Author Topic: Sparkeys Stock showcase  (Read 148492 times)

Offline Sparkey98

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Re: Sparkeys showcase
« Reply #880 on: March 14, 2010, 12:14:59 AM »

Offline 40757

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Re: Sparkeys showcase
« Reply #881 on: March 14, 2010, 12:35:45 AM »
Update and post your bots so we can keep giving advice.

Offline Sparkey98

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Re: Sparkeys showcase
« Reply #882 on: March 14, 2010, 12:42:13 AM »
Sorry, I just love building, and posting. Eventually I will update the other 4

Offline Stagfish

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Re: Sparkeys showcase
« Reply #883 on: March 14, 2010, 08:12:48 AM »
no weapons will be it's downfull. watch hotdog vs micro vulcan robonova match to see a example

Offline Sparkey98

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Re: Sparkeys showcase
« Reply #884 on: March 14, 2010, 03:28:36 PM »
I wanted him to be a pure flipper, so:
 
 

Offline G.K.

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Re: Sparkeys showcase
« Reply #885 on: March 14, 2010, 03:29:31 PM »
Flipper? Hammer? Popup? Needs a wedge whatever.
My above post explains everything about everything.

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Offline Sparkey98

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Re: Sparkeys showcase
« Reply #886 on: March 14, 2010, 03:30:11 PM »
popup

Offline G.K.

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Re: Sparkeys showcase
« Reply #887 on: March 14, 2010, 03:30:57 PM »
Back razors are useless, needs wedges and armour.
My above post explains everything about everything.

Host of: Wheely Tag, Back To The Beginnings, BTTB 2, BTTB 3, BTTB 4, & BTTB V.

Heavy Metal: Champion (Mockery of the Whole Concept)
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RA2 Team Championships 1 & 2: Champion (High Speed Train & Upthrust - as part of Naryar's Not Quite Evil Council of Doom)

Runner Up in: The Amazing Rage (Team Fedex), R0B0NOVA (Zaphod Stock), Steel Warzone (Inception of Instability), Box of Nightmares (Gicquel), Wheely Tag (Minifridge the Second)

Clash Cubes IV: 5th place (Fretless)
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Offline Sparkey98

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Re: Sparkeys showcase
« Reply #888 on: March 14, 2010, 04:01:18 PM »

Offline russian roulette

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Re: Sparkeys showcase
« Reply #889 on: March 14, 2010, 04:12:10 PM »
The Y connectors are weak, use small extender work and you weapons have a greater chance of surviving..

Offline Stagfish

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Re: Sparkeys showcase
« Reply #890 on: March 14, 2010, 04:14:15 PM »
those ramplates completely defeat the object of having a wedge

Offline Sparkey98

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Re: Sparkeys showcase
« Reply #891 on: March 14, 2010, 06:57:47 PM »

Offline Reier

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Re: Sparkeys showcase
« Reply #892 on: March 14, 2010, 07:00:49 PM »
Meeesssaayyyy

And I think you totally ruined the wedge but putting that blade on the bottom...

and uuuuuuuunnnnnndddddddeeeeeerrrrrrwwwwwweeeeeiiiiiiggggghhhhhhtttttt
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Offline Sparkey98

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Re: Sparkeys showcase
« Reply #893 on: March 14, 2010, 07:18:39 PM »
How is it messsssaaaaayyyyyy?

Offline Sage

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Re: Sparkeys showcase
« Reply #894 on: March 14, 2010, 09:48:27 PM »
Castors are uneven, bad extender work, empty space, odd weapon setup = messy.
You got my vote for RA2 Wizard. Always and forever.

Offline kill343gs

Re: Sparkeys showcase
« Reply #895 on: March 14, 2010, 10:02:26 PM »
You should use the weight you have for DDT wedges instead of blue snapper wedges. DDT wedges are the best.


For once the mods did something right
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Offline Naryar

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Re: Sparkeys showcase
« Reply #896 on: March 15, 2010, 09:45:38 AM »
Weapon = :fail:

Offline Squirrel_Monkey

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Re: Sparkeys showcase
« Reply #897 on: March 15, 2010, 11:48:07 AM »
(Image removed from quote.)
From this set up, Use 4 DDT's in a row, middle 2 for weapons, outer two for wedges.
Now mount the armour on snapper II's and angle them in line with the chassis wedge.
Use effe'ing (if you can) to mount lots of extenders and razors in one place on the DDT's
Get rid of nifty and try and stack batteries.
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Offline Sparkey98

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Re: Sparkeys showcase
« Reply #898 on: March 19, 2010, 02:44:59 PM »

Offline Stagfish

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Re: Sparkeys showcase
« Reply #899 on: March 19, 2010, 02:47:51 PM »
make the weapons face forward and whats all that extender work for?