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Messages - Badnik96

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8141
Modifications / Re: IRL AI Team Signup
« on: June 21, 2012, 03:08:15 PM »
You guys can send whenever you want, just letting you know. I know most of you don't have teams together yet, but I'm just throwing it out there.

8142
Modifications / Re: IRL AI Team Signup
« on: June 21, 2012, 03:05:29 PM »
You don't have to AI but it is appreciated.

8143
DSL TC Showcases / Re: THE MIGHTY NARYAR's show-off-case
« on: June 21, 2012, 02:38:11 PM »
...So basically a HW SparkPlug. Cool.

8144
When did Conraaa host this tourney?

8145
DSL TC Showcases / Re: THE MIGHTY NARYAR's show-off-case
« on: June 21, 2012, 01:55:11 PM »
Why cobra wheels?

8146
The only reason Raging Inferno is 200kg underweight is that I had everything on, couldn't get steel 10 (it's tite 10) and didn't want the bot to look like a mess. :L


also Blood Thirsty has srimechs. :P

8147
MOAR BELUGAMAN

8148
Modifications / Live Designs AI (Realistic AI Pack)
« on: June 21, 2012, 11:50:25 AM »
Here is the thread for the first ever DSL IRL AI Pack, Live Designs AI. I am always accepting new teams for the pack.

Robots must be IRL Realistic and built in DSL. Cheatbot2 parts are allowed as long as they aren't abused (like say spamming Judge Gavels). I will determine whether robots are IRL or not. I will try to make a new release every so often, IE when I get a large amount of new teams, so new releases may be unexpected.


I do want some quality robots, noob building will not be tolerated.


SUBMISSIONS FOR 1.0.0 ARE CLOSED. If you want a team in this, wait for the next release.


DOWNLOAD LDAI 1.0.0 HERE

8149
Tournament Archives / Re: Two Tribes *Signups Open!*
« on: June 21, 2012, 10:55:27 AM »
https://gametechmods.com/Robot_Exchange/DSL_HW/Badnik96_Punterator.bot

I would like to be considered for captain. I'll AI myself if I get the chance.

8150
Discussion / Re: A bit of an idea (Involving IRL robots and things)
« on: June 21, 2012, 10:48:27 AM »
Well, we'll need to have it organized. We should come up together with a list of robots that we will make (say 1, 2 teams or a set of 3 bots, or even 1 individual bot). We can create them ourselves and submit them to whoever will be our leader.

That poses a problem, though. With too many people working on the project, a number of people will want to be leader. We could probably have up to 2 people working together as leader, but no more, as timing would get erratic and spontaneous. We will need someone who is a strong leader, team player, well-spoken, and dedicated enough to start and finish the project.

Me :P

I'll go and start a thread to get a list of builders together, OK?

8151
Existing Games / Re: NASCAR GameTechMods Cup 2012 season-Results
« on: June 21, 2012, 10:08:19 AM »
I was gonna take a vid of it but I forgot to save the replay D:

Sorry.

8152
Existing Games / Re: NASCAR GameTechMods Cup 2012 season-Results
« on: June 21, 2012, 08:50:06 AM »
POINTS! It's getting tight up top, will we see a new points leader next week? The next race is Texas, so expect standard racing to return. Some interesting surprises this week shook the points up a lot...

Mike Jeffries            200
Sam Quirrel            198
Matt Armoset            187
Bobby McDonald         181
James Stein            180
Kerry Grocutt            176
Will Harvey III         174
Scott McHale            170
Bryce King              169
Jason Chaser            163
Cal Spears Jr.          162
Calum Huges            159
John Mickel             159
Shaun McConnell         148
Maku Sawaki            147
Alex Valentine           145
Nick Forrest            145
Rick Metablu            141
Jonzu Goldstone         138
David Jones           138
Garry Orilla            136
Victer Segal            136
Jerry Jamey            131
Fleischaker Kapsazinski 130
Howard Owler            129
Andrew Baker            128
Shane Graysen            128
Cael Ashby            126
Jack Steadman             125
Chase Spader            124
Max Timber            124
Alex Campbell            122
Timothy Johnson         120
Tim Sauter            119
David Juchem            116
John Chan            115
Ralph Thompson         109
Raymond Flask            104
Marcus Rossi            86

8153
Existing Games / Re: NASCAR GameTechMods Cup 2012 season-Results
« on: June 21, 2012, 08:30:11 AM »
MARTINSVILLE

Mike Jeffries wins ANOTHER pole. Not much happens until the first caution of the day, where Calum Huges got into Fleischaker Kapsazinski. Another caution came out for a huge chain reaction that began when Scott McHale turned Jonzu Goldstone. Goldstone spun, damaging Jack Steadman's car as well as Andrew Baker's. This caused Rick Metablu to drive into Baker. Baker retired due to the wreck and for some reason Ralph Thompson was 2 laps down at the restart. Maku Sawaki makes an unscheduled stop and loses a lap. Sam Quirrel, who got the lead after the restart, was beginning to get away from his teammate Garry Orilla as the race went on. Thompson loses another lap, that engine is sounding really bad. On lap 65 a caution came out for a collision between Jonzu Goldstone (whose car is really darn beat up now) and Bryce King. Rick Metablu starts at the tail end of the lead lap (AKA right in front of Quirrel) when the race restarts. A collision between Jason Chaser and Garry Orilla brings out the next caution on lap 80. Kapsazinski loses 2 laps in the pits (his car is pretty dinged up).  90 laps in and Cal Spears Jr. has taken the lead from Quirrel (woot)  and he keeps it. Quirrel tries but fails to regain the lead, lap traffic is in his way and Nick Forrest is fighting him for second. Metablu lost a lap anyway for some reason. Max Timber, his teammate, has moved into the top 10 after starting 36th. Good job for him. On lap 112 Maku Sawaki takes his lap back and this gives Nick Forrest a window of opportunity to take the lead from Spears. 4 laps later he and Quirrel had gotten past Spears with Forrest leading. On lap 120 a caution came out, and a fast pit stop put Timber in third. Forrest still leads. Maku Sawaki is on the tail end of the lead lap. Another caution gives Spears the lead, Timber drops to 7th, and Armoset moves up into the top 5 with just one pit stop! Victer Segal is also in the mix too, he's been doing well but quietly. At the restart Spears loses position after position and winds up in 4th. Quirrel leads followed by Segal and Forrest, Timber had an awful restart and finds himself battling for 11th with John Chan. Another caution comes out for a collision between James Stein and Jonzu Goldstone (geez, again?!) and Quirrel takes some nasty damage to the front of the car. On the restart Jack Steadman finally comes out of the pits to join the race (53 laps down though hehehe) and what could have been a great move by Segal is blocked by Kapsazinski and gives Forrest second again. Quirrel gets way loose coming out of turn 2 and Nick Forrest claims the lead with 45 laps to go. Matt Armoset is back up to 3rd and Max Timber is back in the top 10 as well. 35 to go and a caution comes out for John Mickel's slam into the wall. The restart keeps any shenanigans from happening with the lap-down cars as Armoset and Forrest start a battle for the lead almost immediately. Timber fights with Segal for a top-5 place while Quirrel is passed by Alex Campbell for third. 25 to go, another caution comes out for a collision between teammates--Mike Jeffries and Cael Ashby, both struggling midpack, collide and take Chase Spader with them. 10 to go and several midpack cars pit, including David Juchem, whose car is terribly beat up. Kapsazinski is keeping Forrest from being caught, and it looks like everything is set for Forrest to win. But then Jonzu gets turned again, and a caution comes out with 6 to go. When the restart occurs there are 2 laps left, but nothing can happen and Forrest claims victory. Timber did nab second from Armoset though. Congratulations to NFX for a second victory.

RESULTS

Nick Forrest
Max Timber
Matt Armoset
Alex Campbell
Sam Quirrel
Cal Spears Jr.
Bobby McDonald
Scott McHale
Tim Sauter
Victer Segal
Jason Chaser
Jerry Jamey
Garry Orilla
Will Harvey III
Timothy Johnson
Alex Valentine
Raymond Flask
Howard Owler
Bryce King
John Mickel
Kerry Grocutt
Rick Metablu
Calum Huges
Marcus Rossi
David Jones
Shane Graysen
Mike Jeffries
Maku Sawaki
Shaun McConnell
Cael Ashby
James Stein
Jonzu Goldstone
Flieschaker Kapsazinski (-1)
David Juchem (-1)
Ralph Thompson (-4)
Chase Spader (-7)
Jack Steadman (-61)
Andrew Baker (DNF)

8154
Discussion / Re: A bit of an idea (Involving IRL robots and things)
« on: June 21, 2012, 08:25:45 AM »
Hence the
I was just going to finally coordinate all of it.

8155
Discussion / Re: A bit of an idea (Involving IRL robots and things)
« on: June 21, 2012, 06:39:36 AM »
well sorry. There have been at least 3234738293492376765923 different proclamations for an IRL AI pack. I was just going to finally coordinate all of it.

8156
Discussion / Re: A bit of an idea (Involving IRL robots and things)
« on: June 21, 2012, 04:28:13 AM »
This has already been suggested... and went down.

Realism Ai was full of custom parts and was honestly sort of a letdown. This is supposed to be NAR AI for IRL.

8157
Discussion / Re: A bit of an idea (Involving IRL robots and things)
« on: June 21, 2012, 03:25:46 AM »
DP

If I can, I'd like to make this my next project (after I finish up the uber-tournament). Would that be OK with you guys?

8158
Tournament Archives / Re: Two Tribes *Signups Open!*
« on: June 21, 2012, 12:24:38 AM »
Inspiration found, I'll build it tomorrow

8159
Discussion / Re: New website
« on: June 21, 2012, 12:01:56 AM »
Robot Designs = WANT

8160
Existing Games / Re: Diddy Kong Racing
« on: June 20, 2012, 09:27:57 PM »
*original post deleted*
Sorry, the mini rage he had in his SRB2 thread just pissed me off a little at the time.

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