Author Topic: plazmic infernos dsl showcase  (Read 71697 times)

Offline MassimoV

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Re: plazmic infernos dsl showcase
« Reply #40 on: January 29, 2012, 02:09:12 PM »
Does the weapon go through the wheels?

Offline Tweedy

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Re: plazmic infernos dsl showcase
« Reply #41 on: January 29, 2012, 02:11:06 PM »
yes, but i'm making this one just for effectiveness rather than IRL, i'm going to make 2 versions of each bot i make from now, 1 IRL and 1 competitive

Offline Mr. AS

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Re: plazmic infernos dsl showcase
« Reply #42 on: January 29, 2012, 02:17:54 PM »
yes, but i'm making this one just for effectiveness rather than IRL, i'm going to make 2 versions of each bot i make from now, 1 IRL and 1 competitive
spinning weapons are never supposed to cut though wheels in dsl unless you are making it for a un-realistic tourney such as steel warzone or something
How you make Alarm Clock Pizza is:
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Offline Tweedy

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Re: plazmic infernos dsl showcase
« Reply #43 on: January 29, 2012, 02:18:58 PM »
oh, okay i'll just fix that then

Offline LiNcK

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Re: plazmic infernos dsl showcase
« Reply #44 on: January 29, 2012, 02:57:54 PM »
It can still use less empty space :P
Try to paste all the components as close together (Saste the rear end of those NPCs to eachother & Paste the TWM3R to the NPCs instead of leaving some space between em)
Then fit the batteries on whatever small space you have left (Above & Next the TWM3R)
If you simply CANT fit enough batts in the super small chassis then grow it a bit to make em fit :P

I usually never have a space in my chassis for batteries though, I just push em whereever there are holes :3
Try to make the bar cover more ground than your bot, That way before anythng touches you theyll be blown away by the spinner :D
You can also use NPC Normals for the LW version & Put some techno wheels, Itll get rid of your unrealistic prob & Wont loose much speed. (Its LW so it doesnt need NPC fasts anyways)


Thats for a really efficient competitive build there, Not much eye candy ^^'
Really nice though ;DDD

Offline Tweedy

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Re: plazmic infernos dsl showcase
« Reply #45 on: January 29, 2012, 04:53:20 PM »
tried my hand at making a vs:


I know it's terrible but I thought i'd post it to get some pointers as i've always liked building vs's

Offline MassimoV

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Re: plazmic infernos dsl showcase
« Reply #46 on: January 29, 2012, 04:54:22 PM »
Lurk in Craaig's showcase and don't use multi extenders unless your using them on the baseplate.

Offline Badnik96

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Re: plazmic infernos dsl showcase
« Reply #47 on: January 29, 2012, 04:54:54 PM »
Use aluminum extenders or other kinds of extenders instead of multis outside the chassis, multi extenders are extremely weak outside of the chassis.

Offline Tweedy

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Re: plazmic infernos dsl showcase
« Reply #48 on: January 29, 2012, 05:02:42 PM »
Ok, I'll redo the extender work and have a look around craaigs showcase tomorrow

Offline cephalopod

Re: plazmic infernos dsl showcase
« Reply #49 on: January 30, 2012, 01:37:59 AM »
Just another quick tip, try not to use slim motors - they suck. And that bot is depending entirely on stuff going up the wedge to hit the disk - have a click around my showcase like MassimoV said to see how I do it. Perfectly takes out even the wedgiest bots >:D
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Offline Tweedy

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Re: plazmic infernos dsl showcase
« Reply #50 on: February 14, 2012, 07:02:41 PM »
made a hs with 24 razors: 

Offline The Ounce

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Re: plazmic infernos dsl showcase
« Reply #51 on: February 14, 2012, 07:24:59 PM »
It looks nice.  Not sure what motor is powering the weapon, but I would upgrade it to a 6-Mag, because I doubt what you have right now is strong enough to spin that disc at a reasonable speed.  You might as well add some more armor or stabilizers while you're at it.

Also, are you sure the weapon doesn't cut through the wheels?  To me it looks like it does from the second picture.
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Challenge Record: 2 Wins - 2 Losses


Offline Tweedy

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Re: plazmic infernos dsl showcase
« Reply #52 on: February 14, 2012, 07:26:29 PM »
its a tornado mer, and it just misses the wheels, barely
edit: added 3 half sheets to the bottom that work as stabilisers as well as armour.

Offline Naryar

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Re: plazmic infernos dsl showcase
« Reply #53 on: February 15, 2012, 01:37:05 AM »
Not bad. Progress has been made, respect has been earned.

Though the pole spike isn't a very good choice...

Offline Tweedy

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Re: plazmic infernos dsl showcase
« Reply #54 on: February 15, 2012, 05:51:43 AM »
swapped the pointy tip for a typhoon spike and built this : 

Offline Naryar

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Re: plazmic infernos dsl showcase
« Reply #55 on: February 15, 2012, 06:39:23 AM »
Oh, so it's an intentional ripoff ?

Anyways the razors which are pointing towards the hammers are useless. Remove them and put them somewhere else.

Offline Tweedy

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Re: plazmic infernos dsl showcase
« Reply #56 on: February 15, 2012, 06:43:00 AM »
i didn't mean to rip off grog i just couldn't think of a name for it but i edited it and removed the hammers completely and added more razors, its got 50 now

Offline Naryar

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Re: plazmic infernos dsl showcase
« Reply #57 on: February 15, 2012, 06:47:20 AM »
So you just took the bot and made it a more generic shell spinner ?

Offline Tweedy

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Re: plazmic infernos dsl showcase
« Reply #58 on: February 15, 2012, 06:49:14 AM »
the hammers werent doing much so i thought it would be better to add weapons that do something than just have hammers that sit there and just add weight

Offline Tweedy

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Re: plazmic infernos dsl showcase
« Reply #59 on: March 24, 2012, 08:37:35 AM »
because of my HS's epic failure so far in RIW3 i decided to have a go at a hw vs:

npc drive, perm 132 weapon motors, hammers on 20x200 dsl bars, no wedges required, suprisingly stable