Author Topic: Ideas for new Robot Combat Game  (Read 32507 times)

Offline ACAMS

Ideas for new Robot Combat Game
« on: November 25, 2007, 08:52:30 AM »
This section is open to all members for discussion of new Robot Combat Game.

Offline SabreStrike

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Ideas for new Robot Combat Game
« Reply #1 on: December 29, 2007, 02:29:53 PM »
What about making a robot game that lets you get a hold of weapons that're normally illegal to the public, like a missle launcher, and a homemade molotov coctail launcher? If not the cocktail, maybe an AA cannon?

Offline RA2lover

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Ideas for new Robot Combat Game
« Reply #2 on: December 30, 2007, 07:10:49 AM »
Quote from: SabreStrike;6780
What about making a robot game that lets you get a hold of weapons that're normally illegal to the public, like a missle launcher, and a homemade molotov coctail launcher? If not the cocktail, maybe an AA cannon?

Missile launcher
they are too big for a Superheavyweight


Molotov cocktail launcher
this would cause a BIG explosion on internal combustion engines

AA cannon
AA:Anti-Aircraft. and its hard to make a flying robot on heavyweight or up class. not mentioned lightier classes  because RW already had a flying robot. S.P.S.#2, propelled up by 3 weather ballons and controlled by small electric fans. and it was FEATHERWEIGHT. an AA cannon weights more than a featherweight, did you know?

Offline Scorpio

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Ideas for new Robot Combat Game
« Reply #3 on: March 09, 2008, 02:08:27 PM »
Is this about OpenRA or something?

Anyways, I would like the following: A shotgun, a sniper rifle, an AK-47, a buzzsaw, a chainsaw, a whip (lol), and a taser.

Offline Naryar

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Ideas for new Robot Combat Game
« Reply #4 on: March 16, 2008, 05:21:36 PM »
Heck no guys ! Stop with ranged weapons! RA2 is not a FPS!

This gets all the fun out of the game. Battlebots and Robot Wars said it: it's melee combat! (or at least close range).

Perhaps the chainsaw, yes...

I have some ideas:

-IC and pneumatic motors (and fuel, of course)
-Complex chassis mode (option) to create exotic thingy like spheres, pyramids, rings...
-Add the multibot option (controlling two bots in fight. Three is excessive)
-Add the Superheavyweight class (from 800 to 1400 perhaps)
-Include all classes (AW and BW, notably)
-Able to customize easily the connector-type components (connectors of course, but tribars also), by exemple color and material
-Upgrade Team Deathmatch (no two fixed teams)
- Possible 6 bot fights (oh yeah. Clobberin'time), but this could be wild for some computers

Three of theses are difficult, I know.

Offline dbw4223

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Ideas for new Robot Combat Game
« Reply #5 on: March 17, 2008, 04:24:54 PM »
maybe it can be something like RA meets Garry's Mod? and a website where mods can be directly downloaded to the game and tested before they're released, that way if there's any glitches in the mods they can notify the creators so it can be fixed.
Never play God: it\'s bad for your health. X(

Offline RA2lover

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Ideas for new Robot Combat Game
« Reply #6 on: March 17, 2008, 07:27:12 PM »
i would like Garrys bots, but i dont have enough PC to run HL2. Beta tests are usually for a select group of people.

Offline dbw4223

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Ideas for new Robot Combat Game
« Reply #7 on: March 17, 2008, 09:16:26 PM »
not quite what i meant but you got the idea. what i meant was something like it, where we could make robots using long range weapons and do sort of a military war game kinda thing. (or maybe just using that kind of customization interface for arenas and such)
Never play God: it\'s bad for your health. X(

Offline Scrap Daddy

Ideas for new Robot Combat Game
« Reply #8 on: March 17, 2008, 11:02:08 PM »
Sounds gay. It shouldnt at all be about missles and guns and crap. How about saws, hammers, etc.

Offline RA2lover

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Ideas for new Robot Combat Game
« Reply #9 on: March 18, 2008, 11:01:15 AM »
or a laser cutter... lol
but guns and such have costy and limited ammo-.-
especially on a robot. and if robot combat should be safe, and so, missiles and *insert whatever here*, etc are unsafe, so, prohibited.

Offline dbw4223

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Ideas for new Robot Combat Game
« Reply #10 on: March 18, 2008, 09:59:05 PM »
true, but still. maybe they can make some kind of Halo3/Chromehounds/RA2 spinoff or something, i dunno. but yeah a true robot combat game is the idea so, somethin' i'd kinda like to see is those hydroalic(?) claws like Sir Killalot from Robot Wars has. and if you're calling ME gay, Scrap Daddy, meet me in real life and your dead.
Never play God: it\'s bad for your health. X(

Offline Naryar

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Ideas for new Robot Combat Game
« Reply #11 on: March 19, 2008, 06:59:10 AM »
He's not calling you gay I thinkdbw4223.

I agree with Scrap Daddy : no ranged weapons.

Btw why you guys are calling everything you don't like "gay"? Not only here, but on Youtube too.

And you can make pneumatic Killalot claws in DSL, i'm pretty sure.

Offline RA2lover

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Ideas for new Robot Combat Game
« Reply #12 on: March 19, 2008, 12:01:56 PM »
you would need to attach something in 2 hinges attached on diferent baseplate spots to make it. and RA2 cant do it.

Offline Scrap Daddy

Ideas for new Robot Combat Game
« Reply #13 on: March 19, 2008, 04:34:34 PM »
Hehe threats over the internetz is funny. The thing I was calling gay was ranged weapons. Fighting robots with guns would be so pointless. It would be a terrible weapon.

Offline Naryar

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Ideas for new Robot Combat Game
« Reply #14 on: March 19, 2008, 05:19:07 PM »
Yeah. Just think of the tactics if you put ranged weapons... finally the bots would be just one chassis, drive, one weapon and tons of ramplates to protect it from bullets and projectiles.

Quite boring.

Btw Scrap Daddy you HW in the All Around Bot Builder championship was cool.

Offline 70 CUDA

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Ideas for new Robot Combat Game
« Reply #15 on: April 21, 2008, 06:18:06 AM »
the mod i will be making for RA2 will be a ranged combat type game but you will still be able to maley if you want and i must say its not a bad idea if i can do everything i want to it. see the battlefield arena in Mad and Cudas mods and tweaks. i will also post updates and things on the combat mod. BTW if any one here can lend a hand with the mod i would be happy to send stuff your way. as for the new game. it think that RA2 was a good base of ideas to work off of. however it needs to be taken to the next lvl. ie, mod up to 5 lvls of a frame not just the top and bottom plates. weps could inculd things that can be made from parts in to different weapons. kinda like we can do now with the Hammer that has a rear mounting point. i also think it would be cool to improve the season mode of the game and maby make the game involve money to be won in one tourny and another tourny that reqires that you use a bot that was made from bought parts. that is to say that some of the componets will have to be bought for each bot. not just once for a team or the whole game but for each bot you use it on. these are just some ideas i had and sry for the bump so dont say a dern thing RA2lover.lol
Holy crap they do exist!!!! :Rob2

Offline Naryar

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Ideas for new Robot Combat Game
« Reply #16 on: April 22, 2008, 06:01:03 PM »
It looks cool. Very cool indeed. If you want some help , but not too complex, I am free in June.

Oh, btw, do not involve money into this like RA1. It's complex enough.

Offline infiniteinertia

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Ideas for new Robot Combat Game
« Reply #17 on: May 04, 2008, 05:55:59 PM »
openRA was serious...most of the talk here is crap.
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Offline modder TY

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Ideas for new Robot Combat Game
« Reply #18 on: May 08, 2008, 11:56:19 PM »
Hey, I found out a cool extra to not going to the offical RA2 forums, Frezal hasin't made an account here and can't screw up anything!
Off topic I know.
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Offline Resetti's Replicas

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Ideas for new Robot Combat Game
« Reply #19 on: August 31, 2008, 03:51:44 PM »
I have to agree with people who think that guns and missiles are impractical, where's the fun in killing your opponent in one hit without them touching you?  Anyways, here are some things I'd like to see in the next robot combat game:

-A points system that factors in more than just raw damage.
-Hydraulic crusher and lifter weapons that actually work.
-More freedom to design a chassis, I feel the current system is too restrictive.
-A burst motor that can do more than 180 degrees, and can be programmed to go either way