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Existing Games / Re: Smash Bros U/3DS
« on: July 14, 2013, 02:43:09 PM »
He's the main character of a popular Nintendo series. I'd be surprised if they left him out :P
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 5061
Existing Games / Re: Smash Bros U/3DS« on: July 14, 2013, 02:43:09 PM »
He's the main character of a popular Nintendo series. I'd be surprised if they left him out :P
5062
Tutorials and Tips / Re: AI-ing (.py files, coding, nose-orienting R+D, and help)« on: July 14, 2013, 02:41:38 PM »Having a bit of trouble with FBS_2.py, it says in the file that if I enter any number other than 1 for the 'clockwise' value in the bindings, it'll spin left (the way I need it to spin), but I've tried a bunch of different numbers including negatives with no luck. Any tips? Have you tried -1? 5063
DSL TC Showcases / Re: S.H.I.E.L.D's failcase« on: July 14, 2013, 02:36:17 PM »
I remember Arighad doing his walkers like that, but with a little more finesse (no offense).
Also I doubt you could AI them at all. 5064
DSL TC Showcases / Re: rnifnuf's DSL Cavalcade of Crap« on: July 14, 2013, 02:34:04 PM »
Also, for the popup, you'll want to move the razors up a bit so they don't intersect with the battery, then rotate them so they all face in the same direction and hit at once, maximizing damage.
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Existing Games / Re: Smash Bros U/3DS« on: July 14, 2013, 02:31:44 PM »
why? Olimar's awesome!
5066
Tournament Archives / Re: Two To Tango Two Signups« on: July 14, 2013, 02:26:33 PM »
Didn't me and Andy send you things Conraaa? I don't see us on the first post...
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DSL TC Showcases / Re: rnifnuf's DSL Cavalcade of Crap« on: July 14, 2013, 01:48:31 PM »
For the hammer, you could always change the start position of the hammers so they don't intersect with the wheels.
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Real Robotics Discussion / Re: World Combat Robot Championship« on: July 14, 2013, 01:00:51 PM »
Pretty sure it's the team's new HW, Celtic Warrior.
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Modifications / Re: Robot Wars 2013 AI Pack« on: July 14, 2013, 12:59:13 PM »
That is green. Like sort of a blueish green, but still green.
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Modifications / Re: Robot Wars 2013 AI Pack« on: July 14, 2013, 12:53:50 PM »
Aw man that looks sweet.
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Real Robotics Discussion / Re: World Combat Robot Championship« on: July 14, 2013, 05:13:44 AM »
Didn't know you were from Australia, dude.
I was thinking of Huntsman but of course it was sold off to Team Death By Monkeys... 5072
DSL TC Showcases / Re: rnifnuf's DSL Cavalcade of Crap« on: July 14, 2013, 03:47:33 AM »
The VS looks pretty decent. I'd just get rid of the wedges and replace them with stabilizers. Saves weight for more weapons.
The upgraded hammer looks really good. If you're looking to enter a tournament to test your skills, you could team up with someone and toss the hammer into Two To Tango 2, or you could enter the LW into Blades of Fury 3. [/shamelessplug] 5073
Real Robotics Discussion / Re: World Combat Robot Championship« on: July 14, 2013, 12:59:40 AM »
What about Australia? They still have a few heavies bouncing around I think...
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Existing Games / Re: Smash Bros U/3DS« on: July 13, 2013, 07:02:48 PM »
bump
Olimar has been confirmed! Woot! 5075
General Support / Re: Weird flamethrower problem« on: July 13, 2013, 06:59:42 PM »
You need to wire it to an analog to get a continuous burst of flame.
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Tournament Archives / Re: Clonathon 2000 (Name TBA)« on: July 13, 2013, 05:05:54 PM »
I should clone one of sylandro's bots out of spite
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Real Robotics Discussion / Re: World Combat Robot Championship« on: July 13, 2013, 03:15:11 PM »
I believe they said if there's enough interest they will run other weight classes, yes.
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Tournament Archives / Re: Blades of Fury 3« on: July 13, 2013, 01:14:16 PM »
1 week left for signups.
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Tournament Archives / Re: Helloface's IRL Fall 2013 Tournament« on: July 13, 2013, 01:11:15 PM »
Sure, as long as it doesn't go past 32.
Sorry, just didn't want this to get changed halfway through signups or something which would piss you off even more. 5080
Tournament Archives / Re: Helloface's IRL Fall 2013 Tournament« on: July 13, 2013, 01:05:32 PM »
You realize you can only have 32 robots in a tourney until you've hosted 3 right?
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