Author Topic: Ideas for new Robot Combat Game  (Read 32729 times)

Offline Pwnator

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Re: Ideas for new Robot Combat Game
« Reply #160 on: December 15, 2009, 04:05:03 AM »
I wonder what Mad edited from that post. o_O
Clash Cubes 1 - Grey Matter (Runner-Up)
King of Karnage - Sideshow Freak (Runner-Up, Best Engineered)
Rust In Pieces - Paper Cut 3 (Grand Champion, Most Dangerous Bot)
Wheely Tag Tournament - Ion Thruster (Grand Champion, along with Ounces' DiSemboweLment)
UK vs USA - Dark Striker (Grand Champion)
Rust In Pieces 2 - Claymore (Runner-Up, Favourite Bot)
BBEANS 6 - Infection 4 (Runner-Up)
RA2 Team Championships - Serious Business, Skeksis (Runner-Up, along with Scrappy, S_M, and Badnik)
RA2 Team Championships 2 - The Other Stig (Runner-Up, along with Scrappy, S_M, Badnik, 090901, and R1885)
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BroBots - wheebot & yaybot (Runner-Up)
Robo Zone 2 - Dipper (4th place, Survival Champion, & Best Axle Bot)
ARBBC - The Covenant (3rd place, BW Rumble Winner, Most Feared BW)

Offline Naryar

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Re: Ideas for new Robot Combat Game
« Reply #161 on: December 15, 2009, 04:16:57 AM »
Exact same here...

Offline JoeBlo

Re: Ideas for new Robot Combat Game
« Reply #162 on: December 15, 2009, 05:03:47 AM »
the size of the whole posts font was previously all in size 36  ;)

Also nar is it not easier to tell us when your n00b sense isnt tingling :P

Offline makalelerr

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Re: Ideas for new Robot Combat Game
« Reply #163 on: May 21, 2010, 01:19:40 PM »
There are various ideas

Offline Squirrel_Monkey

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Re: Ideas for new Robot Combat Game
« Reply #164 on: May 21, 2010, 01:26:47 PM »
Eh?
BUMP?
WTH?
Better than GK since 2009.
I think SM is a pretty cool guy, eh builds unicycle-bots and doesn't afraid of anything

Offline Psydia

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Re: Ideas for new Robot Combat Game
« Reply #165 on: May 23, 2010, 01:47:53 PM »
A nail punch would be cool :)

[I suggest to everyone who are seriously interested in making a robot combat game "better than RA2" and want this game to be highly customizable and, of course, full of glitches, use Source engine (Garry's Mod!)+3DSMax combination.]

Offline Serge

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Re: Ideas for new Robot Combat Game
« Reply #166 on: May 24, 2010, 11:37:07 AM »
No, the Source engine won't cut it. The physics are way too glitchy.
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Offline Psydia

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Re: Ideas for new Robot Combat Game
« Reply #167 on: May 24, 2010, 02:28:51 PM »
I thought it would be great to have a game with a full of glitches physics engine xD
Another alternative= Unreal Engine 3 (UDK) + Blender
Another= Unity3D + 3DSMax + Blender
These got nice physics and low glitches but Source may allow players to make interesting robot designs. And of course, no cheating will make up a very competitive gaming experience.

Offline Serge

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Re: Ideas for new Robot Combat Game
« Reply #168 on: May 24, 2010, 02:32:15 PM »
Another alternative= Unreal Engine 3 (UDK) + Blender
Jadestone's trying to make it.

Another= Unity3D + 3DSMax + Blender
We went through this a hundred of times.

These got nice physics

Fffs, how many times will I have to repeat - a simple rigid body engine ain't gonna cut it, the we will be able to get is RA2 all over again.
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Offline Noodle

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Re: Ideas for new Robot Combat Game
« Reply #169 on: May 24, 2010, 08:59:47 PM »
No, the Source engine won't cut it. The physics are way too glitchy.

I think source is going to get a major update with the advent of Portal 2.  I think they may be more focussed on visuals (dynamic lighting support) but I'm just putting it out there.

Offline GroudonRobotWars

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Re: Ideas for new Robot Combat Game
« Reply #170 on: May 25, 2010, 05:50:43 PM »
I would like to see a rumble like in battlebots in a new robot combat game

Offline Naryar

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Re: Ideas for new Robot Combat Game
« Reply #171 on: May 26, 2010, 02:59:48 AM »
There are rumbles already !

But 10 bots in an arena = lagfest

Offline Jonzu95

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Re: Ideas for new Robot Combat Game
« Reply #172 on: May 26, 2010, 03:01:52 AM »
6 would be cool. (Annihilators)

Offline Naryar

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Re: Ideas for new Robot Combat Game
« Reply #173 on: May 26, 2010, 03:06:17 AM »
Yeah get 6 HWs on a rumble and tell me how your processor and RAM likes it...

Offline Jonzu95

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Re: Ideas for new Robot Combat Game
« Reply #174 on: May 26, 2010, 03:09:06 AM »
I think that it will enjoy of it. :mrgreen:

Offline JoeBlo

Re: Ideas for new Robot Combat Game
« Reply #175 on: May 26, 2010, 03:11:38 AM »
coming from the person who said building and UHW was to much lag :P

Offline Naryar

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Re: Ideas for new Robot Combat Game
« Reply #176 on: May 26, 2010, 03:19:17 AM »
He's just too lazy to build a somehow logical 5000kg assembly of components.

(They are quite hard to build though unless you exactly know what your design will be)

Offline JoeBlo

Re: Ideas for new Robot Combat Game
« Reply #177 on: May 26, 2010, 03:29:21 AM »
or your going for most flamethrowers you can possibly fit on before the game no longer allows them to work :P

Offline Naryar

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Re: Ideas for new Robot Combat Game
« Reply #178 on: May 26, 2010, 03:37:17 AM »
Should i build an UHW flamethrower SnS ? Or not ?

And who broke that record anyways ? Was it 123 or you ?

Offline JoeBlo

Re: Ideas for new Robot Combat Game
« Reply #179 on: May 26, 2010, 03:45:42 AM »
I made a 100 one.. then 123 also made a 100 one so I made a 150 one then got bored with it.. the flamethrowers don't work with that many due to the way the game operates