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Messages - Badger

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281
Discussion / Re: Robogames 2 - Discussion
« on: April 07, 2019, 10:20:46 AM »
inb4 Badnik mysteriously gets bad matchups in every round of the HW series /s

If you're rehosting it with new signups, why not rename the tournament and make it another official GTM tournament like GTMCS, considering the scale and that it's not effectively a community run tournament?

282
Existing Games / Re: robot wars extreme destruction in Russian
« on: April 05, 2019, 11:20:36 PM »
That's nice, dear.

285
Off-Topic Discussion / Re: ra2
« on: April 02, 2019, 11:28:07 AM »
If ra2 was working fine why can nobody open DSL2.1 to make a bot for Boomer Brawl? Checkmate zoomers.

286
Tournament Archives / Re: Apex: Elite Series
« on: March 31, 2019, 12:01:45 AM »
Reptilium and Lizardite- The only reason I don’t hate it is the skinned and exposed chassis. Seriously. 16 teeth and 10 sawblades on that drum.
Matilda teeth and ant sawblades, it would be deweaponed vs any tryhard ring spinner or VS with large typhoons 😊

287
Tournament Archives / Re: Apex: Elite Series
« on: March 30, 2019, 07:56:16 PM »
> people falling for the bait from the multi account sh**poster
Disappointing tbh

Also Bad Dreams is in the bracket instead of Smashtacion. Hopefully that's just a small error 👍

288
DeadGenocide accepted

289
DSL TC Showcases / Re: Badger's Bots (DSL Showcase)
« on: March 29, 2019, 09:12:57 PM »
The rear sucked so I changed it a bit

 
mcl34-2.png

 
mcl34-1.png

 
mcl34-3.png


New motorguards, detached the 'rear wing' endplates from the hammer arm

290
DSL TC Showcases / Re: Badger's Bots (DSL Showcase)
« on: March 29, 2019, 11:48:56 AM »
MCL-34.gif

Link to HQ video
I'm not happy with how I did the rear motors, but oh well. Inspired by the McLaren MCL-34 F1 car.

291
Thanks for responding to my feedback, the build is working a lot better now.

A few more things I've noticed:
- Human controller flipper bots seem to have their weapons still controlled by AI, as in they fire without user input
- Inverted bots only fire their weapon when the countdown starts. It would be nice for the AI to behave more like they do in RA2, where there is a toggleable 'invertible' setting, where if false the bot fires it's weapon until it is uninverted.
- Royal Robby doesn't seem to have a weapon firing sound effect
- When you're trapped under the flipper of an AI, they seem to spam fire their weapon fruitlessly until they run out of CO2 (screenshot of the positioning I'm talking about is attached). Maybe add a short cooldown for the AI firing their weapon, and only let them fire again once their weapon has fully/mostly retracted? Just a thought.
- I think you've been a bit stingy with the CO2 allowance for each bot, but that's personal preference. Maybe instead of a hard limit, the flip power (and CO2 useage) decreases non-linearly, so later flips are weaker but use less CO2 (due to the pressure having decreased as a result of running low).

Hope that helps 👍

292
Feedback:
- Default Windows desktop 64-bit.exe isn't a very friendly name for the game's .exe.
- Windows defender warned me about the file being potentially malicious. I'm sure it's a false flag but this is the first time this has happened to me, so it might be alarming enough to scare some potential players away, assuming I'm not the only one getting this
- A lot of the time both bots just refuse to move after the match starts. I noticed that this happened more frequently when playing as/against Theseus or Royal Robby.
- Both Earthquake and Manta's flippers seem to be non-functional, aside from draining gas.
- Royal Robby's axe has a nasty habit of just flinging itself into space for no reason when fired, much like the Firestorm flipper glitch in DSL2.1.
- As a minor balance note, I'd love to see Royal Robby have a lower ground clearance so he can actually get under the sides of some buts, like Terrorhurtz IRL. As of right now he's mostly useless against anything with a wedge.

293
Dreamcast accepted

294
Tournament Archives / Re: Apex: Elite Series
« on: March 27, 2019, 06:47:07 PM »
derp, of course

295
Tournament Archives / Re: Apex: Elite Series
« on: March 27, 2019, 05:30:50 PM »
I'm curious, why are some of the bots in the entry list italicized?

296
General Support / Re: Judge.py issues.
« on: March 27, 2019, 02:41:00 PM »
Code: [Select]
    list.append(("Sillouhete 2 X","Judge",{'radius':1,'MotorID':72,'StartAngle':math.pi*0.5,'reload':5,'nose':math.pi,'range':99,'invertible':False,'topspeed':100,'throttle':100,'turn':60,'turnspeed':3,'weapons':(9,)})) for Sillouhete. For future reference, if you can't get it working just try all the startangles between -math.pi*2 and math.pi*2, in increments of 0.5.

Sillhouette is a really cool bot btw, props to whoever made it. Glad your bot building skills are better than your spelling ability :rolleyes:

297
Dreamcast accepted and 2nd entries open!

298
Quick suggestion: It might be a good idea to put the selectable bots in a list of some sort or another, instead of putting all the possible options on the screen at once. I think it'll look cleaner, and it will scale better with more bots than your current solution. Maybe look at how either RA2 or Robot Wars: Extreme Destruction do this. Slightly different implementations of the same idea.

I'm looking forward to testing the new build 👍

299
Discussion / Re: The Hunt of the Robot Wars Replicas
« on: March 24, 2019, 07:36:28 PM »
Just gonna say Jonzu/Resetti...think you're both wrong for bringing money into this...just my two cents. (no pun intended)
That's not very ancap of you

300
Alright, I'm gonna open up 2nd entries on the 25th (Monday).

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