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Messages - 09090901

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61
DSL TC Showcases / Re: 090901's DSL showcase.
« on: July 25, 2020, 07:12:29 AM »
where's ANTIFA saw

62
Discussion / Re: Ironforge weapon spreadsheet
« on: July 25, 2020, 06:55:54 AM »
updated the op. think I figured out the formula he used

63
Discussion / Ironforge weapon spreadsheet
« on: July 25, 2020, 01:02:03 AM »
https://docs.google.com/spreadsheets/d/1Cwf08VhqbV5iXk9P_4NJfdNK_SjnpJi1tv1cKxEQRig/edit?usp=sharing

i'm not 100% sure if my formula is exactly the same as the one 123 used, but you get the same results so it really shouldn't matter that much

a few things i noticed:
- the description for the largest razor has the wrong dp
- rounding for hp is inconsistent between a few weapons
- there's no dsl 2.2 style weight scaling of any kind. a 30kg sledge has nearly 5k less hp than 6 beaters of the same weight

as for the formulas
efficiency is 60000*mass
hp is mass*200
dp is efficiency/HP, which gives you 300
this value is then edited on a dp/hp ratio to get your final statline

64
Tournament Archives / Re: Competitive IRL: The beginning
« on: July 24, 2020, 02:46:21 PM »

65
Tournament Archives / Re: Chinese Whispers 5 (Splashes Incoming!)
« on: July 24, 2020, 01:26:50 PM »
btw, our bot has dsa

66
Tournament Archives / Re: Competitive IRL: The beginning
« on: July 23, 2020, 11:34:49 PM »
splash is up

67
Tournament Archives / Re: Competitive IRL: The beginning
« on: July 23, 2020, 07:47:11 PM »
2 spots left

jaydee your pm didn't contain any files

68
Tournament Archives / Re: Eternal Inferno (Discussion)
« on: July 23, 2020, 06:02:36 AM »

69
might as well ask, can we get any progress on the builds?
We're waiting on one person.
it's naryar isn't it

70
Tournament Archives / Re: Pathfinder II (SBV)
« on: July 23, 2020, 12:44:23 AM »

71
Tournament Archives / Re: Competitive IRL: The beginning
« on: July 22, 2020, 08:16:30 PM »
kiddelta pussied out, bonerbot is now in

72
Tournament Archives / Re: Competitive IRL: The beginning
« on: July 22, 2020, 06:32:45 AM »
>competitive irl
>weapon limits
the fact that you're unable to see this whole thing is obvious satire/memeing is mildly depressing
this is a serious tournament sweetie

73
Tournament Archives / Re: Competitive IRL: The beginning
« on: July 21, 2020, 09:27:02 PM »
>competitive irl
>weapon limits
i don't think you get it. we don't want none of that unrealistic dsl-s bullsh**.

the goal is to be as CREATIVE and innovative as possible, push the irl meta forwards towards an evolution of bot effectiveness

74
Tournament Archives / Competitive IRL: The beginning
« on: July 21, 2020, 08:00:12 PM »
Quote
this is the future avalanche wanted

It's time we truly push the meta forwards


RW 2016 Arena
- IRL meta, but you can be as competitive as you want.
- Your bots still need proper support, and must still be realistic enough for a poorly ran tournament
- 16 entrants max
- Double elim
- DSL 2.4 HW

-3 min fights
-Judges Decision will be based on Damage Aggression and Control
-If a robot has all of its wheels removed then it will be considered knocked out
-I will find some guy to do these matches over parsec with

Weapon limits:
- 4 large teeth (15-24kgs) ex: large typhoon, ripping teeth, large nightmare, etc)
- 6 small teeth (7-14kgs) ex: small typhoons, cutting teeth, heavy DS teeth, etc
- 10 small beaters, 8 Medium/large
- 2 rep disks max (mechavore/minion)
- Ant blades are banned
- Max of 200kgs of weapons
- Popups, jugglers, flail rams and any other bot type that should be illegal in irl are allowed, but they must follow the IRL style
- No burst limits
- Wammers are allowed twice the amount of teeth
- HS can have 4 large teeth + 2 smalls
- Flats are banned on everything besides hybrids, overhead saws, and bots that aren't competitive
- Overkills are cool
Winner gets AU btw

signups open NOW



Bracket
https://challonge.com/1dcixipg

entrants:
1. bonerbot
2. 313 gangbanger
3. hitler youth fanboy
4. new hampshire juicer
5. evil toaster/pip flag
6. tdg
7. botbuster
8. islander
9. coaster
10. burgerking
11. Christina
12. OJ juicer
13. code
14. 8bean
15. forceofwill
16. hobo

75
DSL TC Showcases / Re: geese builds dsl [IN THE HOOD]
« on: July 21, 2020, 06:33:32 PM »
: (
Um sorry but did you read the title is says POSITIVE comments only so please edit your comment

76
Modifications / ubermod 3.8
« on: July 19, 2020, 07:36:48 AM »
latest version of the ubermod I found trawling through au's archives. the one in the dl section is only 3.1

https://web.archive.org/web/20041231143950/http://www.gameroom.com/gav/UBM_components.zip

if you don't know what it is, it's a stock ""rebalance"" mod that's older than the average member of this community. why you would play this in 2020 tho is a question I can't answer

77
DSL TC Showcases / Re: geese builds dsl [IN THE HOOD]
« on: July 18, 2020, 08:29:40 PM »
(Image removed from quote.)
AW ring spinner. weapon is a flat motor

chassis is made up of .1kg disc covers, which tbh probably shouldn't be allowed in irl, but hey, it's what the zoomers allow

i'm getting flashbacks to when AS made that horrible rammer with spinning potterwheels as a chassis

btw there's no actual disc that the teeth are attached to. the teeth are bfe'd out into position, and a disc cover serves as a faux disc

78
Discussion / RA2 Builder Ranking May-June 2020
« on: July 12, 2020, 09:29:13 PM »
No fancy graphics for this month, sorry

DSL IRL RANKINGS:
1. Robo
2. HoboDrew
3. Bildschirm
4. Neon
5. F1
6. Superbomb
7. KidDelta
8. Plerco

Most Improved
1. Hobo Drew
2. Kid Delta

We're probably going to do a soft restart with this if people are still interested. More than likely with a different/larger council, and also possibly a different system.

79
Tournament Archives / Re: Pathfinder II (SBV)
« on: July 11, 2020, 02:42:50 AM »
cmon nicky at least change something about the designs if you're going to do carbon copies

also, this is probably the best irl lineup in terms of quality that i've seen in a tournament. probably helps that 8bean got to cull a bunch of bots

predictions:
IRL- idc backyard terrorist
DSL-S - TDG if he doesn't end up dying to brain scan somehow and it's actually ai'd properly, nicky's cash cow clone if not
IF - moon wolf since i don't think anything aside from hw-hs can even come close to killing it, and even then it doesn't even beat sun bear 100% of the time in my testing


80
DSL TC Showcases / Re: geese builds dsl [IN THE HOOD]
« on: July 07, 2020, 05:31:30 AM »
behold the apex of 2.1

based off something 123 made. it does the teeter totter on stuff

also, shout out to the 26 dudes who are into traps. y'all are just great 

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