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Messages - geese

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1
Active Tournaments / Re: boomer brawl 3
« on: Yesterday at 06:20:55 PM »
ok nvm we're a 16 bot bracket now. 2 spaces left

dsl-s soyboys wish they were this cool

2
Active Tournaments / Re: boomer brawl 3
« on: Yesterday at 05:45:09 PM »
2 spots left. don't miss out on what may be the last stock tournament in your lifetime

3
Active Tournaments / Re: boomer brawl 3
« on: Yesterday at 01:56:57 PM »
Any particular rules or can I make Reier cry?
1wd is banned, everything else is standard boomer stock

also probably gonna expand this to 12 spaces

4
Active Tournaments / boomer brawl 3
« on: January 27, 2020, 07:15:55 PM »
it's gonna be epic, just trust me

stock lw
bo3
1 free havok restart each
2 min matches
idk how many entrants but probably very few since its stock. i would probably call it at 8-12
raw 2 arena hazards off with modded start points, bo3, single elimination uhh nvm i'll ask what arena people want
i will enter my gtmcs 2 bot
try to make your bots stock legal when you use ra2cf


winner gets a custom STOCK MASTER rank

also sign-ups are open now

boomers:
bajur ok
nicky ok
boomer champ of the galaxy redace ok
me ok
zoomerbomb ok
hobo man ok
boner bot ok
transphobic Chris ok
the w*ird roboteer ok
code pink ok
rob  ok
cringe ok
tdg ok
wen ok

5
Active Tournaments / Re: Wheely Tag Tournament III - Sign-Ups
« on: January 23, 2020, 01:57:44 PM »
so, is this dead?

6
Modifications / Re: DSL 2.2 COMPLETE EDITION
« on: January 22, 2020, 05:35:44 PM »
(Image removed from quote.)
was trying brush up my skillz

idk if these will be included in the next dsl irl version
You could get a few people to test them and get their feedback. but its completely up to you
I'd rather have arc and gwars TBH

7
Modifications / Re: DSL 2.2 COMPLETE EDITION
« on: January 22, 2020, 04:31:28 PM »

was trying brush up my skillz

idk if these will be included in the next dsl irl version 

8
you don't need to decompile the gmf to make a rad with the same power as a ztek

either decompile the components.cfz and edit the existing txt file (not worth the effort), or just make a new
motor by making a new .txt file (guide to this here: http://beetlebros.gametechmods.com/modding.htm)

9
Modifications / Re: DSL 2.31/crash patch in progress...
« on: January 20, 2020, 08:43:33 AM »


10
Modifications / Re: DSL 2.31/crash patch in progress...
« on: January 19, 2020, 06:34:24 PM »
Activate Windows.

I'm keep reading about making the items heavier. Woudn't that be a big issue with compatibly?
I mean, even when we have two versions, woudn't nearly everyone ends up using the normal ones just because of the possibility to have a finished bot that cant drive because of the larger hitboxes?
Love the idea with the plate edges btw
i'm not going with the two version idea since i found out how to make the enlarged hitbox pass through the arena. tldr: the 10cm is a wheel and the enlarged mesh is a traction zone. there's a longer explanation over in the ow server

also people suck dixx and deserve to have their bots overweight if they can't shave off a few kgs from their bots. especially if they're a bfe flatmotor scrub.

that being said i will look into more options for the wedge edges

11
Modifications / Re: DSL 2.31/crash patch in progress...
« on: January 19, 2020, 07:07:25 AM »

ok forget the last few posts I found a better way to do it that doesn't mess up bot compatibility

btw wedge edges are stable at around 4kgs with default mesh

12
DSL TC Showcases / Re: geese builds dsl [IN THE HOOD]
« on: January 07, 2020, 06:11:57 AM »

4 flats (one in the colson and one in the supports, weapons are bfe'd inwards) for the weapons and idk how many hworfs. everything else is standard toxic meta vert

13
DSL TC Showcases / Re: geese builds dsl [IN THE HOOD]
« on: January 05, 2020, 08:22:20 PM »
>no pussycat wheels
>wheels aren't at the back
boomer thinks he knows the IRL meta s m f h

go play in a bathtub boomer

triple flats with 6 smalls btw. still around 50-100kgs underweight, so still some more weight for dem WHEELZ

14
DSL TC Showcases / Re: geese builds dsl [IN THE HOOD]
« on: January 05, 2020, 04:47:37 AM »
my first toxic typhoon vert. 2 132's and 4 npc fasts

shout-out to all the zoom zooms using flats who somehow have weight management problems on these things

15
Discussion / Re: signature bot facts
« on: December 27, 2019, 01:57:18 PM »
Shoutout to this thread turning into exactly what it was supposed to stop from happening
good point

OK new rule, if you pick your own signature bot, we'll force you to remake the wiki

16
Discussion / Re: signature bot facts
« on: December 26, 2019, 07:23:13 PM »
But my signature bot is Anthrax
don't you mean etikas bridge?

17
Discussion / Re: signature bot facts
« on: December 26, 2019, 07:17:59 PM »

18
Discussion / signature bot facts
« on: December 26, 2019, 07:11:58 PM »
disclaimer: when people bring bots up in convos i have 0 idea what they're talking about 99% of the time, and therefore i am the most qualified gamer around to discuss signature bots

orc: deadgnaws
hop: flatline, f3
kix: mad
robo: bocuma, speed demon
killer: did
sag: vespin
sev: afr
prime: saturnalia
bk: slapshot/gandora
super: phantom

you could probably add a few more people +  2nd/3rd bots for a few people but tbh my brain is dead and I cba to

also just gonna say, not having a ""signature"" bot does not make you a bad builder. some of the beat builders really don't have one imo (ruffles, arcane, neon)

discuss below (jk nobody uses the forums)


19
Site News and Feedback / Re: RA2 Awards 2019 Results
« on: December 21, 2019, 01:38:33 AM »
heres the full vote tally

20
Site News and Feedback / Re: RA2 Awards 2019 Results
« on: December 20, 2019, 03:53:39 PM »
I'll probably post the full vote tally sometime over the weekend. if it wasn't obvious, I only posted the top 2 for each category since a few of them are filled with single vote outliers

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