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Messages - Badger
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721
« on: April 02, 2018, 06:27:17 PM »
Cool bot. If you switched the piglet for a flatmotor (:  :) it would really be able to do some damage I think.
722
« on: April 02, 2018, 06:22:11 PM »
Really one of my favorite builds in recent memory
Wow, thanks Kill. I appreciate the very high praise. I was kinda disappointed at the lack of replies to this one then you hit me w/ that. On that note, a less godawful replacement to my godawful RG2 entry. I spent an ungodly amount of time redoing the skin for no good reason.  I AI'd it with TopPush because axebots relistically do nothing in IRL, they're too unstable. So this bot is more of a pushbot in theory, designed to win by aggression or making a bar spinner mauler dance out of the arena. The issue is that while it has good drive (NPC regs.), it also only has PL5 chassis armour so it's really not tanky enough to Storm 2 the spinners, which is kinda what I was going for.
723
« on: April 02, 2018, 02:17:50 AM »
NeonCalypso's bot has been received. With that, the DSL bracket is half full!
724
« on: April 01, 2018, 10:30:04 PM »
 3x NPC fast. Way too slow for a HW SnS but w/e looks cool I guess
725
« on: April 01, 2018, 05:36:55 PM »
Unfortunately, shadowplay didn't record any audio for the fights. Regardless, here's the finished video.
726
« on: April 01, 2018, 02:10:59 PM »
hm? I don't see anything out of the ordinary
727
« on: April 01, 2018, 08:16:35 AM »
Bildschrim's bot rejected (again)
Edit: Both bots now accepted, I'll get on with hosting (for real this time).
728
« on: April 01, 2018, 06:34:29 AM »
8bean's and Plerco's bots received
729
« on: March 31, 2018, 05:05:57 PM »
Hoppin's and Philippa's bots received.
730
« on: March 31, 2018, 01:47:31 PM »
Nope, my PMs are having issues right now. I thin kits to do with attaching bot files directly to the PM
731
« on: March 31, 2018, 12:44:09 PM »
We have our first entrant! Thanks to UberPyro
The PM bot attachment system is acting up right now, so I'd suggest uploading to the bot exchange and PMing the link
732
« on: March 31, 2018, 01:19:00 AM »
Can this be moved to signups please :)
733
« on: March 30, 2018, 12:28:33 PM »
Alright, Pokebro's bot has been accepted. Just waiting on Bildschrim now :)
734
« on: March 30, 2018, 10:28:31 AM »
yep, rejected again I'm afraid :/
735
« on: March 29, 2018, 10:55:35 PM »
Because flatmotors are OP and drumbots are easy If I cared enough about this bot I would reskin those mini wheels, and maybe the drums too.
736
« on: March 29, 2018, 07:16:46 PM »
Tidy little bot, I love it.
737
« on: March 29, 2018, 07:15:03 PM »
I would suggest that the bottleneck for the Acer laptop is the integrated graphics, not the CPU for this particular workload
738
« on: March 29, 2018, 01:47:26 PM »
Alright both bots rejected I'll specify why in PMs
739
« on: March 29, 2018, 10:55:04 AM »
I downloaded this yesterday, but couldn't get it run properly. It's fine in the menus but when I enter a battle I get huge amounts of lag (like 2 seconds after I press a button) is there a simple fix for this? What I did manage to play I thought it was pretty fun and the physics were pretty realistic and I'd love to see this continue in future
Thanks for the feedback! I am curious as to your system specs. I have been tuning combat to run between 30-60 fps on a 2013 Macbook Air laptop with 8 GB of RAM. The game is CPU-limited on my laptop, with physics taking the vast majority of the CPU time.
It's an Acer Aspire ES1-512 (2015 or 2016) with 4 GB of RAM The processor is an Intel Celeron N2840 if any of this helps
Yeah well there's your problem. You can't expect a 3 year old celeron (with no dGPU) that was weak when it was released to play basically any 3-D game released in the past decade or more. Not an issue with the game I'm afraid. Try it on a desktop if you have access to one.
740
« on: March 29, 2018, 08:05:16 AM »
Alright, I'm gonna ask for this to be moved to signups over the weekend at some point, to give people a little time to prepare bots. There are only 8 spots for either meta, so I'm expecting this to be filled quickly, particularly the IRL section. More details on the final rules in the OP
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