Author Topic: Ideas for new Robot Combat Game  (Read 29026 times)

Offline man manu

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Ideas for new Robot Combat Game
« Reply #100 on: May 23, 2009, 05:21:34 PM »
your first post is a bump...
Son of a fat bold guy!
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Offline trumpetguy

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Ideas for new Robot Combat Game
« Reply #101 on: May 24, 2009, 10:51:04 AM »
hehe well I'm used to that

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Offline Natef

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Ideas for new Robot Combat Game
« Reply #102 on: May 24, 2009, 05:41:12 PM »
What consoles would it be on? I'd say the Wii so there would be downloadable content via Wii shop channel.

Offline Naryar

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Ideas for new Robot Combat Game
« Reply #103 on: May 24, 2009, 07:22:33 PM »
Why not just the good ole computer?

Offline cephalopod

Ideas for new Robot Combat Game
« Reply #104 on: May 25, 2009, 04:26:15 AM »
Quote from: Naryar;40420
Why not just the good ole computer?


Yeah, this would make it a lot easier rather than messing around with nintendo and the wiiware...
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Offline trumpetguy

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Ideas for new Robot Combat Game
« Reply #105 on: May 26, 2009, 08:34:54 PM »
They should release a controller that looks, feels, is used like a real radio controller, is a radio controller, and made from a radio controller, but it is not a radio controller!

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Offline somestrangeguy

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Ideas for new Robot Combat Game
« Reply #106 on: May 27, 2009, 06:48:39 AM »
Please make sure that what you type makes sense.
I quess it is possible to wire up a Remote controller like in Battlebots and Robot Wars to the computer, I have seen pictures of someone wiring a normal PS2 conroller to his computer by opening it up and doing some stuff.. dont ask me what, it looked too confusing to remember anything.

Offline Naryar

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Ideas for new Robot Combat Game
« Reply #107 on: May 27, 2009, 07:48:44 AM »
Radio controller = absolutely useless.

Offline trumpetguy

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Ideas for new Robot Combat Game
« Reply #108 on: May 28, 2009, 11:09:38 PM »
I just gives a feel like the real thing, I'm used to controlling radio controlled bots and vehicles

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Offline JoeBlo

Ideas for new Robot Combat Game
« Reply #109 on: May 29, 2009, 08:16:41 AM »
I have played Robot Wars Extreme Destruction with a computer controller and it made it a little more fun to play (seeing as that game can get boring fast with the lack of components) haven't tried it with RA2

Offline Jonzu95

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Ideas for new Robot Combat Game
« Reply #110 on: June 08, 2009, 06:19:23 AM »
Robot wars:super destruction? Where is all Robot wars bots (seasons 1-7) and more multiple components than extreme destruction?

Offline JoeBlo

Ideas for new Robot Combat Game
« Reply #111 on: June 08, 2009, 06:49:23 AM »
I have always wanted an entirely realistic robot wars game so little pieces of bots go flying not the whole flipper or whatever it is on the bot, with all the robots from robot wars bots and you compete through the series, so you pick one of those robots from that series and fight your way through the format that was ran that series

example: for series 2 you pick like Cassius but for season 7 you play as Gravity

the house robots are more tactical and don't just go crazy when your near them, and after the matches the house robots take apart the other robots and put them under the drop zone etc

Offline Weirdo

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Ideas for new Robot Combat Game
« Reply #112 on: June 08, 2009, 11:17:20 AM »
I'm liking this...

Maybe for a career mode you start off in series one and work your way to series seven. I know no one is taking this too seriously but if it was going to have a title, hopefully it would be better than RW:Super Destruction =P No offence Jonzu...
Good evening.

Offline man manu

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Ideas for new Robot Combat Game
« Reply #113 on: June 08, 2009, 02:18:51 PM »
Guys, this isn't going to happen. END OF.
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Offline Weirdo

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Ideas for new Robot Combat Game
« Reply #114 on: June 08, 2009, 03:21:58 PM »
I know, I know...

But a guy can dream can't he?
Good evening.

Offline JoeBlo

Ideas for new Robot Combat Game
« Reply #115 on: June 08, 2009, 11:35:00 PM »
that is the point of this thread lol dreaming :-D though if replicas of all robot wars bots were made a mod could be made to do something similar, I personally think that RA2 is more realistic then the robot wars games (seriously what point of RA2 do you drive around with a bear chassis as all your armour got knocked off)

Offline HurricaneAndrew

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Ideas for new Robot Combat Game
« Reply #116 on: June 10, 2009, 04:12:05 AM »
Quote from: Hydro;33212
exept flamethrowers. Sgt. Bash, a house bot, had a flamethrower. they should be in a game.

I know this was from a while back, but I just have to say something.
 
Am I the only one that thought the flamethrower on Sgt. Bash was totally useless?
 
Another thing, of the all the robotic combat shows I used to watch this is how they rank.
 
#1: BattleBots - No flashy pyrotechnics trying to fool you into thinking a bot exploded. And most of all, no rigged matches. It was simple, destroy the other robot. No bulls---.
 
#2: Robotica - The 3 different stages of the competition made it interesting to me. Your robot had to have speed and agility, good manueverability, the ability to get through obstacles, (and be watertight one season). But when it came down to it, it had to fight well.
 
#3: Robot Wars - I thought Robot Wars sucked because: Most all of the robots were shotty, half-a--ed, pieces of junk. Then there was the house bots that in my opinion, couldnt harm a fly. And don't even get me started on "The Pit" that everyone always yelled for because of the fake explosion it produced.
 
Sorry for the rant, but I had to get that out.

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Offline RedSawn

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Ideas for new Robot Combat Game
« Reply #117 on: June 10, 2009, 05:52:16 AM »
Quote from: HurricaneAndrew;43472
#3: Robot Wars - I thought Robot Wars sucked because: Most all of the robots were shotty, half-a--ed, pieces of junk. Then there was the house bots that in my opinion, couldnt harm a fly. And don't even get me started on "The Pit" that everyone always yelled for because of the fake explosion it produced.

The House Robots were built in series one and didn't really change. (Well, except for the newcomers, and when Matilda got that destructive flywheel)

That means they were built in the series that a 4 mph wedge that probably went as high as half the height of Sir K won the tournament.




Offline Naryar

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Ideas for new Robot Combat Game
« Reply #118 on: June 10, 2009, 06:42:41 AM »
Battlebots was (and is still) true robotic combat.

RW was a crowd pleaser.

Offline RedSawn

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Ideas for new Robot Combat Game
« Reply #119 on: June 10, 2009, 06:49:31 AM »
Quote from: Naryar;43492
Battlebots was (and is still) true robotic combat.

RW was a crowd pleaser.

That's interesting, some people think the opposite.
They think Battlebots has all of the showman weaponry (The Pulverizer has maybe the same efficiency as Shunt's axe - some bots do it much better)
While RW had the designs and skillful builders/drivers. (Well, it did have Razer (sp?))