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Robot Arena Matches => Tournaments => Tournament Archives => Topic started by: Preytor_4 on June 25, 2011, 02:43:32 PM

Title: Wedge War
Post by: Preytor_4 on June 25, 2011, 02:43:32 PM
(https://gametechmods.com/uploads/images/42256Wedge War Logo.png)

Rules

- Stock HW
- All bots entered must have at least one wedge, this wedge must be located at the front of the bot
- Wedges must be outside of the bot
- Just chassis wedges are not allowed, wedges must be: (motor-extender-wedge component)
- Wedges must be mounted on motors, no Baseplate Anchors
- Wedge components are EMERGENCY flipper and Small Wedge
- Only bot types allowed are; Flippers, Popups, VS's, Jugglers, HS's, Face Spinners, Hammers (Normal or Side), and Wammers, NO hybrids
- There will be only 2 bots for each bot type (2 different people enter same bot type no more bots of that type)
- 1-on-1 3-min Death Match
- Each bot has one free havok restart, if the bot havoks again it is disqualified
- Arena will be reskinned Generic Arena with hazards ON
- Realistic Rule is OFF
- No BFE, AAM, or Hax Mode, all other ingame glitches are allowed
- No cheatbot2 components
- All AI components allowed except for the 140 cm extender
- No Loser's Bracket
- If a match is ended by time, the bot with the most points will advance to the next round
- SKBT will be AIing for those that cannot do so themselves
- No cheaty AI's for those who AI themselves

Let me know if there are any other rules I need to add.
Title: Re: Wedge War
Post by: freeziez on June 25, 2011, 02:45:20 PM
I can AI.
Title: Re: Wedge War
Post by: Vertigo on June 25, 2011, 02:46:36 PM
What if someone enters a HS?
Title: Re: Wedge War
Post by: That Robot is a Spy! on June 25, 2011, 02:46:51 PM
The small wedge spam is not going to be pleasant.
Title: Re: Wedge War
Post by: Preytor_4 on June 25, 2011, 02:47:44 PM
*facepalm*

I forgot the main rule.
Title: Re: Wedge War
Post by: Natef on June 25, 2011, 02:56:09 PM
Make it stock MW.
Title: Re: Wedge War
Post by: Skiitzzox220 on June 25, 2011, 03:01:13 PM
This actually sounds pretty cool but yeah stock MW
Title: Re: Wedge War
Post by: freeziez on June 25, 2011, 03:02:59 PM
inb4wedges
Title: Re: Wedge War
Post by: Wacky Bob on June 25, 2011, 03:07:36 PM
I'd prefer Heavyweight.
Title: Re: Wedge War
Post by: Virus Bomb on June 25, 2011, 03:20:15 PM
heavyweight and yayyyyyy one of my battleshots was used
Title: Re: Wedge War
Post by: Preytor_4 on June 25, 2011, 03:46:44 PM
I would prefer HW, but I'll run a vote.

I can AI.

Thanks for the offer, but I'd rather have someone that I can fully trust
Title: Re: Wedge War
Post by: freeziez on June 25, 2011, 03:49:12 PM
I can AI.

Thanks for the offer, but I'd rather have someone that I can fully trust

O_o
Title: Re: Wedge War
Post by: freeziez on June 25, 2011, 04:20:47 PM
- All bots entered must have at least one wedge

:trollface
Title: Re: Wedge War
Post by: Preytor_4 on June 25, 2011, 04:23:39 PM
- All bots entered must have at least one wedge

:trollface

Notice how I said 'wedge' not 'wedge component'
Title: Re: Wedge War
Post by: freeziez on June 25, 2011, 04:25:59 PM
- All bots entered must have at least one wedge

:trollface

Notice how I said 'wedge' not 'wedge component'

Still found a loophole. :trollface
Title: Re: Wedge War
Post by: Preytor_4 on June 25, 2011, 04:27:34 PM
- All bots entered must have at least one wedge

:trollface

Notice how I said 'wedge' not 'wedge component'

Still found a loophole. :trollface

Expand upon said loophole
Title: Re: Wedge War
Post by: freeziez on June 25, 2011, 04:28:26 PM
- All bots entered must have at least one wedge

:trollface

Notice how I said 'wedge' not 'wedge component'

Still found a loophole. :trollface

Expand upon said loophole

NO Say I make an HS, but I still have the back part of a blue snapper to attach a wedge.
Title: Re: Wedge War
Post by: Scorpion on June 25, 2011, 04:30:16 PM
GOD DAMNIT FREEZIEZ!
I was going to do that....you're not supposed to give away the loopholes! ;P
Title: Re: Wedge War
Post by: freeziez on June 25, 2011, 04:31:13 PM
GOD DAMNIT FREEZIEZ!
I was going to do that....you're not supposed to give away the loopholes! ;P

I've still got 3 more. :trollface
Title: Re: Wedge War
Post by: Preytor_4 on June 25, 2011, 04:32:21 PM
Hehehe, time to crack down on the rules.
Title: Re: Wedge War
Post by: Scrap Daddy on June 25, 2011, 04:33:06 PM
regular tournament with stupid restriction
Title: Re: Wedge War
Post by: martymidget on June 26, 2011, 06:38:42 AM
Why no jugglers?
Title: Re: Wedge War
Post by: JoeBlo on June 26, 2011, 07:29:23 AM
May the best loophole win :P
Title: Re: Wedge War
Post by: Preytor_4 on June 26, 2011, 08:23:21 AM
Rules edited
Title: Re: Wedge War
Post by: freeziez on June 26, 2011, 08:31:05 AM
- Only bot types allowed are; Flippers, Popups, VS's, and Wammers

(https://gametechmods.com/uploads/images/33697cat.PNG)
Title: Re: Wedge War
Post by: Fracture on June 26, 2011, 08:49:58 AM
To get rid of loopholes like putting a really steep chassis wedge at the front of the bot maybe you can give a certain amount of points for a win and then bonus points for getting under the opponent?
Title: Re: Wedge War
Post by: Sparkey98 on June 26, 2011, 08:51:14 AM
regular tournament with stupid restriction
Title: Re: Wedge War
Post by: Preytor_4 on June 26, 2011, 08:54:29 AM
edited
Title: Re: Wedge War
Post by: Fracture on June 26, 2011, 08:59:55 AM
Hammers need wedges too. D:

And drums...sometimes.

Still waiting for an explanation on the no HS/Juggler rule...
Title: Re: Wedge War
Post by: freeziez on June 26, 2011, 11:35:02 AM
No HS makes sense, but no jugglers...?
Title: Re: Wedge War
Post by: Preytor_4 on June 26, 2011, 11:43:40 AM
No HS makes sense, but no jugglers...?

Eh, maybe I'll add jugglers.
Title: Re: Wedge War
Post by: Preytor_4 on June 26, 2011, 01:23:24 PM
Edited
Title: Re: Wedge War
Post by: cephalopod on June 27, 2011, 02:44:04 AM
Wedges? Ew. But I'm sure a lot of people would be interested in this, I guess.
Title: Re: Wedge War
Post by: martymidget on June 27, 2011, 05:30:01 AM
Your no HS rule makes my wedged HS sad. May the best popup win!
Title: Re: Wedge War
Post by: Preytor_4 on July 01, 2011, 07:08:34 PM
Votes are close, I plan to put up the tick when voting closes.

So anyways, any other ides as to how I can make this tournament less loop-holy?
Title: Re: Wedge War
Post by: JoeBlo on July 01, 2011, 09:51:01 PM
nope, looks like you have killed off originally as much as possible though..
Title: Re: Wedge War
Post by: GoldenFox93 on July 01, 2011, 09:59:01 PM
nope, looks like you have killed off originally as much as possible though..
http://www.youtube.com/watch?v=M6KOEMJKdEI# (http://www.youtube.com/watch?v=M6KOEMJKdEI#)
Title: Re: Wedge War
Post by: 090901 on July 01, 2011, 10:01:18 PM
- Only bot types allowed are; Flippers, Popups, VS's, Jugglers, and Wammers
- All AI components allowed except for the 140 cm extender
ghey
Title: Re: Wedge War
Post by: Preytor_4 on July 01, 2011, 11:29:15 PM
- Only bot types allowed are; Flippers, Popups, VS's, Jugglers, and Wammers
- All AI components allowed except for the 140 cm extender
ghey
Just had an idea, and for the 140 extender, my game won't give it to me and I've done it 3 times so unless someone can give me a different DL apart from RA2 1.4 patch then it stays that way.
Title: Re: Wedge War
Post by: 090901 on July 01, 2011, 11:36:36 PM
derp herp
https://gametechmods.com/forums/index.php?action=downloads;sa=view;down=4 (https://gametechmods.com/forums/index.php?action=downloads;sa=view;down=4)
Title: Re: Wedge War
Post by: Preytor_4 on July 02, 2011, 12:01:49 AM
edited
Title: Re: Wedge War
Post by: Preytor_4 on July 02, 2011, 12:54:19 PM
DP

Looks like this tournament will be HW, now all I need is an AIer or someone to teach me.
Title: Re: Wedge War
Post by: Preytor_4 on July 07, 2011, 05:34:38 PM
all I need is an AIer or someone to teach me.

:\
Title: Re: Wedge War
Post by: freeziez on July 07, 2011, 06:18:33 PM
all I need is an AIer or someone to teach me.

:\

*cough*
Title: Re: Wedge War
Post by: Preytor_4 on July 08, 2011, 12:29:26 PM
Rules= edited
Title: Re: Wedge War
Post by: Vertigo on July 08, 2011, 12:30:33 PM
all I need is an AIer or someone to teach me.

:\
Then how did you AI for LRRW?
Title: Re: Wedge War
Post by: Preytor_4 on July 08, 2011, 12:31:00 PM
all I need is an AIer or someone to teach me.

:\
Then how did you AI for LRRW?
Scorpion
Title: Re: Wedge War
Post by: 090901 on July 10, 2011, 11:46:05 AM
- NO chassis wedges, wedges must be: (motor-extender-wedge component)
how2makepopupwithchassiswedge?
Title: Re: Wedge War
Post by: freeziez on July 10, 2011, 11:48:18 AM
- NO chassis wedges, wedges must be: (motor-extender-wedge component)
how2makepopupwithchassiswedge?

I think he means a wedge of just chassis is not allowed.
Title: Re: Wedge War
Post by: 090901 on July 10, 2011, 11:49:21 AM
god freeziez why did you have to ruin that so fast
Title: Re: Wedge War
Post by: Preytor_4 on July 10, 2011, 11:49:42 AM
edited
Title: Re: Wedge War
Post by: freeziez on July 10, 2011, 11:50:04 AM
god freeziez why did you have to ruin that so fast

http://www.youtube.com/watch?v=B7En0z2A38c#ws (http://www.youtube.com/watch?v=B7En0z2A38c#ws)
Title: Re: Wedge War
Post by: SKBT on July 11, 2011, 07:39:56 AM
Hey Preyator do you still need someone to AI? I could do it.
Title: Re: Wedge War
Post by: Preytor_4 on July 11, 2011, 10:56:00 AM
Sure.
Title: Re: Wedge War
Post by: freeziez on July 11, 2011, 11:01:38 AM
Sure.

-______-
Title: Re: Wedge War
Post by: Preytor_4 on July 11, 2011, 11:02:25 AM
Sure.

-______-

Hey I told you over the phone.
Title: Re: Wedge War
Post by: Preytor_4 on July 13, 2011, 11:51:19 AM
If this does go through what should the FPS be?

Because last time each match was 10 minutes long.

I currently have WeGame at 20 FPS.
Title: Re: Wedge War
Post by: Mr. AS on July 13, 2011, 11:52:53 AM
If this does go through what should the FPS be?

60 FPS is good.
Get FRAPS or something
Title: Re: Wedge War
Post by: Preytor_4 on July 13, 2011, 11:57:00 AM
If this does go through what should the FPS be?

60 FPS is good.
Get FRAPS or something

No
Title: Re: Wedge War
Post by: Mr. AS on July 13, 2011, 11:58:13 AM
If this does go through what should the FPS be?

60 FPS is good.
Get FRAPS or something

No
But FRAPS can be set to 60 FPS.
Title: Re: Wedge War
Post by: Preytor_4 on July 13, 2011, 12:07:35 PM
If this does go through what should the FPS be?

60 FPS is good.
Get FRAPS or something

No
But FRAPS can be set to 60 FPS.

Hey guess what, so can WeGame
Title: Re: Wedge War
Post by: Mr. AS on July 13, 2011, 12:14:43 PM
If this does go through what should the FPS be?

60 FPS is good.
Get FRAPS or something

No
But FRAPS can be set to 60 FPS.

Hey guess what, so can WeGame
Just use any program with 60 FPS.