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Messages - 09090901
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561
« on: April 25, 2018, 01:29:49 AM »
CW tbqh
Also be prepared to reject half of the entrants for illegal ra2cf (just ask badnik fam)
562
« on: April 24, 2018, 06:03:20 PM »
I guess I'll bite. most of what i have has already been said
1. I agree with reverting the tournament system back to the way it was is the best move. I feel that the personal tournament section has no real use anymore, and I would say it can safely be deleted. Right now it's essentially no different than the tournament section since neither board has any proper moderation or regulation. I agree with a system that better rewards hosts for their efforts, but I also think a system to punish repeat offenders shouldn't be out of the question. I know we we're planning on adding an awards system to the forum, perhaps other members might be interested? It could also be used for more than just the tournament section, for instance say BOTM or the challenge board.
2. The challenge board in general just needs to be loosened. Having topics set to approval only, only being allowed to be a part of one challenge at a time, and requiring a host to post a topic are flat out unnecessary for a board that is just supposed to be casual fights.
As for the challenge belt, I think it has potential, but it needs change. The whole "you need to have had an active challenge in the last 3 months" or whatever isnt helping, and I feel that an IRL bracket would be a decent addition. My idea was to have the IRL challenge belt be a BOTM style vote with all bots being anonymous and being sent to whoever the host was and then the host a community vote on who the winner was. There wouldn't be any fancy splashes of anything, just the bots and a poll to vote for your pick. Afterwards there would be an unofficial bracket for fun, but this wouldn't count towards who the challenge belt winner is.
3. For most of us I don't think the image system is that bad. Yes, I don't think anyone prefers it over the old one, but I understand why it needed to be changed. My only complaint is that it's a definite turn off I feel for new users as it really isn't all that well explained outside of a single topic.
4. An idea I had was maybe to have a system similar the UN security council. Have a core staff team, and each month you could promote trustworthy members to a temporary "trial" position, and then switch that user out every month with someone else. It might be out there, but I think it could be a good way to ease the divide between regular users and staff as well as help get a feeler for potential staff candidates.
Lastly, I agree with the sentiments that the GTM discord should be more prominent. It is what other communities base their views of us on, and its what most of us base our views on. Forums themselves are a relic of the past, killed off by subbreddits, and what remains were left were buried by discord. Like people mentioned earlier, the image system is a pain, and in general most discord functions are easier to use and mange for both the user and staff. If nothing else, from what I've seen is that most newer and more active users tend to prefer discord, while people who prefer the forum tend to contribute rarely and/or are borderline inactive. By no means am I trying to attack anybody for their activity, but I think it shows that the discord should be the primary focus, and that the discord is our best chance at gaining new members. Especially with how connected communities are nowadays.
I have a few other thoughts, but I feel those would be best shared privately (assuming you would still be willing to talk or w/e)
563
« on: April 24, 2018, 05:23:55 PM »
I leave this one to the people that are actually good in stock. But if the Combat Arena is too compact why don't you use the octagon with the pits hammers and flippers turned off?
I think the main issue with the combat arena is that there are no ootas or any type of hazards that harm an hs. An HS can just bounce around unhindered and prevent it's oponenet from gaining control.
564
« on: April 17, 2018, 11:17:18 PM »
how's lra2 been on ARC?
565
« on: April 16, 2018, 07:30:40 PM »
Simple question, which one do you think of as "being GTM"?
Just curious considering a lot of people feel that the forum offers very little feedback and conversation compared to something like discord.
Also wondering in regards to where you guys feel we should be focusing on in the future with upcoming changes. Dont worry, neither one will be neglected regardless of the results.
566
« on: April 13, 2018, 04:51:34 PM »
567
« on: April 11, 2018, 02:47:22 PM »
berserker >>> everything thing else
569
« on: April 04, 2018, 03:47:54 PM »
Open your ra2.cfg and change whatever number it is to a 0.
570
« on: March 27, 2018, 10:51:38 PM »
heckin close fight (especially round 1). gg
Can't wait to beat up on da NUTT
571
« on: March 26, 2018, 09:58:11 PM »
Alright, I think we've covered this topic enough for one thread.
572
« on: March 25, 2018, 07:26:58 PM »
here's a tibit form our now outdated rules section... but the point still stands PM Rules
Multiple Requests — Do NOT send the same request to more than one staff member within 7 days of each other. Your request will get turned down and you will receive further punishment. Also, you should assume that any response that you get is final and should not be re-requested to another staff member (even after the 7 days are over). If you believe a ruling is unfair, hit the Report to Admin button and the selected admin will look into it. PM Spamming — Unless you are coordinating some event, you should NOT be sending an excessive amount of PMs to other members. If this becomes a problem, you may have your ability to send more than one PM taken away. Harassment, Flaming, or Bullying — Do NOT send PMs to others members with the intent of causing trouble, flaming, or insulting. There is a Report to Admin button that we encourage members to use if they feel that they are being attacked or targeted for whatever reason.
If a member of staff is telling you to stop, then stop whatever it is that you're doing.
573
« on: March 14, 2018, 05:20:47 PM »
something something imgur something something attachments are cancer.
His images are pinned and inserted fine, so no, he doesn't have to. If you haven't already, look into downloading DSC's IRL packs. They add a bunch of component skins that are very useful for IRL building, and are essentially a standard now for building DSL 2.2.
574
« on: March 01, 2018, 09:28:46 PM »
I'm pretty sure the poll system is no longer required to move to sign-ups. If it isn't, then just tell gulden or hoppin that it's ready for sign-ups and I'm sure they won't mind.
575
« on: February 28, 2018, 04:48:45 PM »
is this balance patch or not?
Which is more commonly used?
No balance patch. If you downloaded lra2's "complete" DSL IRL game then you already have the patch installed
576
« on: February 28, 2018, 04:41:37 PM »
is this balance patch or not?
577
« on: February 25, 2018, 09:01:19 PM »
578
« on: February 25, 2018, 08:44:25 PM »
Just post a link to what bots you downloaded and someone can tell you what parts are required.
579
« on: February 23, 2018, 05:36:15 AM »
 Simple edit, but hopefully will make building slightly less AIDS, and also help make the larger batteries a little more viable. The battlepack wiring fix isn't exactly perfect, but the wiring is one-piece with the shell and the thing has like 20,000 vertexes soo f that. DL: https://gametechmods.com/forums/downloads/?sa=view;down=400There's separate versions for vanilla 2.2, and also for DSC's IRL pack (which I assume is what the majority of people are using). No skins, .txts, or anything else are included, gmfs only. Your current bots should work since I didn't play with the original attachments points, but no guarantees. As always, back your stuff up incase one of us messes/messed up. Credit to the DSL team (for making the original models), and to DSC for making IRL pack 3 (fancy skins, and they're designed for the IRL pack layout).
580
« on: February 22, 2018, 01:41:27 PM »
that's enough hb y'alls for now
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