Author Topic: RNP: Sword of Glory - Signups Closed  (Read 16413 times)

Offline Probably Rob

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RNP: Sword of Glory - Signups Closed
« on: September 01, 2016, 10:27:48 PM »






A cancelled 2013 tournament has risen from the ashes. Not even rust can keep this Sword of Glory from decaying.



Notes:




The Arena:

The arena will be the "Official Robot Arena 2 Tournament" arena, with edited textures.




Rules:




Cheatbot2:




Component Freedom (CF) 2-limit Elaboration




Match Rules




My Entries:




Signups are officially, OVER:

The official SBV!



Participants: 168


Lightweight (7 in each group)

1. Rob Collins - Keylock and Silent Melody
2. Guldenflame - Charcoal and Lightning Blade
3. DemonOfTomorrow - Isotope and HX540 C C.T.
4. RedAce - Black Cat and Mourning Wood
5. Dragonsteincole - Hand of Truth and Young Lance-a-Frog
6. Bobyasianboy - Aether and Bacchanalia
7. Pressure - Billet 5 and Fe
8. Tashic - Son of Mariachi
9. Thrackerzod - Overflow and Underflow
10. Doge Robotics - Disco Revolution and R.D.S.
11. Badnik96 - Rigor Motors and Swarf
12. Craaig - Crossbones and Twisted 2
13. Thyrus - T-Bone and WishBone
14. Mazakari - Evil Eye Mk. 2 and Weevil
15. Xanosz - Jacked
16. wakkydude - Counter Helix and Joker
17. Ty4er - Feed the Mantaray and Trip Hazard
18. TommyProductionsInc - Spinner From The Middle East and Tazmaniac
19. HavokMcSplosion - Plastic Hide
20. Yugitom - Spinner From The West Evo and Super Rammer Evo
21. Baconus_Yum - LawnMower and Time
22. Kurt - Admiral and Dingle Dangle
23. -iKa- - Black Box and Pretty Little Snowflake
24. Mystic2000 - Crull
25. Avalanche - Blitz and Chain Of Impaired Doom
26. Mr. AS - 3D Pinball Space Cadet and Gaming Grandpa
27. F1Krazy - Disquiet and Venom 2
28. 090901 - Benzy

Reserve - Art Attack
Reserve - Dollaroo
Reserve - Problem
Reserve - Softex
Reserve - Whisper


Middleweight (7 in each group)

1. Rob Collins - L'Via and Burnt Airwaves
2. Guldenflame - Battle Banger and Ray M
3. DemonOfTomorrow - Corvus and Radioactive Material
4. RedAce - Korpse Killer and Labrys
5. Dragonsteincole - Mootant and Sir Lance-a-Frog
6. Bobyasianboy - Nepenthe and Reptilian
7. Pressure - Billet 6 and Drop Point
8. Tashic - Sir Axe-a-Ton
9. Geice - Razorback IV and Mechanized Autism
10. Thrackerzod - Bedrock and One-Punch Bones
11. Doge Robotics - Piercing Headache and The Sound of Violence
12. wakkydude - Twisting Nether and Sentry
13. Badnik96 - Box of Souls and Valhalla
14. WenXiangLee - Mini Iron Waver
15. Craaig - Nebula and Spoilsport
16. Thyrus - Jugger Nugget and Mr. UpperCut
17. Mazakari - Dead Heat and Jester
18. TommyProductionsInc - Cole and The Silencer
19. Xanosz - Mer Wave and Pretty Tit
20. Ty4er - Grimm and Snag
21. F1Krazy - Discontent and Velocity
22. Yugitom - Drumthing Else Evo and Tombstone Evo
23. Baconus_Yum - HammerTime V2 and Pokey
24. Kurt - Malachite and Nega Tento
25. -iKa- - Blue Rebel and Green Enigma
26. Mystic2000 - Steel Strider
27. Avalanche - Krieg and Raus Mk. 1
28. Mr. AS - BasedGod SquarePants and Mein Kampf: Revengeance
29. 090901 - The Rob Cob

Reserve - Friend Box 2
Reserve - Yell


Heavyweight (8 in each group)

1. Rob Collins - Cheap Surgery 4 and Roders 2
2. Guldenflame - Battle Basher and Launch Pad 2
3. DemonOfTomorrow - Kyros' Power and MERCURY (replaced by RotomotoR in Rumble)
4. 090901 - Death Comes!
5. Thyrus - ICE-Force 2 and Cyber Hawk
6. RedAce - Chaac and Slaying Mantis
7. Dragonsteincole - Carbonize and King Lance-a-Frog
8. Bobyasianboy - Buzzard and Carcass
9. Pressure - Mass Accelerator and Particulate
10. Tashic - Fork Flip 2 and Ript Again!
11. Thrackerzod - Big Time Hammer and Gadreel
12. TommyProductionsInc - Goblin Shark 1.1 and Steam Soldier
13. WenXiangLee - Iron Waver
14. Craaig - Anaesthetist and Supremo Drone
15. Mazakari - Blade Runner and Leviathan
16. Xanosz - Black Cloud and Maniac
17. wakkydude - DJ Spin and Genesis
18. Doge Robotics - Propeller Head Mk. 3 and Splitting Headache
19. COOLRUNNER87 - Flood XL-H
20. R01 - Poison Viper
21. Badnik96 - Ballistic Boomslang and Sharknado 2: The Second One
22. Ty4er - The Deep Blue and HammerHead
23. HavokMcSplosion - Thunder Slash
24. F1Krazy - Dentophobia and Terminal Velocity
25. Botomatic1000 - Salamandra
26. Badger - Arachnida and The Falkirk Wheel
27. Yugitom - Eruption Evo and NaziBot Evo
28. jdg37 - Megiddo
29. Baconus_Yum - Hammatim3 and Spiky
30. Kurt - Lights And Sounds and Monarch
31. Geice - John the Robbut
32. -iKa- - Blood Orange and Steel Terror
33. Mystic2000 - City Moron and Sodden Hollow
34. Avalanche - The Executioner and Ironside Mk. 1
35. alcapaldi - Delta DX
36. Mr. AS - My Life As A Teenage CTR Shill and Prepare For Trouble (And Make It Double)

Reserve - Echo



Disqualified: Kix Mrox (3 strikes)



Green = Accepted
Black = Received
Red = Declined
« Last Edit: November 23, 2016, 08:39:27 PM by Rob Collins »

Offline Gulden

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Re: RNP: Sword of Glory - Discussion
« Reply #1 on: September 02, 2016, 01:22:52 AM »
So what I see is it's just a multi-weight class Irl tourney with a couple cheatbot components and a points system.

Yeah, I'd join.

I'll send some much better bots this time.
« Last Edit: September 05, 2016, 09:42:04 PM by Guldenflame »
I have several opinions.

Offline Thyrus

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Re: RNP: Sword of Glory - Discussion
« Reply #2 on: September 02, 2016, 01:50:49 AM »
why do you decide what weapon setup is used on bots with interchangable weapons? isn't it the point of the builder to build the stuff and then decides what to do against what?

Offline Probably Rob

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Re: RNP: Sword of Glory - Discussion
« Reply #3 on: September 02, 2016, 03:11:32 AM »
My reason behind it, was that it'd spoil matches if I told the builder they're against [name] and they'd tell me what to go with. Unless they gave me a list of what to go with when they face [names] when splash is up


Edit: Rule updated
« Last Edit: September 02, 2016, 07:21:24 AM by Rob Collins »

Offline Jakewilliamson

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Re: RNP: Sword of Glory - Discussion
« Reply #4 on: September 05, 2016, 12:52:26 PM »
Sounds good too me, im already preparing myself for this, just need some skins done.
A cancelled 2013 tournament has risen from the ashes. Not even rust can keep this Sword of Glory from decaying.
How did this 2013 tournament got canceled?

Offline Probably Rob

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Re: RNP: Sword of Glory - Discussion
« Reply #5 on: September 05, 2016, 01:25:38 PM »
Sounds good too me, im already preparing myself for this, just need some skins done.
A cancelled 2013 tournament has risen from the ashes. Not even rust can keep this Sword of Glory from decaying.
How did this 2013 tournament got canceled?

I wanted to focus more on that other thing I do and cancelled it. Stuff got in the way of that, and I drifted away from forums. Now I'm back, and am more determined than ever

Offline Thrackerzod

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Re: RNP: Sword of Glory - Discussion
« Reply #6 on: September 05, 2016, 01:30:41 PM »
Would you be disappointed if I entered Big Time Hammer again?

Offline Probably Rob

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Re: RNP: Sword of Glory - Discussion
« Reply #7 on: September 05, 2016, 02:26:11 PM »
Would you be disappointed if I entered Big Time Hammer again?

Hell no, Big Time Hammer's awesome

Offline doot

Re: RNP: Sword of Glory - Discussion
« Reply #8 on: September 05, 2016, 05:16:19 PM »
Would you be disappointed if I entered Big Time Hammer again?

Hell no, Big Time Hammer's awesome
Would you be disappointed if I sent Polonium-210 again? :P

Offline Probably Rob

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Re: RNP: Sword of Glory - Discussion
« Reply #9 on: September 05, 2016, 09:13:44 PM »
Would you be disappointed if I entered Big Time Hammer again?

Hell no, Big Time Hammer's awesome
Would you be disappointed if I sent Polonium-210 again? :P

Hell yeah, Polonium-210's stupid cool  ;)

Offline TommyProductionsInc

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Re: RNP: Sword of Glory - Discussion
« Reply #10 on: September 06, 2016, 12:44:23 AM »
Well, I better get to work on Goblin Shark...



...2.0

 :gunz:

Offline 090901

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Re: RNP: Sword of Glory - Discussion
« Reply #11 on: September 06, 2016, 03:30:59 PM »
is there any good reason as why we can only enter 2 weight classes instead of all 3

Offline kix

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Re: RNP: Sword of Glory - Discussion
« Reply #12 on: September 06, 2016, 03:32:00 PM »
Where to send my bots to you???

Offline Thrackerzod

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Re: RNP: Sword of Glory - Discussion
« Reply #13 on: September 06, 2016, 03:37:08 PM »
is there any good reason as why we can only enter 2 weight classes instead of all 3

It's two robots per person per weight class.  You can enter all 3 weight classes with 2 bots each (assuming I'm reading correctly)

Offline Probably Rob

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Re: RNP: Sword of Glory - Discussion
« Reply #14 on: September 06, 2016, 04:15:06 PM »
is there any good reason as why we can only enter 2 weight classes instead of all 3

It's two robots per person per weight class.  You can enter all 3 weight classes with 2 bots each (assuming I'm reading correctly)

Mr. 'zod is correct. You can enter any class of your choice with one or two robots, per class


Quote
There will be an unlimited amount of entries.
          Two robots, per weight class, per person, until the deadline.
                    You don't have to enter all of the weight classes.
                              i.e. you can enter a Lightweight and Middleweight, and not a Heavyweight.


i.e. is an example of what it means when it says you don't have to enter all of the weight classes. You CAN enter all of the weight classes, if you wish to. It's your choice

I'll try to edit it so it's worded better

Offline Gulden

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Re: RNP: Sword of Glory - Discussion
« Reply #15 on: September 06, 2016, 08:07:52 PM »
Where to send my bots to you???
Just PM Rob with a link to your bot.  Particularly using the Bot exchange.
However, wait until signups are up.
I have several opinions.

Offline Probably Rob

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Re: RNP: Sword of Glory - Discussion
« Reply #16 on: September 07, 2016, 08:17:29 PM »
The glitch list has been edited

I've decided to add Inviso Hammer and OverKill to the motors list of Cheatbot2, since I've realised a lack of 180 degree motors for axe robots, and since there's only one non-cheatbot2 180 degree motor, I've added the cheatbot2 ones for more variety

Offline Thrackerzod

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Re: RNP: Sword of Glory - Discussion
« Reply #17 on: September 07, 2016, 08:26:59 PM »
Hey, would you mind if I used Component Freedom to put the flamethrower inside Big Time Hammer's hammer?  It'd be more like the real Blacksmith, but it feels a bit cheaty.

Offline Probably Rob

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Re: RNP: Sword of Glory - Discussion
« Reply #18 on: September 07, 2016, 08:29:52 PM »
Not sure, but I kinda like it with it on top, for some reason. I'll think about it


I'm also a bit annoyed with the Invisio Hammer Motor. It keeps wanting to be placed outside/half-outside the chassis. Would anyone mind if I bring the visible one over from 2.1?


Edit: Hammer Motor is now allowed. A tutorial has been added on how to import the component to your 2.2 game, if you need help on how it's done

Edit: Component Freedom rule has been added, with restrictions
« Last Edit: September 08, 2016, 09:09:42 AM by Rob Collins »

Offline Bobyasianboy

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Re: RNP: Sword of Glory - Discussion
« Reply #19 on: September 09, 2016, 03:30:28 PM »
I might be being stupid and can't see it in the OP, but is component skinning allowed?