Author Topic: E://System32/showcase  (Read 80158 times)

Offline infiniteinertia

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Re: E://System32/showcase
« Reply #540 on: August 09, 2011, 11:07:41 AM »
I dont think its that bad of an idea. Do you have any functioning product yet? I might actually have to give this a go.
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Offline System32

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Re: E://System32/showcase
« Reply #541 on: August 09, 2011, 11:09:05 AM »
Nope, Haven't used RA2 in half a year so I'm pretty much at stage one for everything here. I'm just playing about and getting my building skills back.
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Offline System32

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Re: E://System32/showcase
« Reply #542 on: August 10, 2011, 05:11:39 PM »
Sup: looking for the Downloads for the Snapper II, 5KG long extender and the other stuff.
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Offline Mr. AS

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Re: E://System32/showcase
« Reply #543 on: August 10, 2011, 05:16:12 PM »
Sup: looking for the Downloads for the Snapper II, 5KG long extender and the other stuff.
http://raw.gametechmods.com/Shhhh/Robot%20Arena%202%20v1.4.rar
How you make Alarm Clock Pizza is:
Step 1: You buy an alarm clock from the store, and then you have to break it and put it in the sauce.
Step 2: Fold the sauce in 5 slices and put it in the dough.
Step 3: Paint the eggs with a pitcher of a clock showing what time you want to wake up and eat pizza for breakfast.
Step 4: Put the eggs in the dough.
Step 5: Make it flat into a round shape and draw the time you want on it.
Step 6: Put some old steel to prevent other peple from stealing it.
Step 7: Make it flat and cut into 60 slices 1 for each minute in 1 our.
Step 8: Put in the oven set the timer to 30048813.2884 seconds and put the temperature on 'Volcano' setting.
Step 9: If you think it is take to long, then get yor alarm clock and set it to now so that it will ring and you can take it out.
Step 10: Take it out uv the uvin wen it is redy and go to bed. In the morning eat pizza and also eat yor hands bi mistake.

Offline GoldenFox93

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Re: E://System32/showcase
« Reply #544 on: August 10, 2011, 05:21:03 PM »
To me it looks like a crank sage. You know, some mechanisms that transforms rotational kinetic energy into translational kinetic energy.

Hmm... Spin motor powered poker via crank ? As original and cool-looking as I can imagine that would be, I don't see any efficient use for this.

Could make some pretty badass looking artbot though.
To me, it kind of reminds me of a wheel/driving rod configuration on a steam locomotive. Looks quite interesting, but I can't imagine it doing too well against a flipper.



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Offline System32

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Re: E://System32/showcase
« Reply #545 on: August 10, 2011, 05:21:52 PM »
Put this onto your signature if you were part of this crappy fad in '03.

Offline System32

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Re: E://System32/showcase
« Reply #546 on: August 10, 2011, 05:28:07 PM »
I can see why Inf likes editing posts.
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Offline GoldenFox93

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Re: E://System32/showcase
« Reply #547 on: August 10, 2011, 05:29:38 PM »
IIRC, I think there may have been a link (or at least instructions on where to find it) to download the SnapperII and other AI gubbins in my Stock Showcase. If you like, I'll go have a search around for it, if it helps.



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Offline NFX

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Re: E://System32/showcase
« Reply #548 on: August 10, 2011, 05:30:18 PM »
You could download it, extract the stuff, merge the Components folder with the one you have already, and delete the rest of it. That should get you the AI stuff and extender you want without any other unnecessary stuff.
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Offline System32

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Re: E://System32/showcase
« Reply #549 on: August 10, 2011, 05:30:48 PM »
I'll just look around the Downlods tab.
 
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Offline infiniteinertia

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Re: E://System32/showcase
« Reply #550 on: August 10, 2011, 05:31:35 PM »
Yes...and if you need help removing spam from these idiots you can now enlist my services, since I am a mod now.

Please stop the spamming now (And build us a working "puncher", s32!)
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Offline System32

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Re: E://System32/showcase
« Reply #551 on: August 10, 2011, 08:12:03 PM »


FFFFF

The weapon moves the wrong way too much, leaving it useless, and the weapons usually spawn facing the ear, making it useless times 2!
At least I learned how to stack blacks and Hax mode.
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Offline infiniteinertia

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Re: E://System32/showcase
« Reply #552 on: August 10, 2011, 09:59:07 PM »
Shame to hear about the negatives. What about when it does work?
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Offline System32

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Re: E://System32/showcase
« Reply #553 on: August 10, 2011, 10:18:16 PM »
Shame to hear about the negatives. What about when it does work?
It still fails.
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Offline Naryar

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Re: E://System32/showcase
« Reply #554 on: August 10, 2011, 10:23:47 PM »
Try it in DSL

Or maybe you should use a weaker motor/heavier weapon.

Offline J

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Re: E://System32/showcase
« Reply #555 on: August 10, 2011, 10:41:47 PM »
Attempted to make something with 'jaws', right?

Maybe try ice-picks O,o

Offline russian roulette

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Re: E://System32/showcase
« Reply #556 on: August 10, 2011, 11:12:43 PM »
Attempted to make something with 'jaws', right?

Maybe try ice-picks O,o
No, System is attempting to replicate a high paced crank shaft/piston style weaponry.
Like this....

The problem is... Unlike servos, RA2 renders motors not in the original axle position in which it was placed (Probably due to Infogrames rushing to get RA2 out to market) So since the "crank shaft" essentially "spins" while loading, it will mess up the collision mesh making this form of weaponry unusable and highly glitchy.

Offline System32

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Re: E://System32/showcase
« Reply #557 on: August 11, 2011, 02:58:07 AM »
Not really, as I can get it to work non glitchy, the problem is there seems to be a difference between the robot in the botlab and the robot in the arena. The weapon of the shaft unfortunetly spawns facing the rear, and the axle is moved ever so slightly. The makes the bot havok and flip upside down.
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Offline Scorpion

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Re: E://System32/showcase
« Reply #558 on: August 11, 2011, 04:35:39 AM »
Yeah, I've had the same thing happen recently when trying to make an inertia powered hammer.
Perhaps it is a weird type of AGOD?

Offline Sage

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Re: E://System32/showcase
« Reply #559 on: August 11, 2011, 12:45:05 PM »
No, it's just axles. Maybe it would work in DSL with axles that don't rotate all the way?
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