Poll

Should this be Stock HW or MW

HW
15 (55.6%)
MW
12 (44.4%)

Total Members Voted: 27

Voting closed: July 02, 2011, 03:47:58 PM

Author Topic: Wedge War  (Read 7180 times)

Offline Scrap Daddy

Re: Wedge War
« Reply #20 on: June 25, 2011, 04:33:06 PM »
regular tournament with stupid restriction

Offline martymidget

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Re: Wedge War
« Reply #21 on: June 26, 2011, 06:38:42 AM »
Why no jugglers?

Offline JoeBlo

Re: Wedge War
« Reply #22 on: June 26, 2011, 07:29:23 AM »
May the best loophole win :P

Offline Preytor_4

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Re: Wedge War
« Reply #23 on: June 26, 2011, 08:23:21 AM »
Rules edited

Offline freeziez

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Re: Wedge War
« Reply #24 on: June 26, 2011, 08:31:05 AM »
- Only bot types allowed are; Flippers, Popups, VS's, and Wammers

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Offline Fracture

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Re: Wedge War
« Reply #25 on: June 26, 2011, 08:49:58 AM »
To get rid of loopholes like putting a really steep chassis wedge at the front of the bot maybe you can give a certain amount of points for a win and then bonus points for getting under the opponent?

Offline Sparkey98

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Re: Wedge War
« Reply #26 on: June 26, 2011, 08:51:14 AM »
regular tournament with stupid restriction

Offline Preytor_4

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Re: Wedge War
« Reply #27 on: June 26, 2011, 08:54:29 AM »
edited

Offline Fracture

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Re: Wedge War
« Reply #28 on: June 26, 2011, 08:59:55 AM »
Hammers need wedges too. D:

And drums...sometimes.

Still waiting for an explanation on the no HS/Juggler rule...

Offline freeziez

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Re: Wedge War
« Reply #29 on: June 26, 2011, 11:35:02 AM »
No HS makes sense, but no jugglers...?
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Offline Preytor_4

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Re: Wedge War
« Reply #30 on: June 26, 2011, 11:43:40 AM »
No HS makes sense, but no jugglers...?

Eh, maybe I'll add jugglers.

Offline Preytor_4

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Re: Wedge War
« Reply #31 on: June 26, 2011, 01:23:24 PM »
Edited

Offline cephalopod

Re: Wedge War
« Reply #32 on: June 27, 2011, 02:44:04 AM »
Wedges? Ew. But I'm sure a lot of people would be interested in this, I guess.
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Offline martymidget

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Re: Wedge War
« Reply #33 on: June 27, 2011, 05:30:01 AM »
Your no HS rule makes my wedged HS sad. May the best popup win!

Offline Preytor_4

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Re: Wedge War
« Reply #34 on: July 01, 2011, 07:08:34 PM »
Votes are close, I plan to put up the tick when voting closes.

So anyways, any other ides as to how I can make this tournament less loop-holy?

Offline JoeBlo

Re: Wedge War
« Reply #35 on: July 01, 2011, 09:51:01 PM »
nope, looks like you have killed off originally as much as possible though..

Offline GoldenFox93

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Re: Wedge War
« Reply #36 on: July 01, 2011, 09:59:01 PM »
nope, looks like you have killed off originally as much as possible though..



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Offline 090901

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Re: Wedge War
« Reply #37 on: July 01, 2011, 10:01:18 PM »
- Only bot types allowed are; Flippers, Popups, VS's, Jugglers, and Wammers
- All AI components allowed except for the 140 cm extender
ghey

Offline Preytor_4

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Re: Wedge War
« Reply #38 on: July 01, 2011, 11:29:15 PM »
- Only bot types allowed are; Flippers, Popups, VS's, Jugglers, and Wammers
- All AI components allowed except for the 140 cm extender
ghey
Just had an idea, and for the 140 extender, my game won't give it to me and I've done it 3 times so unless someone can give me a different DL apart from RA2 1.4 patch then it stays that way.

Offline 090901

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Re: Wedge War
« Reply #39 on: July 01, 2011, 11:36:36 PM »