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Messages - Badger

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821
DSL TC Showcases / Re: Thyrus`Showcase
« on: February 27, 2018, 07:28:49 PM »
that red battery sticking out looks awkward af, maybe use a black reskin from the IRL packs? overall the bot looks real cool but the position of the wheels puts me off a little.

822
Off-Topic Discussion / Re: Tommy's Lego Bots.
« on: February 27, 2018, 07:26:43 PM »
jesus tapdancing christ please put your image dumps in spoilers. It takes me like 10 seconds to load the first page and I'm on 100mbit down.

the replicas are neat tho, good work.

823
DSL TC Showcases / Re: Badger's Bots (DSL Showcase)
« on: February 27, 2018, 06:51:28 PM »
Something slightly less low-effort.
 [ Quoting of attachment images from other messages is not allowed ]
There's a long black batt hiding in the back there, and the VDMA is a medium.
Reptillion's drum looks OP, but awesome nonetheless.
I also feel bad for the other bot, who's been completely over-shadowed by Reptillion.
It's actually fairly weak, the weapons it uses (matilda teeth and ant blades) are pretty trash in 2.2, at least in my testing. Looks cool tho.
That paper thin flipper...  :confused:
yeah, a proper armour plate flipper would be too heavy and unable to get under anything. And I don't think there would be a way to not make it look weird and sh**ty on the chassis either :/

Edit: better?
screenshot_120.bmp

824
DSL TC Showcases / Re: Badger's Bots (DSL Showcase)
« on: February 27, 2018, 06:32:04 PM »
Something slightly less low-effort.
lizardite.png

There's a long black batt hiding in the back there, and the VDMA is a medium.
Reptillion's drum looks OP, but awesome nonetheless.
I also feel bad for the other bot, who's been completely over-shadowed by Reptillion.
It's actually fairly weak, the weapons it uses (matilda teeth and ant blades) are pretty trash in 2.2, at least in my testing. Looks cool tho.

825
DSL TC Showcases / Re: Badger's Bots (DSL Showcase)
« on: February 27, 2018, 12:20:26 AM »
Decided to fire up RA2 again
idk.png

Just a boring simple IRL VS to get back into it.
r2.png

And a small edit to reptilium to make it a CW and a pure drumbot.

826
Tournament Archives / Re: International Wars SBV
« on: February 26, 2018, 07:36:47 PM »
LB R3

827
Tournament Archives / Re: International Wars SBV
« on: February 26, 2018, 12:39:16 PM »
And the UB Round 3.

828
Tournament Archives / Re: International Wars SBV
« on: February 26, 2018, 03:30:59 AM »
LB Round 2

829
DSL TC Showcases / Re: Guldenflame's showcase, but it's DSL
« on: February 26, 2018, 02:14:08 AM »
The proportions on all these bots are pretty weird looking IMO. The spinner on the MW is weirdly small, and the LW is incredibly goofy. The flipping arm is too narrow IMO. My favourite out of these would probably be fantasy, but the wedge-plates just lying flat at the front look a bit odd for an IRL bot.

830
Tournament Archives / Re: International Wars SBV
« on: February 25, 2018, 06:16:41 PM »
i hope we have to wait 5 months for the next video
your wish is my command!

831
DSL TC Showcases / Re: TheRoboteer's Hit and Miss DSL Showcase
« on: February 25, 2018, 05:38:37 PM »
That is real neat, good job. Can it actually get under anything that doesn't have a huge ground clearance in practice though?

832
Tournament Archives / Re: International Wars SBV
« on: February 25, 2018, 05:34:15 PM »

i lied.

833
What badger said.
Also the start points seem a bit odd. Like robots often start facing away from each other but sometimes not. I tried a match with original sin in the sumo ring and the physics pushed me out right when I spawned. I could also see the path that AI was planning to take. I assume that's just a debug feature that isn't normally supposed to be visible.

But other than that, great work. I'm looking forward to seeing the robot and arena editors in a more developed form. Looks very promising
Oh yeah, that was one of the bugs I forgot, Eruption always spawns facing backward.

Also might be nice if the dummy bot was invertible, so it can better serve its purpose as a punching bag. Just my personal opinion

834
Gave the newest build a shot, it's starting to look like a very solid base for a full game. I've found some bugs and I have some suggestions.

Bugs:
Some z-fighting with the dummy bot, particularly on the warehouse stage. At one point the mesh floor on the warehouse briefly displayed over the dummy bot's decal.

Suggestions/Compaints:
Eruption's flipper feels super anaemic.
Carbide's spinner feels like it's very slow, but with a ton of torque.
Everything feels like it has way too much HP. Except once an AI Carbide's blade fell off just by hitting my Eruption, with no non-HP damage being cause to my Eruption.
It's difficult to figure out what's doing damage when Original Sin's opponent is taking damage. Is it impact with the arena wall? Contact with the wedge arm things? It feels inconsistent.
What does the bar under the HP bar represent? Would be useful for it to show CO2 levels on Eruption or spinner speed on Carbide
Eruption's limited CO2 supply is realistic, but not very fun at all, especially with how weak its flipper is. Maybe give a debug option to allow unlimited flips?
Part of what made RA2 so long-lasting was the fact that component data was stored in a user-editable format, allowing for customization. Would it be possible to read robot data from text files, allowing the user to edit carbine's spinner speed or eruption's flipper power, for example?

I had a couple more bugs and inconsistencies but I've forgotten them now. Oh well. ¯\_(ツ)_/¯

Edit: I also managed to flip the DB out of the sumo arena without the DB being killed or the round ending

835
DSL TC Showcases / Re: Hoppin's Robots that are DSL
« on: January 28, 2018, 08:38:57 PM »
Neat, I love the wheelguards. I guess it's more of a tornado-style pushbot than a flipper in practice tough?

836
hey can I get uhhh my monthy GTM news/drama update

GTMCS2 started, some new people joined. And we're all stilling waiting for International Wars...
we figured out how to play ra2 online pretty effectively.
yo really? link?

837
hey can I get uhhh my monthy GTM news/drama update

838

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The new login page (which you are sent to if you click the login button) is SSL secured

839
Discussion / Re: ra2
« on: November 05, 2017, 11:39:58 AM »
DSL2.1 has a few classic battlebots and RW replicas, RWRA2 has a more updated list of mostly UK bots that competed in the Roaming Robots live shows (if I'm not mistaken).

If you're looking for the bots you saw on TV as a kid, DSL2.1 is probably your best bet.

840
General Support / Re: Full Screen
« on: October 27, 2017, 05:45:46 PM »
you literally just go in the options, into the video settings and select fullscreen. Like every other game. Or you can edit ra2.cfg and edit the fullscreen resolution to that of your monitor while you're at it.

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