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Challenge Board / Re: madman3 (the goat) vs naryar (some guy???) - DSL 2.1 Challenge
« on: April 09, 2016, 08:00:24 PM »
I'm hyped for this.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 3001
Challenge Board / Re: madman3 (the goat) vs naryar (some guy???) - DSL 2.1 Challenge« on: April 09, 2016, 08:00:24 PM »
I'm hyped for this.
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Stock Showcases / Re: Jake Williamson's stock yugioh robotics« on: April 08, 2016, 10:55:00 AM »what i would do is raise the chassis one tick and mouny the snappers vertical and closer together. another thing is you can trim down the rear where the drive is and then use it to increase the width and shallowness of the front.By modern standards, yes, but it's a good learning exercise in empty chassis space and basic glitches. You can't expect the guy to be making god-tier bots not 2 pages into his showcase.which is 3 DDTs (1 for wedge, 2 for weapons) 3004
Stock Showcases / Re: Jake Williamson's stock yugioh robotics« on: April 08, 2016, 10:08:46 AM »
doesn't look too bad. if you want to get far in stock, you'll want to learn some of the really basic glitches now, like stacking and the eFFe glitch (both are really simple, don't worry). As for the bot, a wider, longer front to the chassis is never a bad thing for popups. Try the psycolone popup challenge, which is 3 DDTs (1 for wedge, 2 for weapons), 2 HP ztecs for drive (with rubber wheels) and 2 stacked black batteries for power.
A great resource for beginner builders is this page. You should also check out the DSL and Ironforge mods, and see which you like the most. Stock isn't for everyone, it takes a lot of patience and weird glitches to make a good bot, and often if you mess 1 thing up you have to start all over. 3005
Site News and Feedback / Re: "Foul Language"« on: April 08, 2016, 08:58:52 AM »
Yeah, stupid rule.
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Ironforge TC Showcases / Re: Badnik's Ironforge Stuff« on: April 08, 2016, 07:49:34 AM »think you have too much batteriesthat too, this will do fine with 1 black. 3007
Ironforge TC Showcases / Re: Badnik's Ironforge Stuff« on: April 08, 2016, 07:47:29 AM »
I would say make it wider, and move the drive motors as far back as possible. Maybe move the pistons further back too, right now I think they either just push opponents away or hit them before the opponent touches the wedge.
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Ironforge TC Showcases / Re: Mr AS Ironforge showcase« on: April 07, 2016, 08:52:53 PM »
Looks like it would run out of juice super fast, but it doesn't really matter if it has a decent wedge like every other bot in IF
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DSL TC Showcases / Re: Scorpions Totally EEEEVIL Showcase« on: April 07, 2016, 08:48:53 PM »LWXLVS challenge accepted:Your lack of renewable energy? Looks like you could power a small town with that thing, given a stiff breeze. I know it's basically a memebot but how stable is it, can it actually hit anything without tipping over? 3010
Challenge Board / Re: KingofKings vs The Red Blur« on: April 07, 2016, 08:40:42 PM »consider: Not using plastic 1 Not using chicken drills Not having a hammer with no trapping device Not having 1 hammer that destabilizes the whole bot when it fires Not having no defense on your bot at all Not having your wheels halfway along your already unstable bot Not having a wedge Not crying and implying foul play or bs when you get rekt ggwp kingofkings, pretty neat bot there To be honest, it's probably my fault. probably. You say this as though there's a possibility that it was someone else's fault. 3011
Ironforge TC Showcases / Re: Badger does Ironforge (ex-TRB)« on: April 07, 2016, 08:36:25 PM »![]() ![]() Still sucks but w/e I like it. 3012
Ironforge TC Showcases / Re: Badger does Ironforge (ex-TRB)« on: April 07, 2016, 07:22:29 PM »I would heavily encourage you to use weapons without normals for a FS, beaters would be one of the best choices imoI actually tried beaters, they did no damage and got deweaponed. I might try them again. I think faster drive would destabilize it, it's fast as it is without ballasts, but I thin I can improve it with the spare weight. brb. 3013
Ironforge TC Showcases / Re: Badger does Ironforge (ex-TRB)« on: April 07, 2016, 06:14:00 PM »![]() ![]() ![]() Wanted a LW gutripper with 2 wedges. Ended up being an excercise in efficiency, and it still gets deweaponed by rammers, as it can't efficiently get robots up onto its discs. It's definitely a bottype more suited to MW, and I think IF could do with a motor light/weaker than the yellow z-tec I'll probably rebuild it as a MW and see what I can do from there, all it needs to be good really is a slope from the wedges to the discs to help bots get onto the discs 3014
Site News and Feedback / Re: rep« on: April 07, 2016, 12:38:55 PM »really there's no reason anyone shouldn't tbh>everything you do in life has no meaningWho? Trov, MNB or Avalanche? 3015
Site News and Feedback / Re: rep« on: April 07, 2016, 11:39:08 AM »>everything you do in life has no meaning>literally everything you do on this forum is meaninglessNow that I've gotten some sleep, allow me to explain myself.>stays up all night deleting reps >life is meaningless >there is no purpose >in the infinite timeline of the universe, your lifespan is insignificantly small >an extra 40 years doesn't make a difference to the eons that you will miss, and there is literally nothing you can do about it >may as well kys 3016
Ironforge TC Showcases / Re: Lightning's Ironforge Bots« on: April 07, 2016, 08:12:36 AM »
Looks pretty underweaponed tbh. Try downgrading the drive to slims (or even astros) and beef up the weaponry, maybe to blades on hex plates. Not a fan of the sickles on HS tbh. I also think 1 plow should be enough defense, you're gonna get deweaponed before the other bot gets through 2. If you're going for a more trapping design I would scrap the spin motors altogether and make a hammer or something.
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Existing Games / Re: Team Fortress 2« on: April 06, 2016, 08:51:44 AM »
Valve just keeps adding stupid hurdles to trading that achieves nothing. First the email verification now the mobile authenticator. makes listing 50+ items on the market a massive pain in the dick.
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Existing Games / Re: Team Fortress 2« on: April 06, 2016, 06:07:49 AM »
I'm a pretty good sniper and awful at everything else.
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Existing Games / Re: Team Fortress 2« on: April 05, 2016, 11:44:33 AM »So anyone up for putting a 6 together and seeing how bad we are this evening? (Any time from 8-12pm BST)I'm down. I'm an admin on a 512 slot TS if you want to use one. 3020
Tournament Archives / Re: The Forge - SBV« on: April 05, 2016, 09:38:50 AM »Is there any point in spoiler boxing a quote which isn't spoiler boxed right above the post you made?Not really, just thought it was a bit spoiler-y, and in case reier edited his post. idk. I guess a wedge was was inevitable so it's not really a spoiler |