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Robot Rumble 2.0 / Re: Robot Rumble Community Replica Pack (WIP)
« on: February 08, 2020, 04:22:36 PM »-Battlebots replicas (Long Beach 1999, Las Vegas 1999, 1.0-5.0 and 1-4 of the reboot)
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 61
Robot Rumble 2.0 / Re: Robot Rumble Community Replica Pack (WIP)« on: February 08, 2020, 04:22:36 PM »-Battlebots replicas (Long Beach 1999, Las Vegas 1999, 1.0-5.0 and 1-4 of the reboot) 63
Robot Rumble 2.0 / Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development« on: February 08, 2020, 09:30:04 AM »Could you send me the project file as a .rar?With this fix the motors slow down gradually, but the robots still havok around for 3-4 seconds.I think a fix would be to have motors without anything attached to them immediately stop spinning. EDIT: I want to look at the code for motors so I can see if there's a value that can be changed to make the motors stop immediately. 64
Robot Rumble 2.0 / Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development« on: February 08, 2020, 09:08:57 AM »With this fix the motors slow down gradually, but the robots still havok around for 3-4 seconds.I think a fix would be to have motors without anything attached to them immediately stop spinning. 65
Robot Rumble 2.0 / Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development« on: February 07, 2020, 08:22:05 PM »
I think a fix would be to have motors without anything attached to them immediately stop spinning.
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Robot Rumble 2.0 / Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development« on: February 06, 2020, 02:24:51 PM »
How do the rims and tires work?
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Robot Rumble 2.0 / Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development« on: February 05, 2020, 02:38:59 PM »Oh, I forgot to mention that the robot has to be driving when the wheel is taken off.Gotcha. I think I might have a robot with the problem. I tried setting the chassis mass to almost nothing and put a really powerful motor on.I drove forward. The robot went nuts.Do you have another robot I could try with just to make sure? No.
I don't have a robot, but here's a video: 68
Robot Rumble 2.0 / Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development« on: February 05, 2020, 02:19:15 PM »
Oh, I forgot to mention that the robot has to be driving when the wheel is taken off.
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Robot Rumble 2.0 / Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development« on: February 05, 2020, 06:34:15 AM »That’s pretty much what I was thinking it was. I recall recommending a fix for this glitch, but I need to find it.Its basically the thing when the wheel falls off and the motor spins at full power and it causes the bot to lift on that sideAny robots in my showcase will work. The only requirement is they have to be direct drive with prebuilt wheels. EDIT: kix’s fix was the one I was thinking about. 70
Robot Rumble 2.0 / Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development« on: February 04, 2020, 08:38:21 PM »
Also I noticed that music for the main menu is COMPLETELY NONEXISTENT!!!!
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Tournaments / Re: SvL Season 2 (Signups open!!!)« on: February 04, 2020, 06:22:27 PM »Yep ^^^^^^^^^^^^^^I'm taking a small break before I get started with filming. I've been struggling with a lot recently both physically and mentally, and I'm just trying to put my health as my top priority right now. Hopefully I can get started on filming next week. For those who's entries were submitted within the last week or so, I've not looked at them yet, but don't worry, as long as they fit the criteria and rules of the tournament, they will be accepted. 72
Robot Rumble 2.0 / Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development« on: February 04, 2020, 06:20:33 PM »Any robots in my showcase will work. The only requirement is they have to be direct drive with prebuilt wheels. 73
Showcases / Re: Arcane's RR2 Creations« on: February 03, 2020, 07:33:42 PM »
Plz send me your bots!!!! They are AWESOME!!!!!
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Robot Rumble 2.0 / Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development« on: February 03, 2020, 06:32:16 PM »Rubber wheels seem to be registered as spinners again.I noticed that too. 75
Robot Rumble 2.0 / Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development« on: February 03, 2020, 06:27:01 PM »I’ll call it the spazzing glitch.The glitch I’m talking about is the one where you tear off someone’s wheel and they gyro around like they have a drum spinner even if they are weapon less.So the gyrodancing glitch is back :/. Yay. 76
Robot Rumble 2.0 / Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development« on: February 03, 2020, 05:38:13 PM »The glitch I’m talking about is the one where you tear off someone’s wheel and they gyro around like they have a drum spinner even if they are weapon less.So the gyrodancing glitch is back :/. Yay. I noticed this glitch in the 03January build: EDIT: The robot that is gyrodancing has no spinning weapons. 77
Tournaments / Re: SvL Season 2 (Signups open!!!)« on: February 03, 2020, 04:15:37 PM »
When's the tournament commencing?
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Robot Rumble 2.0 / Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development« on: February 03, 2020, 04:05:12 PM »
So the gyrodancing glitch is back :/. Yay.
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Robot Rumble 2.0 / Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development« on: February 03, 2020, 06:23:12 AM »Just fixed the telemetry button in the robot workshop. It now toggles correctly.Thank you! 80
Robot Rumble 2.0 / Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development« on: February 02, 2020, 04:35:16 PM »
YAY DOUBLE POST!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
I know I've brought this up before, but I mean the glitch where the telemetry screen doesn't turn off when the telemetry button is pressed.Can you fix the telemetry?I can try! Can you point me to a few .RR2Bot files with the symptoms? The more, the better! |