to has the same X and Z value but the Y value cuts through the -0.88 line To find out the second value, we need to find out the chassis/point height Now we know that the point is on the second layer of the area so the line will NOT have 0 as second number. How can we find out the chassis/point height? In the 3 number values lines the second value that that isnt 0 is the height of the chassis/point, all of these lines that i selected share the same line ![]() So the 0.78 is the chassis/point height The line we need to find in the bot lab is: -0.88 0.78 -0.66 So the line we are looking for is repeating 3 times ![]() Why? It is simple, there are 3 meshes in the bot that game calculates ![]() So to move the whole point we need to move all 3 meshes So lets do that, by moving the Y points in the lines from -0.66 to -0.88 Exit the test bot area and: ![]() The point is moved. Lets do that to the other side, by doing the same tactic of locating the points ![]() Before moving the middle part, lets lower the parts that we moved before locate the values that you previously moved (in this case -0.88 0.78 -0.88 and -0.88 0.78 -0.88) Lets lower the second value of these numbers to 0.31 ![]() And done, the only thing left is to locate the top front points and move them back, again by finding out the location (in this case -0.22 0.78 -0.22 and 0.22 0.78 -0.22) and moving the Y location to -0.88 After we have done that it will look like this: ![]() And we are pretty much done, hopefully some of you guys will figure this tutorial out, if you have any questions just ask me. Enjoy 1230
Off-Topic Discussion / Re: GTM Annual Literature Competition« on: January 09, 2019, 06:11:04 AM »This has been running for several years now i mean sure we skipped 2018. but still 1231
DSL TC Showcases / Re: Sausagebots!!!« on: January 08, 2019, 03:59:19 PM »
Some bots with some namechanges:
Death By Broccoli ![]() Trim ![]() Fling (SHW) and Flank (HW) ![]() FlipTonic ![]() 1232
DSL TC Showcases / Re: TheRoboteer's Hit or Miss DSL Showcase« on: January 08, 2019, 03:55:50 PM »
What the **** is happening here
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Tournament Archives / Re: No Mind Devastation« on: January 08, 2019, 01:05:27 PM »Video editingYou have more no votes than yes by far margin... Its just tthat this tournament is uninteresting and that that Screenshot part is what made most people to vote no. Best way to improve is to try andd host challenges to see if people can trust you and your recording/hosting/editing skills https://www.blackmagicdesign.com/products/davinciresolve/ Splash editing https://www.getpaint.net 1234
DSL TC Showcases / Re: Redalert's rare DSL builds« on: January 08, 2019, 10:00:19 AM »Not always best, for wdma midlarge/larges use TI/Alu mixGo aluminum so the flipper can get better flips, steel is tough but heavy so go for aluminumI like metal hinges. Great idea.Ok so for the best wedge you need wedglets.the best way of doing it I found is by getting metal hinges and attatching wedglets to the hinges. The hinges need to be the ones that can have the angle controlled. I'm not very good at explaining it sorryFlipper spikes prove more wedgy than armor panels, but I'll look into using an armor panel for a flipper. I'll also see if I can fit another battery in. It flips just fine, but the idea of using an armor panel seems to be a better choice.New bot.I'm guessing those are regular NPCs, and for the flipper just use armor panels because those are too heavy 1235
Tournament Archives / Re: No Mind Devastation« on: January 08, 2019, 09:58:41 AM »
You have more no votes than yes by far margin... Its just tthat this tournament is uninteresting and that that Screenshot part is what made most people to vote no. Best way to improve is to try andd host challenges to see if people can trust you and your recording/hosting/editing skills
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DSL TC Showcases / Re: Redalert's rare DSL builds« on: January 08, 2019, 09:55:47 AM »
Oh yeah:
Lighter flipper = more fragile, more powerful Heavier flipper = more durable, less powerful 1237
Off-Topic Discussion / Re: robot wars high school fanfiction« on: January 07, 2019, 07:11:54 PM »
Why did i not read this sooner?
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DSL TC Showcases / Re: Screenshot« on: January 07, 2019, 07:06:55 PM »
I meant for the tournament but okay i guess here too...
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Tournament Archives / Re: No Mind Devastation« on: January 07, 2019, 04:55:10 PM »
>multiple screenshots
Ok this is epic |