Author Topic: NFX.showcase/stock  (Read 207591 times)

Offline NFX

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Re: NFX.showcase/stock
« Reply #160 on: August 16, 2010, 04:23:36 AM »
Is that Eurostile Font on your bot? =P

But yeah, I just wanted to have a stab at it. It's quite a good lesson on chassis space management if you're not as skilled at snapper loading as some of the vets, like Sage or Pwn.
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Offline Pwnator

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Re: NFX.showcase/stock
« Reply #161 on: August 16, 2010, 04:25:36 AM »
I have no idea. That's FB's. :P

Actually snapper loading's quite easy. The hard part is trying to optimize extender work. XD
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Offline NFX

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Re: NFX.showcase/stock
« Reply #162 on: August 24, 2010, 12:55:46 PM »
Another popup, Blizzard 4 this time. DSA, 8 razors on 2 Snapper2's, 2 stacked Blackvolts, regular Z-Teks. 397.3, I think. Need to do a bit of tweaking with the wedge, though. Occasionally gets under Wedge Tracker in the BBEANS AI pack. And it's a true popup now so it can self-right with that long-ass wedge. And actually damage bots that go up the front a bit. Ramplate helps against HS's to some extent.
 
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Offline R0B0SH4RK

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Re: NFX.showcase/stock
« Reply #163 on: August 24, 2010, 04:59:57 PM »
The slightly off-centre wedge bothers me, and I doubt that non-HPZ drive is quick enough to get under spinners or outwedge other MWs.

Nice splashes though :D

Offline J

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Re: NFX.showcase/stock
« Reply #164 on: August 24, 2010, 05:33:49 PM »
The slightly off-centre wedge bothers me, and I doubt that non-HPZ drive is quick enough to get under spinners or outwedge other MWs.
I'm not sure he can help the off-center wedge, as the DDTs are weird like that.
And regular HP drive is fine, though HPZ is usually preferred.

Offline NFX

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Re: NFX.showcase/stock
« Reply #165 on: September 01, 2010, 06:56:57 AM »
New MW 12HS, Snap!Happy 5. Quite good in combat, aside from the not-brilliant turnspeed, and occasional very small havok. Is still invertible. Likes to take off wedges, too. =D
 
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Offline Lennert

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Re: NFX.showcase/stock
« Reply #166 on: September 01, 2010, 10:55:23 AM »
Very nice, I like it!

The obvious thing to say now, is that you should upgrade your drive motors to HPZ's somehow. But I won't, because I think it is just fine the way it is.

Offline Naryar

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Re: NFX.showcase/stock
« Reply #167 on: September 01, 2010, 10:57:54 AM »
You don't really need HPZs... but you can put all the maces on a single extender, save 12 kg and gets HPZs.

Offline NFX

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Re: NFX.showcase/stock
« Reply #168 on: September 01, 2010, 12:46:14 PM »
I'm not sure I want to change the weapon setup, it actually does quite well. Mostly because it deals twice the damage as it would if they were on one extender, and does pretty much the same when it's inverted.
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Offline Naryar

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Re: NFX.showcase/stock
« Reply #169 on: September 01, 2010, 12:47:17 PM »
Then stay with Ztek drive, it looks good enough like this.

Offline Sage

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Re: NFX.showcase/stock
« Reply #170 on: September 01, 2010, 02:18:53 PM »
MW absolute chaos. cool.
You got my vote for RA2 Wizard. Always and forever.

Offline TorrFac

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Re: NFX.showcase/stock
« Reply #171 on: September 03, 2010, 04:45:14 PM »
of course it's TA! Cool, but don't u lost z-teks before do  a damage? Needs protection thought
see the smallest chassis fixed video click here overlapping, glitch, ex tutorials will be also fixed and added

Offline NFX

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Re: NFX.showcase/stock
« Reply #172 on: September 07, 2010, 06:41:26 AM »
@TF: The Z-Teks tend to stay on for quite long against most opponents.
 
Though I decided to try and make a version that would beat wedges, and have a bit of a better chassis. So I came up with this, which I have called Hypnoid. Chassis's as small as I can get, but there's still an infuriating .1kg that I can't get rid of. But it comes out at 396.1, so I guess it's not that much of a problem. Not that grest of a setup, but it works. Does quite a lot of damage, but the turnspeed is fail, it havoks quite a lot when it does turn too quickly, and for some reason holding Forward and Left makes the robot turn Right. DSA, Grannies because Shinies didn't touch the ground. And it still works when it's been inverted.
 
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Offline Pwnator

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Re: NFX.showcase/stock
« Reply #173 on: September 07, 2010, 06:57:13 AM »
Why can't you just rotate the whole setup so you don't have to attach your maces like that? If it's too havoky, try attaching your drive onto the rear AP of the snapper via a T connector.
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Offline Naryar

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Re: NFX.showcase/stock
« Reply #174 on: September 07, 2010, 07:03:57 AM »
try attaching your drive onto the rear AP of the snapper via a T connector.

Lawl i was thinking of the same thing when i saw that extender work - I thought "Bet it can be made lighter" :P

Offline FOTEPX

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Re: NFX.showcase/stock
« Reply #175 on: September 07, 2010, 07:25:08 AM »
(Image removed from quote.)

Nice to see you used the idea that I used in Falling Upwards. That T connecter is not needed, and that chassis could lose that .1kg by removing that smoothness. HP Zteks are the only addition I can think of.

( I MADE A BOT LIKE THIS 2 WEEKS AGO IN MY SHOWCASE  :mad: )


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Offline NFX

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Re: NFX.showcase/stock
« Reply #176 on: September 07, 2010, 07:36:27 AM »
Did you? I didn't realise you had. =|
 
Why can't you just rotate the whole setup so you don't have to attach your maces like that?

No, that's how I wanted the maces to be attached, so that it would beat wedges. And I can't put an chassis point in to reduce smoothness, 'cause they'd be too close together. I probably will tweak the setup at some point to try and lighten it. I just wanted to get the tiny chassis to begin with.
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Offline Pwnator

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Re: NFX.showcase/stock
« Reply #177 on: September 07, 2010, 07:41:54 AM »
Can't it beat wedges with inverted motors and have the maces also facing downwards? Motors have more HP than tribars.
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Offline NFX

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Re: NFX.showcase/stock
« Reply #178 on: September 07, 2010, 07:56:50 AM »
It might do, but the rule of seven means I'd have to have one mace on the top and one mace on the bottom, with the extender as an open target, or sacrifice invertibility altogether. Strangely, even though the setup's like this, the motors seem to get taken off before the tribars do, if anything does get taken off.
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Offline NFX

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Re: NFX.showcase/stock
« Reply #179 on: September 14, 2010, 07:54:51 AM »
'Nother new bot, I'm actually quite happy with how this turned out. =D The extra .1 in the weight is due to the Smartzone, which I didn't have during the screenshots. It'd ruin them.
 

 
Took me a couple of hours to get the setup right, I'm really still learning on that front. I think I've got the wedges pretty much sorted, it managed to directly outwedge Seism 13, R4 (albeit after a bit of a miss, and getting one wedge under each other's chassis...), Bounty Hunter, and (just for laughs) ItI. however there are only 10 razors on 4 DDT's. That said, Seism 13 only had 10 razors, IIRC, 2 Blackvolts stacked in there, as well as 2 other DDT's for the wedges. 2 Snapper2's at tha back, one for the drive motors, and one for the weaponry. As always, DSA.
 
I should probably point out, all the screenshots were taken with me driving, attempting to emulate the way the AI drives. I've tried AI'ing it, but it's not really working at the minute. Snap!Happy 5 has been AI'd, however, and has torn through almost every MW in the BBEANS AI pack, aside from Wedge Tracker, which gives it a bit of trouble.
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