also lol at most toxic guy around calling others out on this sh**
I've talked about this before, mainly on the discord, and in general I think you're right. The issue with just beefing up the motors, however, is that you start running the risk of the physics engine just freaking out (especially for bursts). Another solution would be to make bots lighter, like how Ironforge does it, but again that runs the risk of making the engine freak out due to lack of sufficient weight on a powerful motor. That being said, Ironforge has half-weight bots with very powerful motors and it doesn't seem to have this issue in general, or not to an extent that it's an issue. Maybe you can fiddle around with putting all the motor's weight in the axle, which seems to make it more stable, but that kinda modding is out of my ability range right now.I also think it's worth looking into making motors smaller (yet another thing that Ironforge got right). It's incredibly hard to get a powerful motor in a bot without it looking like ass or using a very space-lenient bottype like a FBS.
all you really can do is increase the maxspeed of motors, because if you jack up the power then they become super powerful drive motors and people will just use them for drive instead
I think RWRA2 actually did this. There was a weapon motor that was both tiny and extremely overpowered, so with a good enough weapon you could punt opponents across (or even out of) the arena, like in real life. Of course, you also get the recoil/gyro like in real life, and at high enough speeds your bot will just start shaking and fly off uncontrollably.
Quote from: F1Krazy on June 05, 2018, 02:39:12 PMI think RWRA2 actually did this. There was a weapon motor that was both tiny and extremely overpowered, so with a good enough weapon you could punt opponents across (or even out of) the arena, like in real life. Of course, you also get the recoil/gyro like in real life, and at high enough speeds your bot will just start shaking and fly off uncontrollably.I'm pretty sure the Last Rites replica had this. I just feel like something this small and powerful would just end up being used by every spinner in the field and render all other bot types near useless despite the insane gyro effect.
ALERT- Another WS coming up...
I'm fine with hugging reier
DSL-IRL is the libtard’s meta. Go drink more soylent, retard! #BLUELIVESMATTER
import oscounter = 0reverse = Falsedrivemotors = {'carsteering1.txt','carsteering2.txt','carsteering3.txt','awcopal.txt','astroflight.txt','astroflight_locked.txt','slimbody.txt','slimbody_locked.txt','treadsmotor.txt','TWM.txt','twm3rdrive.txt','twm3r2drive.txt','TWM3lx.txt','TWN3Rlx.txt','NPC.txt','NPC-T64.txt','NPC-T64fast.txt','NPC-fast.txt','NPCT64rightfast.txt','NPCT64right.txt','NPCT64leftfast.txt','NPCT64left.txt','ztek1.txt','ztek2.txt','etekdrv.txt','etekdrvlx.txt','etekdrv_locked.txt'}for i in os.listdir('.\Components\\'): if i[-4:].lower() == ".txt" and i not in drivemotors: file = open('.\\Components\\'+i,"r") data = file.readlines() count = -1 for line in data: count += 1 if line[:8].lower() == "power = ": print(i) print(line) counter += 1 power1 = int(float(line.split(" ")[2])) if len(line.split(" ")) > 3: power2 = int(float(line.split(" ")[3])) if reverse: editedLine = "power = " + str(int(power1/2)) + " " + str(int(power2/2)) + "\n" else: editedLine = "power = " + str(int(power1*2)) + " " + str(int(power2*2)) + "\n" data[count] = editedLine file.close file = open('.\\Components\\'+i,"w") file.writelines(data) file.close()counter2 = 0for i in os.listdir('.\Components\\styles\\'): if i[-4:].lower() == ".txt" and i not in drivemotors: file = open('.\\Components\\styles\\'+i,"r") data = file.readlines() count = -1 for line in data: count += 1 if line[:8].lower() == "power = ": print(i) print(line) counter2 += 1 power1 = int(float(line.split(" ")[2])) if len(line.split(" ")) > 3: power2 = int(float(line.split(" ")[3])) if reverse: editedLine = "power = " + str(int(power1/2)) + " " + str(int(power2/2)) + "\n" else: editedLine = "power = " + str(int(power1*2)) + " " + str(int(power2*2)) + "\n" data[count] = editedLine file.close file = open('.\\Components\\styles\\'+i,"w") file.writelines(data) file.close()print(str(counter) + " files modified in the components folder\n" + str(counter2) + " files modified in the styles folder")print("Success! Press enter to close")m = input()