Poll

Arena choice?

Containment Cube
4 (22.2%)
Ring Arena
7 (38.9%)
Combat Arena
0 (0%)
DSL Tournament Arena
4 (22.2%)
Electric Arena 2
1 (5.6%)
Other Closed Arena (Please disclose in thread or your vote won't count!)
2 (11.1%)
Other Open Arena (Please disclose in thread or your vote won't count!)
0 (0%)

Total Members Voted: 18

Voting closed: July 30, 2015, 06:02:22 PM

Author Topic: Ironclash - Discussion  (Read 4661 times)

Offline cephalopod

Ironclash - Discussion
« on: July 28, 2015, 02:22:12 PM »

No meme tournament for now, sorry :)

Building Rules
-Ironforge v1.1
-Middleweight (up to 200kg, with 4 ballasts allowed on top of this for no cost)
-Standard (DSL-S) realism (You can enter an IRL bot but you will more than likely be at a large disadvantage)
-Multibots allowed to a maximum of 2.
-No cheatbot2 or custom components.
-No out of botlab editing whatsoever.
-Bots must show controlled movement.
-No SnS or bots utilizing meltybrain.
Tournament Guidelines
-Unlimited slots, but 1 entry per person.
-Signups will be open for 1 week and no longer. Entries sent before signups open will be rejected.
-Entries cannot be updated, unless they are rejected for breaking rules, in which case they have 1 chance to fix before disqualification.
-I can AI for you but it will be the most basic line - it will move in the right way and use it's weapons, nothing more.
Battle Rules
-3 minute matches in the -------- arena (TBD)
-Single elimination bracket
-1 restart per bot per match for any match-affecting Havok explosion - any more and the bot will be disqualified.
-I will enter. Entry TBD.

Thoughts?
« Last Edit: July 29, 2015, 05:57:20 PM by Craaig »
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Offline Squirrel_Monkey

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Re: Ironclash - Discussion
« Reply #1 on: July 28, 2015, 02:28:39 PM »
It would be good to have a standard Ironforge tourney.
What's with the silly old no 1WD rule?
Better than GK since 2009.
I think SM is a pretty cool guy, eh builds unicycle-bots and doesn't afraid of anything

Offline Sircreepalot2

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Re: Ironclash - Discussion
« Reply #2 on: July 28, 2015, 02:31:12 PM »
Seems fair, but pretty basic.  But i think basic is good.  Too bad i have no clue how to build in IF or i would join.
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Offline RedAce

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Re: Ironclash - Discussion
« Reply #3 on: July 28, 2015, 02:53:43 PM »
Seems simple enough, I will try to enter. You think you can make a poll for the arena or no?

Offline cephalopod

Re: Ironclash - Discussion
« Reply #4 on: July 28, 2015, 02:56:24 PM »
Sure, will do.
This was going to be RIP5 but I'm fed up of the RIP name so yeah, that might explain the simplicity. It's an old school tournament in a new mod.
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Offline Reier

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Re: Ironclash - Discussion
« Reply #5 on: July 28, 2015, 03:01:54 PM »
yes please we need more IF tourneys

ban sns or at least meltybrain please, AI in this game cannot handle them
« Last Edit: July 28, 2015, 03:48:27 PM by Reier »
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Offline cephalopod

Re: Ironclash - Discussion
« Reply #6 on: July 28, 2015, 03:50:44 PM »
I've been trying to think of a fair way to balance them out - after all, Mr AS's SnS dominated RIP4. Perhaps a low walled arena could be a solution?
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Offline Reier

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Re: Ironclash - Discussion
« Reply #7 on: July 28, 2015, 04:04:53 PM »
if you won't ban all sns (which would be great) please ban homing/flanking sns like the ones in the IF AI, other bots absolutely cannot deal with them. The ra2 AI is too dumb to rush down a flanking target. it just sits in place and turns to try to face it while the sns gets free hits in. it won't even attack. There is not a single type of bot that can counter it. even superflat popups are not ideal.
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Offline cephalopod

Re: Ironclash - Discussion
« Reply #8 on: July 28, 2015, 04:13:57 PM »
I added a poll regarding SnS. In the interests of transparency, I voted to ban them as I agree with Reier.

(Also in the interests of transparency, the results of the poll may not represent my end choice for the rules.)
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Offline Reier

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Re: Ironclash - Discussion
« Reply #9 on: July 28, 2015, 04:14:40 PM »
thanks for considering
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Re: Ironclash - Discussion
« Reply #10 on: July 28, 2015, 04:22:07 PM »
If we're banning melty-brain. Can we allow 1WD like this bot?
Better than GK since 2009.
I think SM is a pretty cool guy, eh builds unicycle-bots and doesn't afraid of anything

Offline Reier

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Re: Ironclash - Discussion
« Reply #11 on: July 28, 2015, 04:30:04 PM »
the reason meltybrain is cheap is because it exploits the other ai's lack of ability: it can move and removes the other bot's ability to do so.
the thing for other 1wd bots though is even if they're KIND of controlled movement it's a fine line and could easily fall into crawler territory. you just give up a motor/controllability for more weapons. i personally think 2wd should almost always be the minimum. not necessarily on AWs but that's the exception.
« Last Edit: July 28, 2015, 09:49:22 PM by Reier »
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Offline G.K.

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Re: Ironclash - Discussion
« Reply #12 on: July 28, 2015, 04:53:10 PM »
*is excited*
My above post explains everything about everything.

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Offline ecolusian

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Re: Ironclash - Discussion
« Reply #13 on: July 29, 2015, 10:35:39 AM »
SWEET! a place to test my robot building skills and enter a tourney at that... =) i gotta get to buildin!
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Re: Ironclash - Discussion
« Reply #14 on: July 29, 2015, 03:48:58 PM »
i fail to see why SnS should be banned. SnS aren't invulnerable.

Removing 1WD bots/uncontrolled movement bots is all good, however, even though no one will seriously enter an 1WD bot in a MW tourney.

Offline Sircreepalot2

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Re: Ironclash - Discussion
« Reply #15 on: July 29, 2015, 03:54:52 PM »
What is meltybrain?
"You've heard the hymns, whispered throughout the lands. 
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OOO MACHO MADNESS OO O MACHO MADNESS"
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Offline cephalopod

Re: Ironclash - Discussion
« Reply #16 on: July 29, 2015, 04:27:20 PM »
The poll has spoken and SnS in general will be banned, along with any bot utilizing meltybrain tactics (meltybrain is when an SnS doesn't just Sit n Spin but Move Scarily Towards You n Spin).
I'll add another poll after I've done a few things to decide the arena choice.
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Offline Mystic2000

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Re: Ironclash - Discussion
« Reply #17 on: July 30, 2015, 04:47:09 AM »
Definitively going to enter, if i can find something to build that is, if there are any suggestions i'll welcome them with open arms
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Offline ecolusian

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Re: Ironclash - Discussion
« Reply #18 on: July 30, 2015, 10:14:01 AM »
whats the difference between sns and thwacker?
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Offline cephalopod

Re: Ironclash - Discussion
« Reply #19 on: July 30, 2015, 10:32:19 AM »
Nothing really. Thwacks tend to have only 1 arm though. I'm not sure on where the rules would lie for a thwack currently.
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