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Messages - Nightraven Shade

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21
Tournament Archives / Re: Intercommunity IRL League
« on: October 04, 2019, 03:06:22 PM »
so, with the general lack of interest from the GTM side of things and RACCOON rules confusing me more and more every time i see a china robot sent my way to the point where i was genuinly wondering what they actually considered bannable, i'm considering doing the following;

-rebooting this thing entirely, still with the RACCOON mod, but with more "GTM-friendly" rules, in the hope that GTM builders actually start entering and this doesn't become just "RACCOON 5 but it's on GTM because yes"

anyone having any objections to this ?

i tried the mod and with more chassis armor and the actual gyro from motors throwing me a bit (literally) was bit awkward at first, but if theres clear rules that actually make sense the mod itself isnt as bad as first thought. The rules definitely need revising though but overall the mod itself is fine only issue could be the extender HP and possibly wheel hp? 

22
Off-Topic Discussion / Re: Americas, EU, ASIA
« on: October 03, 2019, 10:37:59 AM »
I'm in Canada currently till I get bored and move back to UK to watch it turn into an apocalypse island after brexit

23
That changes my entries a bit then.

24
Off-Topic Discussion / Re: IDEA: RA2 2020 Tournament Season
« on: September 17, 2019, 10:39:49 AM »
Points bases on how many entries in the tournament would be a better idea, (16 entries = semi gives points, 32= quarters and so on). Then you can have a more average ranking not a case of who got lucky that particular tournament and have maybe top 14 at end of year compete with first and second getting a first round bye.

I'd be fine hosting IF tournament if people were actually interest in them but most people only play IRL and struggle to get 4 entries at times for IF.

25
Just checking but are you using damaging wedgelets or the non-damaging ones?

26
Off-Topic Discussion / Re: BOTM and Challenge Belt Feedback
« on: September 15, 2019, 05:04:07 PM »

Personally, I think the current way is fine, but it just needs more over sight. Bild has been sat on that belt for ages. Also maybe implement some rule to prevent this kinda of inactivity

From personal experience, doing that mini tournament is pretty time consuming and just exhausting to do, especially at that rate

With the inactivity I would still say having the belt defended once a week is easy to so can strip the current holder if it's not defended after maybe missing 3 weeks (non consecutive) miss one week it's a warning miss a second week at any time during current reign a second warning miss a third week your stripped of title. This also means only those that can be active will hold the title.

If the mini tournament is to time consuming would a challenge leaderboard be an option?
You can challenge anyone ( each person a max of once per month officially) if they accept once result is added to board the winner gets points. Use this for all challenges you can effectively always have someone top of the leaderboard so they can jump the queue every three months.
It will get people.more active when testing or building bots rather then just waiting for a tournament, it allows to fix issues before submitting bots for tournament and it will give people a chance to learn hosting in a more relaxed manner.

27
Off-Topic Discussion / Re: BOTM and Challenge Belt Feedback
« on: September 15, 2019, 12:26:18 PM »
If we are going to keep the challenge belt then make it so it's relevant and always active. Either via number one contender tournament or by having a forfeit system if it isn't defended after a set amount of time. It keeps it active and encourage people to actually challenge for it, perhaps have a leader board for it based on how many times have won/lost matches for it so there's some sort of objective or bragging rights.

I would also adjust the rules a bit in that the Challenger sets the rules (provided not to stupid) and the champion must agree to them of forfeit. This is to encourage some tactical play, ( if racing robo you would say no flippers for example, or hoppin say no spinners.) Same with picking the arena the Challenger can set one they feel most comfortable with. This puts the champion at a disadvantage but also means they have to prove there skill in holding the belt, hopefully will also encourage new builds and for people feel more confident in challenges as they can fit the rules for there build style.

28
Tournament Archives / Re: Trak Attak - SBV
« on: July 09, 2019, 10:12:57 PM »

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Wildclone be coming back under new branding, plus the frog army will be arriving into mech madness

Just checking are returning bots just same name or completely rebuilt? Just so I know what can do with wildclone.

30
Tournament Archives / Re: Trak Attak - SBV
« on: July 05, 2019, 10:01:43 PM »


31
Challenge Board / Re: RA2 CHALLENGE THREAD - CHALLENGE BELT
« on: June 28, 2019, 04:40:13 PM »
Ill throw my hat in ring for IRL belt

32
DSL TC Showcases / Re: Nightravens Showcase of badly built bots
« on: June 25, 2019, 12:12:29 AM »
Drum cluster both identical in every way except color.

396.7KG Bots both invertible

NPCf 2wd, plastic 10 chassis, TI front plate with 2 steel on side

 
screenshot_18.jpg
 
screenshot_19.jpg

33
DSL TC Showcases / Re: Nightravens Showcase of badly built bots
« on: June 24, 2019, 02:11:27 PM »
Flipper 1 wide med vdma
 
screenshot_14.jpg

34
DSL TC Showcases / Re: Nightravens Showcase of badly built bots
« on: June 23, 2019, 11:27:30 PM »
A clamp and a drum variant

 
screenshot_13.jpg
 
screenshot_12.jpg

35
DSL TC Showcases / Re: Nightravens Showcase of badly built bots
« on: June 16, 2019, 04:47:56 PM »
Bigger spinner would hit axes sadly

36
DSL TC Showcases / Re: Nightravens Showcase of badly built bots
« on: June 16, 2019, 04:35:14 PM »
Just a few new random bots all HW

Low fast vert with self righter
 
screenshot_5.jpg
 
screenshot_6.jpg


low 4wd angled spinner with 2 flipping axes
 
screenshot_9.jpg
 
screenshot_10.jpg

37
Tournament Archives / Re: World Robotic League
« on: June 01, 2019, 09:47:19 AM »
You may only enter 1 league and only enter 1 bot for that league.

Chassis league is gonna be dumb

Yeah was thinking that i might just switch it all to 1 league but just reduce the total number of entries to 30.
other option is mix bots but keep 2 leagues and just have promotion and relegation. with those relegated from bottom league fighting for there place.

38
Tournament Archives / Re: World Robotic League
« on: May 31, 2019, 11:05:38 PM »
Edited rules based on feedback so far

Anything else either arena or league system also feel free to leave feedback as no point doing something nobody wants to enter.

39
Tournament Archives / Re: World Robotic League
« on: May 31, 2019, 10:10:31 PM »
Separating the VS and HS is an idea, and yeah burst was partly for ring arena but also so it's not just a high wall rw2016 win but I was debating on the burst limit myself. As stated above I consider ring for flippers, robogames for spinners and rw2016 pretty much anyone's.

40
Tournament Archives / Re: World Robotic League
« on: May 31, 2019, 09:55:39 PM »
The burst ban is simply there as should be no reason to use more then 1 large or wide Medium given the arenas that will be used. The idea being robogames is a large arena for spinners, ring will favor flippers and the RW2016 is small with a pit but has high walls so favors both types and rammers/clamps.

As for splitting bots it's currently only an idea if there isn't enough of 1 type then I'll merge both leagues.

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