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Messages - Team Lightning

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1

There are two parts to designing a competitive robot in RA2. One part is the actual theory and engineering that goes into designing an effective competitive robot. The other part is using highly convoluted and arcane glitches to construct said robot, allowing you to make designs that would otherwise be impossible. Snapper loading is one of those glitches.

Here's a pretty well-sited 2008 boomer video of Sage (the boomer up above) using snapper loading to place objects:

The tl;dr of this is that snapper loading (particularly snapper loading + eFFe) allows you to create robots with intersecting parts, e.g. cram lots of weapons together or have weapons going through a plow, etc. Afaik RR2 allows everything to intersect, so none of this matters and there is no problem.

Thank you for this!

Just for the record, we do intend to start creating restrictions on part placement at some point.  For example, you shouldn’t be able to place a motor inside another motor.

The sloading question was actually a great question at its core.  No “sloading” is specific to RA2, but I foresee a similar issue arising with RR2.  It all comes down to how we handle it though.  Maybe an option in settings to allow components to intersect that is off by default?
Good idea. Or you could leave it as it is and Have a setting that highlights intersections

2
Sorry for the delay!  I%u2019m trying to get one out today.

I%u2019m not satisfied with spinner imbalancing.  It is creating a really bad teleporting wobble when you knock something off the spinner.  So far my fixes have created more problems than they have solved.  I do have one more thing to try though.
Yay! Bugfixes! (No I%u2019m not being sarcastic)


About the AMT, any updates?

Lets say that yall need to prepare your unity knowledge

As for the wobble, maybe the axle is the reason of teleportation?
Ah, crap. I have no unity knowledge. :/ Ah, well ¯\_(ツ)_/¯
Neither have i ;)
I can’t wait!!!!!!

3
Sorry for the delay!  I%u2019m trying to get one out today.

I%u2019m not satisfied with spinner imbalancing.  It is creating a really bad teleporting wobble when you knock something off the spinner.  So far my fixes have created more problems than they have solved.  I do have one more thing to try though.
Yay! Bugfixes! (No I%u2019m not being sarcastic)


About the AMT, any updates?

Lets say that yall need to prepare your unity knowledge

As for the wobble, maybe the axle is the reason of teleportation?
Ah, crap. I have no unity knowledge. :/ Ah, well ¯\_(ツ)_/¯

4
Sorry for the delay!  I’m trying to get one out today.

I’m not satisfied with spinner imbalancing.  It is creating a really bad teleporting wobble when you knock something off the spinner.  So far my fixes have created more problems than they have solved.  I do have one more thing to try though.
Yay! Bugfixes! (No I’m not being sarcastic)


About the AMT, any updates?

5
ya but can you sload in this game

Pardon my ignorance, but what does it mean to “sload”?

Boomer ra2 term that is obsolete and not useful


bruh rude

I am curious what it meant though.  I assume from the context that it was something people did to improve the game. 

Even though the act of "sloading" might not be relevant to RR2, it is helpful for me to understand what the original problem was that people were trying to solve.
Correct me if I’m wrong, but isn’t sloading (snapper loading?) a way to get components in weird places in ra2?

6
Tournaments / Re: SvL Season 2 (Signups open!!!)
« on: February 21, 2020, 03:34:40 PM »
Ah, crap. I forgot to ai mindblown. can you do it?
All spinners will be using the default AI.
It has two control systems, one for the middle disc and one for the angled ones.

7
Tournaments / Re: SvL Season 2 (Signups open!!!)
« on: February 21, 2020, 03:15:01 PM »
Ah, crap. I forgot to ai mindblown. can you do it?

8
Tournaments / Re: SvL Season 2 (Signups open!!!)
« on: February 18, 2020, 08:17:30 PM »
Ok. Just to compare, here is my rep of last rites:

and here is shin splitter(the actual robot):

EDIT: Are these different enough? My rep of shin splitter will have a hollow bar and different supports.
Considering they’re both reps, I guess I can allow it. I’ll also probably assist you with detailing if the need be.
I don't have a pic of shin splitter yet, but heres the botfile:

And about mindblown, im gonna make another version with better wheels.
EDIT:
Here are last rites and shin splitter:


EDIT 2:
Here is a link to mindblown:
https://gametechmods.com/forums/robot-rumble-2-0-showcases/team-lightning's-showcase/?action=dlattach;attach=21924
EDIT 3:
Here is a link to Takedown ai:
https://gametechmods.com/forums/robot-rumble-2-0-showcases/team-lightning's-showcase/?action=dlattach;attach=21482
And a link to Pizza Cutter Two (youll need to ai the steering cause of the back wheel, and reverse the etek-r direction):
https://gametechmods.com/forums/robot-rumble-2-0-showcases/team-lightning's-showcase/?action=dlattach;attach=21952
These are my final entries, including RRoD2.5

9
Still some fine-tuning issues for the coding guys to sort out but the A40-300 motor should be back to working as intended for the next build.
Will the brushless motor be fixed for the next build?

10
Tournaments / Re: SvL Season 2 (Signups open!!!)
« on: February 17, 2020, 12:26:02 PM »
Ok. Just to compare, here is my rep of last rites:

and here is shin splitter(the actual robot):

EDIT: Are these different enough? My rep of shin splitter will have a hollow bar and different supports.
Considering they’re both reps, I guess I can allow it. I’ll also probably assist you with detailing if the need be.
I don't have a pic of shin splitter yet, but heres the botfile:

And about mindblown, im gonna make another version with better wheels.
EDIT:
Here are last rites and shin splitter:


EDIT 2:
Here is a link to mindblown:
https://gametechmods.com/forums/robot-rumble-2-0-showcases/team-lightning's-showcase/?action=dlattach;attach=21924
EDIT 3:
Here is a link to Takedown ai:
https://gametechmods.com/forums/robot-rumble-2-0-showcases/team-lightning's-showcase/?action=dlattach;attach=21482
And a link to Pizza Cutter Two (youll need to ai the steering cause of the back wheel, and reverse the etek-r direction):
https://gametechmods.com/forums/robot-rumble-2-0-showcases/team-lightning's-showcase/?action=dlattach;attach=21952

11
The school arena still looks like this for me:

EDIT: The chassis damage is so realistic! Thank you RR2 devs!
EDIT 2: After looking at the file in notepad, maybe the reason its broken is its encoded in carriage return, not carriage return and line feed.

I somehow managed to upload the MacOS version of the arena for the Windows build.  One of the quirks of the arena builder is that it has to create a version for each platform.  Windows uses DirectX, while MacOS uses OpenGL or Metal.  We’re currently trying to streamline the process.  I tried to add the correct version to the build by manually, but made a mistake in the process.

I’m glad you like the chassis damage.  On the surface it’sa little thing, but from a game design perspective I think it potentially changes the way the game is played.
Could you post the windows school arena file?

12
Tournaments / Re: SvL Season 2 (Signups open!!!)
« on: February 17, 2020, 10:50:51 AM »
Ok. Just to compare, here is my rep of last rites:

and here is shin splitter(the actual robot):

EDIT: Are these different enough? My rep of shin splitter will have a hollow bar and different supports.
Considering they’re both reps, I guess I can allow it. I’ll also probably assist you with detailing if the need be.
Thanks! I may enter Pizza Cutter Two for the fun of it XD
EDIT: I like sending bots into the ceiling.

13
Tournaments / Re: SvL Season 2 (Signups open!!!)
« on: February 17, 2020, 10:44:56 AM »
Ok. Just to compare, here is my rep of last rites:

and here is shin splitter(the actual robot):

EDIT: Are these different enough? My rep of shin splitter will have a hollow bar and different supports.

14
Tournaments / Re: SvL Season 2 (Signups open!!!)
« on: February 17, 2020, 10:40:46 AM »
Knowing that ive been pulled, im going to enter RRoD2 (doesn't exist), Last Rites from my showcase, and a nonexistent Shin Splitter(last rites reskinned with different supports and a new weapon bar). Ill probably think of more.
As long as they are submitted within the next 2 days, and if they are detailed, I will most likely accept them. I would recommend that you enter your triple spinner bot from your showcase, as I think that’s your most original design by far.
OK. Ill enter mindblown. Even if last rites and shin splitter are pretty much the same robot, can i still enter both?

15
Tournaments / Re: SvL Season 2 (Signups open!!!)
« on: February 17, 2020, 10:23:14 AM »
@kix i know you've got experience on good bots so what type of bot should i build?

16
Tournaments / Re: SvL Season 2 (Signups open!!!)
« on: February 17, 2020, 09:49:30 AM »
Knowing that ive been pulled, im going to enter RRoD2 (doesn't exist), Last Rites from my showcase, and a nonexistent Shin Splitter(last rites reskinned with different supports and a new weapon bar). Ill probably think of more.

17
Showcases / Re: Minthemad's RR2 Showcase
« on: February 17, 2020, 09:33:40 AM »
Marvel of engineering is amazing! Could you try the original version?
EDIT: The original version looks like this:


* MOE_lv00.jpg

18
The school arena still looks like this for me:

EDIT: The chassis damage is so realistic! Thank you RR2 devs!
EDIT 2: After looking at the file in notepad, maybe the reason its broken is its encoded in carriage return, not carriage return and line feed.

19
They released the game and it isn't complete.
If Kupa and Wham aren't in a position where they're comfortable enough to release the AMT, then it clearly isn't in a functional enough state to make high quality arenas in. It's completely reasonable to want the tool, but it's going to be released no matter what and I'm sure you can muster the patience to wait. If you want to make arenas so badly, just use blender for now, as anything you make in there can easily be imported into the AMT later on. Pestering Kupa to release the tool is not going to make it come any faster, and there is no point in releasing it when it isn't done. Just be patient.
Yeah. IK ive gotta be patient.

20
They released the game and it isn't complete.

Game and a mod tool arent the same thing lol. They cant release a thing that can potentially break the game
The zip isn't affected. Just unzip it again because the arenas are in the default windows 64 data folder.
EDIT: The arenas aren't stored in a place that they would break the game.

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