Author Topic: NAR AI Wars v1 (Signups closed)  (Read 6354 times)

Offline Naryar

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NAR AI Wars v1 (Signups closed)
« on: March 18, 2010, 11:21:18 AM »
Introducing - the first NAR AI tournament !

Signups started - you might now send NAR AI bots to me

-12 entries plus me
-All entrants will fight each other, like in Battle of the Band (aka 11 or more)
-0 point if you lose, 1 point if you get a WBP/OOTA/immobilization, 2 points if you get a KO. Bots will be classified by points and the bot will more points will be the champion (absolutely not obvious :P)
-Building rules : As in NAR AI (realistic) BFE allowed but under heavy restrictions
-No AAM and cheatbot2 -aka hovercrafts- (apart from smartzones providing)
-Winner gets all tournament entries before all others. Might threw in a few more NAR AI goodies as well
-Bots (or combined weight of multibots) must be 795.0 kg minimum and 800.0 maximum
-No ballasts
-Bots MUST have one Weapon component that deals damage (no loopholing this by having a typhoon spike inside your chassis even if it's a weapon)
-No SFTW's, horrible builds or all around failbots. As they will be in NAR AI, i will ask for decent fighters at least.
-Please AI your bots, if you REALLY can't do it i will but i don't want some BAWWWing because your bot loses AI.
-If the match is clearly influenced by havoks, then the havok-inducing bot loses
-They will be community-voted awards : Most Original Robot, Best Build, Deadliest Robot, Coolest Bot, Most Entertaining Robot.
-All .py's and bindings allowed unless they enhance the stats of the bot in some way.

For the first tournament, here are the special rules:

-NAR AI Mod v2.5 HWs (Multibots allowed, both must weight 800.0 kg or less without smartzones)
-Bots will be in NAR AI v3, 2 teams
-Arena is DSL tournament arena with hazards on
-Signups will start April 20th (NOW) and will end when i will get my entries
-After you send me something legal, i will give you feedback and suggestions to make it better. You might send any number of rebuilds and AI changes, or might ignore my advice - it's up to you really
-Flamethrowers allowed (even on flails)
-NO Mobility components allowed for moving weapons (aka no spinners, flippers, popups, pokers, etc) Static or non-powered flailing weapons ONLY. Only motors allowed are the skirt hinge and metal hinge
-Robots must show controlled movement and must be able to move towards the opponent.
-No crawlers either.
-If two SnS fight each other they will use FBS.py.
-You might use flailing weapons on your robot, but not more than 6 axles used for flails (see the havok rule)
-You can send me skins of existing components for your bots.

Yes, i am being strict, but this is a test of how well can you build with static weapons, and mostly aimed at SnS and rammers as well.

« Last Edit: September 20, 2010, 05:55:52 AM by Naryar »

Offline G.K.

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Re: NAR AI Wars v1
« Reply #1 on: March 18, 2010, 11:23:30 AM »
Sounds interesting. I might get a bot in.
My above post explains everything about everything.

Host of: Wheely Tag, Back To The Beginnings, BTTB 2, BTTB 3, BTTB 4, & BTTB V.

Heavy Metal: Champion (Mockery of the Whole Concept)
Robotic International Wars Series 1: Champion (Minifridge 6)
RA2 Team Championships 1 & 2: Champion (High Speed Train & Upthrust - as part of Naryar's Not Quite Evil Council of Doom)

Runner Up in: The Amazing Rage (Team Fedex), R0B0NOVA (Zaphod Stock), Steel Warzone (Inception of Instability), Box of Nightmares (Gicquel), Wheely Tag (Minifridge the Second)

Clash Cubes IV: 5th place (Fretless)
BBEANS 6: Rumble Winner & 6th Place (Minifridge 4)

Offline lloopp D lloopp

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Re: NAR AI Wars v1
« Reply #2 on: March 18, 2010, 11:23:58 AM »
:O

I shall try.
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Offline Naryar

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Re: NAR AI Wars v1
« Reply #3 on: March 18, 2010, 11:28:18 AM »
Forgot to ban pistons as well. This is static weapons only.

Offline Little lost bot

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Re: NAR AI Wars v1
« Reply #4 on: March 18, 2010, 11:35:55 AM »
I'll get to work on my bot. So no hammer's, flipper's, poker's or any weapon that moves?

Is taking one challenge request. First come first serve. I'm a bit rusty now but I'm going to try and crank something out for this. MW and up no glitches DSL or Stock.

Offline Stagfish

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Re: NAR AI Wars v1
« Reply #5 on: March 18, 2010, 11:36:37 AM »
D: my nar ai dont work!, and when i TRYED to downloaded the one with the componenets aswell it would say on megaupload "this item has run out of downloads"

Offline Madiaba

Re: NAR AI Wars v1
« Reply #6 on: March 18, 2010, 11:45:34 AM »
Looks interesting, Nar. 
You might expound on the 'BFE' limitations, cause that is a giant 'can of worms'...
If I can somehow help, let me know.
Input is appreciated. :)
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Offline Stagfish

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Re: NAR AI Wars v1
« Reply #7 on: March 18, 2010, 11:48:33 AM »
-Bots (or combined weight of multibots) must be 795 kg minimum and 800 maximum
-No ballasts
-No SFTW's, horrible builds or all around failbots. As they will be in NAR AI, i will ask for decent fighters at least.

so basically no noob bots and no noobs entering? (looks at sparkey's bots)

Offline Naryar

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Re: NAR AI Wars v1
« Reply #8 on: March 18, 2010, 12:05:58 PM »
Yes, no fail bots.

And yes LLB, no use of any Mobility component for weapons.

Offline Somebody

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Re: NAR AI Wars v1
« Reply #9 on: March 18, 2010, 03:32:39 PM »
Crawlers that are good at moving?
I built that big robot on that TV show that time


Offline System32

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Re: NAR AI Wars v1
« Reply #10 on: March 18, 2010, 03:41:22 PM »
-Bots (or combined weight of multibots) must be 795 kg minimum and 800 maximum
-No ballasts
-No SFTW's, horrible builds or all around failbots. As they will be in NAR AI, i will ask for decent fighters at least.

so basically no noob bots and no noobs entering? (looks at my own bots)

THERE I FIXED IT
Put this onto your signature if you were part of this crappy fad in '03.

Offline G.K.

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Re: NAR AI Wars v1
« Reply #11 on: March 18, 2010, 03:42:23 PM »
Stag isn't a troll.
My above post explains everything about everything.

Host of: Wheely Tag, Back To The Beginnings, BTTB 2, BTTB 3, BTTB 4, & BTTB V.

Heavy Metal: Champion (Mockery of the Whole Concept)
Robotic International Wars Series 1: Champion (Minifridge 6)
RA2 Team Championships 1 & 2: Champion (High Speed Train & Upthrust - as part of Naryar's Not Quite Evil Council of Doom)

Runner Up in: The Amazing Rage (Team Fedex), R0B0NOVA (Zaphod Stock), Steel Warzone (Inception of Instability), Box of Nightmares (Gicquel), Wheely Tag (Minifridge the Second)

Clash Cubes IV: 5th place (Fretless)
BBEANS 6: Rumble Winner & 6th Place (Minifridge 4)

Offline Jonzu95

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Re: NAR AI Wars v1
« Reply #12 on: March 18, 2010, 03:49:56 PM »
Are you sure?

Offline System32

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Re: NAR AI Wars v1
« Reply #13 on: March 18, 2010, 04:08:08 PM »
Stag isn't a troll.

Half his posts are trying to provoke other members, mainly sparky (Who hasn't done anything to upset him btw.).
 
It's equatable to me attacking you personally every 2 posts.
 
In Naryar's words: "A n00b bashing a n00b to look like less of a n00b? FAIL"
Put this onto your signature if you were part of this crappy fad in '03.

Offline Reier

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Re: NAR AI Wars v1
« Reply #14 on: March 18, 2010, 04:19:21 PM »
NAR WARS



A long time ago in a galaxy far, far, away....
ALERT- Another WS coming up...
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Offline G.K.

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Re: NAR AI Wars v1
« Reply #15 on: March 18, 2010, 04:22:01 PM »
"There lived a man called Naryar, who wanted to start a war."
My above post explains everything about everything.

Host of: Wheely Tag, Back To The Beginnings, BTTB 2, BTTB 3, BTTB 4, & BTTB V.

Heavy Metal: Champion (Mockery of the Whole Concept)
Robotic International Wars Series 1: Champion (Minifridge 6)
RA2 Team Championships 1 & 2: Champion (High Speed Train & Upthrust - as part of Naryar's Not Quite Evil Council of Doom)

Runner Up in: The Amazing Rage (Team Fedex), R0B0NOVA (Zaphod Stock), Steel Warzone (Inception of Instability), Box of Nightmares (Gicquel), Wheely Tag (Minifridge the Second)

Clash Cubes IV: 5th place (Fretless)
BBEANS 6: Rumble Winner & 6th Place (Minifridge 4)

Offline cephalopod

Re: NAR AI Wars v1
« Reply #16 on: March 18, 2010, 04:25:47 PM »
Gaaah, why no spin motors? D:

I reckon this will end up as a Rammer-and-SNS-Fest
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Offline ashman12

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Re: NAR AI Wars v1
« Reply #17 on: March 18, 2010, 04:28:26 PM »
well he did say thats what it was aimed at.

BTW Nar im going to try and enter but im afraid my bots arent good enough so i might pass.

Offline cephalopod

Re: NAR AI Wars v1
« Reply #18 on: March 18, 2010, 04:29:42 PM »
Wow, I literally said what Nary said... and I didn't read that far (stopped at no spin motors :P)
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Offline ashman12

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Re: NAR AI Wars v1
« Reply #19 on: March 18, 2010, 04:59:24 PM »
Oh BTW Nary my computer wont let me download the nar ai v2.2 from the topic it keeps bringing up an error on any link i click.