Author Topic: NFX.showcase/stock  (Read 207659 times)

Offline Pwnator

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Re: NFX.showcase/stock
« Reply #180 on: September 14, 2010, 07:58:55 AM »
Lovin' the setup. Very nice and clean.

And Bounty Hunter isn't that wedgy (due to its semi-static wedges), and I think one of your razors isn't rotated properly (the 2nd from the right).
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Offline Naryar

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Re: NFX.showcase/stock
« Reply #181 on: September 14, 2010, 08:14:15 AM »

Offline NFX

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Re: NFX.showcase/stock
« Reply #182 on: September 14, 2010, 08:17:10 AM »
WAT ? NFX can't AI ?

https://gametechmods.com/RA2wiki/index.php?title=How_to_AI_your_bot

Perhaps you misread me. ;) I have managed to successfully AI Snap!Happy 5, a fairly normal HS, but I'm having trouble AI'ing popups. This has happened before with a previous incarnation of HaleStorm.
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Offline Pwnator

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Re: NFX.showcase/stock
« Reply #183 on: September 14, 2010, 08:20:19 AM »
Just copy/paste the values from R4. They have similar dimensions, anyway.
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Offline Naryar

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Re: NFX.showcase/stock
« Reply #184 on: September 14, 2010, 08:22:53 AM »
Just copy/paste the values from R4.

And do not forget to rename the botname in the bindings :P

Edit: neither the smartzone

Offline NFX

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Re: NFX.showcase/stock
« Reply #185 on: September 14, 2010, 08:23:17 AM »
Just copy/paste the values from R4. They have similar dimensions, anyway.
That's what I've done, and I've tweaked it a little bit so it corresponds to the nose and weapons and such. I'll add a topic in the Tech Support board to try and not stray off topic too much. =)
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Offline NFX

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Re: NFX.showcase/stock
« Reply #186 on: October 06, 2010, 11:56:55 AM »
Good news, I've managed to get the AI for Halestorm 5 working! Turns out I'd capitalised the S in the bindings, and not in the .bot file. I am an idiot. =D
 
Bad news, I have another robot for you to judge.
 

 
Yes, I admit it, there's a T connector buried in the Nifty. I'm not brilliant with extender setups yet. Slightly havoky, and it has a tendency to rear up when it hits anything and lift the snowplow off the ground. I'll sort that out by rotating the extenders 90 degrees towards the back of the bot. I really just made it to complete the AI team in BBEANS. But it has consistently defeated Le\/el in testing. Child's Play is a bit more of a problem.
 
Also Halestorm 5 has a new skin, which is a texture made in Paint.NET using the coordinates in the .bot file. I might tweak the edging a little, though.
 
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Offline Squirrel_Monkey

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Re: NFX.showcase/stock
« Reply #187 on: October 06, 2010, 11:59:42 AM »
Use internal drive on the LW, saves weight.
Then mount the weapon motor directly onto the snapper.
Better than GK since 2009.
I think SM is a pretty cool guy, eh builds unicycle-bots and doesn't afraid of anything

Offline NFX

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Re: NFX.showcase/stock
« Reply #188 on: October 06, 2010, 06:53:46 PM »

Immediate improvement. =P


Initially, I had DSA on it, and not enough weight to attach the plow properly in a way that offered any protection at all, so I dropped down to plastic, and added both the snowplow, which is upside-down so it's closer to the ground, and an icepick. Mostly because it was the only decent weapon with a sideways attachment point, but it works kinda well to protect the motor for a bit. Under AI, it tends to spin 180 at the start of a fight, which isn't good, but more often than not it can spin back around in time and take the opponent apart. took off ZodiaK's weapon motor in one clean hit as well. Though it does havok sometimes.
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Offline Pwnator

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Re: NFX.showcase/stock
« Reply #189 on: October 06, 2010, 11:05:42 PM »
Is it invertible? Or can it at least scoot around inverted?
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Offline NFX

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Re: NFX.showcase/stock
« Reply #190 on: October 07, 2010, 05:17:47 AM »
Oh, yes it is. Though it's not particularly effective when it is. It also likes to gyro dance every once in a while.
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Offline JoeBlo

Re: NFX.showcase/stock
« Reply #191 on: October 07, 2010, 05:56:04 AM »
Also Halestorm 5 has a new skin, which is a texture made in Paint.NET using the coordinates in the .bot file.

Wat? why not export the template and edit it ?

Offline NFX

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Re: NFX.showcase/stock
« Reply #192 on: October 10, 2010, 06:31:47 AM »
Hooray for Sage.  :gawe:
 

 
Snapper Loading experiment, 397.3, DSA as normal. 18 RAZORS. Turned out extremely well, apart from the fact I accidentally put the weapon motors on upside down. But that doesn't seem to have affected it too badly, it still drives quite well, even when it's effectively inverted. Not tried it in combat yet, I'm wanting to find a slightly better setup and get 12 maces and a plow on instead.
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Offline Gazea2

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Re: NFX.showcase/stock
« Reply #193 on: October 10, 2010, 06:47:41 AM »
<3333333333333

I would flip only one of the weapon motors over so that you can still beat popups and other things.

Here is my to-do list now:

  • Make a piston popup.
  • Clone this!

 :gawe:


Offline NFX

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Re: NFX.showcase/stock
« Reply #194 on: October 10, 2010, 11:39:23 AM »
o hai thar Sage.  :gawe:
 
Project R-48 MkII.
 

 
Yes, that is a 48HS. Built from one SnapperII. Which works.
 
795.something, DSA as usual, 2 Stacked Supervolts, 36 razors and 12 maces.
 
Each "arm" has 3 razors (was 2 razors and a mace, but I made a bit of a miscalculation with the weight), and a mace on the bottom to deal with wedges. Two spinners facing upwards, two facing downwards, so that it's pretty much the same when it's inverted, had to use Grannies instead of Shinies because the maces lifted the wheels off the ground to start with, but I had the weight for that anyway. Only problem that's come up in testing is that this thing havoks. A lot. Even when it's sitting still. Not sure how I could fix that, and it could probably be built a little better, but hey. =D
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Offline FOTEPX

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Re: NFX.showcase/stock
« Reply #195 on: October 10, 2010, 02:21:42 PM »
HOW THE HELL DID YOU DO THAT!?

That...looks...incredible. My only suggestion is to do what I did with Paradox 3 and make it so that it acutally lives up to it's name, and has 48 razors.


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Offline G.K.

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Re: NFX.showcase/stock
« Reply #196 on: October 10, 2010, 02:24:01 PM »
My above post explains everything about everything.

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Offline NFX

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Re: NFX.showcase/stock
« Reply #197 on: October 10, 2010, 03:15:10 PM »
No, if I swapped the maces for razors, it wouldn't be able to move at all.
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Offline 090901

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Re: NFX.showcase/stock
« Reply #198 on: October 10, 2010, 04:26:43 PM »
How many Extenders hold the drive and the motors on?

Offline NFX

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Re: NFX.showcase/stock
« Reply #199 on: October 10, 2010, 04:27:40 PM »
Just two. ;)
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