Author Topic: Editing arenas  (Read 7415 times)

Offline Trovaner

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Re: Editing arenas
« Reply #40 on: April 28, 2014, 11:07:34 PM »
I use 3Ds Max 8 and I'm having a crack at arena editing before I make the full dive into creating an arena from scratch presumably in a similar manner to how components are made. I decided that replacing the saw blades in the Robot Wars with the angle grinder bumpers would be a good start so... I selected the sawblade text in the gmf file and replaced from *Mesh to the space above *BACKFACE_CULL with that of the exported model of the grinder under the display and collision but when I tried compiling the file it resulted in a constant stream of errors and upon loading the arena in the game, it crashed.
The first error is the only one that matters. In fact, the text dump tells you exactly where your issue is.

If you don't mind, could you post the entire GMF's contents into some [code] tags so that we can see what all you changed. I suspect that the problem is that you forgot to remove/edit one of the references to the sawblade but I'll know right away after seeing the first error message. Its been awhile since I worked in any of the GMF files but I'm confident that I could diagnose the issue given the necessary information.

Offline HereticBlue

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Re: Editing arenas
« Reply #41 on: April 29, 2014, 11:39:56 AM »
Please excuse the bluntness of this message, I spent quite some time writing the previous reply out merely to get a crash so I'm not in a good mood right now.


Cheers Trov, its quite difficult to get an understand of what is needed to be done when there are no tutorials of suitable threads for this kind of thing so I am very greatful that your willing to offer your help.

The GMF of the file I want to edit is attached below, this is the saw section of the GMF which I assume is what I need need to replace.

EDIT: the gmf code were too large for the post so I have attached them as well
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Offline Trovaner

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Re: Editing arenas
« Reply #42 on: April 30, 2014, 03:33:10 AM »
The first error that you get is the result of Serge's GMF decompiler and the second error which you have yet to see is also the result of an issue in Serge's GMF decompiler. You would have gotten both of these even if you hadn't replaced the saw with the grinder... That said, I think it would be of some benefit to people if I explain how I was able to figure this out and how you can fix both of these errors (both are pretty minor and Serge's tools are still by far the best options for compiling AND decompiling).