Author Topic: E://System32/showcase  (Read 86356 times)

Offline System32

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E://System32/showcase
« Reply #440 on: November 28, 2009, 12:04:46 PM »
Can't.

I'll make a splashy thing.
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Offline System32

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« Reply #441 on: November 28, 2009, 12:26:11 PM »
STDP!



May have to go to chassis and back like the snapper loading after pressing the pause key, but that's all.
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Offline ashman12

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E://System32/showcase
« Reply #442 on: November 28, 2009, 12:31:56 PM »
you've spelled your name wrong at the end.
you've wrote system23.

Offline System32

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« Reply #443 on: November 28, 2009, 12:41:35 PM »




NOBODY CARES.
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Offline System32

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« Reply #444 on: November 29, 2009, 10:31:15 AM »
What? no replies?

Aww...



showing up joeblo.
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Offline Sage

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« Reply #445 on: November 29, 2009, 11:15:03 AM »
What?

OH, it's got like a stock AI chassis.

DSS?
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Offline Naryar

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E://System32/showcase
« Reply #446 on: November 29, 2009, 11:20:32 AM »
Forkie.

Offline System32

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« Reply #447 on: November 29, 2009, 12:02:59 PM »
Yes, it has DSS.
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Offline System32

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Re: E://System32/showcase
« Reply #448 on: December 03, 2009, 03:18:36 PM »

 
When upgrading Consonant 2, I went for an "Animal" theme. the axes protect the T connectors from lucky hits, and the 2 pinks for 2 HPZ helped save some major weight, but not enough. Plastic armour.
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Offline Reier

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Re: E://System32/showcase
« Reply #449 on: December 03, 2009, 03:21:06 PM »
'Nother view please?
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Offline System32

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Re: E://System32/showcase
« Reply #450 on: December 03, 2009, 03:32:09 PM »
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Offline Sage

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Re: E://System32/showcase
« Reply #451 on: December 03, 2009, 04:09:16 PM »
Looks nice, dunno how much those ice picks are helping...
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Offline System32

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Re: E://System32/showcase
« Reply #452 on: December 03, 2009, 04:17:59 PM »
Plenty, the solved the drift problem suprisingly well. And it goes wih the *Theme*
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Offline Reier

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Re: E://System32/showcase
« Reply #453 on: December 03, 2009, 04:26:51 PM »
It probably would be better to mount the drive with a sideways extender from the anchor and another extender sticking off the back than the T connector/extender combo. Lighter.
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Offline System32

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Re: E://System32/showcase
« Reply #454 on: December 03, 2009, 04:29:20 PM »
yeah, I'll try that. I just wanted to keep the chassis right...
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Offline System32

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Re: E://System32/showcase
« Reply #455 on: December 12, 2009, 03:44:30 PM »
HAY U GUYZ, REMEMBAH DIS:
 
(Image removed from quote.)

Well, I improved it:
 

How, you ask? It's not a Bot thumping VS like they should be.
 
Well, Everyone tests bots in "flat" arenas like the combat zone, so to be different I've begun stesting my bots on a "different" set of arenas. The half circle, luma zone, bridge of doom and compressor, to be exact. (IMMA REBAL!!!)
 
You see, the classic idea of a good bot is a fast gutripper that speeds across the arena and knocks the opponent to bits before it realises the match started. or a very large HS that swollows the opponents remains like a pissed off blender.
 
I however, thought of going for a different approach. Bots that battle in unpredictable arenas like the BoD, where VS can get trapped and HS are too wide to spin. Ramps like those in the compressor, where popups get wedged in and become immobile, and plenty of hazards.
 
I'll be building a series of bots that are made to win in these hectic arenas. Sure, a face off in the combat arena may make them look weak, but a duel in the luma zone? Say goodbye.
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Offline DuckRA2

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Re: E://System32/showcase
« Reply #456 on: December 12, 2009, 05:01:17 PM »
are you an idiot? you still don't get how slow bmps are.
weapon too high

Offline System32

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Re: E://System32/showcase
« Reply #457 on: December 12, 2009, 05:06:21 PM »
Not for going under the bridge!
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Offline Scrap Daddy

Re: E://System32/showcase
« Reply #458 on: December 12, 2009, 06:49:52 PM »
You've been here long enough to know not to use bmps.

You've also been here long enough to not build a bot 25kg underweight.

Offline Clickbeetle

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Re: E://System32/showcase
« Reply #459 on: December 12, 2009, 09:15:37 PM »
So... what did you do to it to make it better in arenas with uneven height, besides changing the irons to razors?  An inside shot would help.

And yeah, use up that extra 25 kg.  Either with more weapons, or some kind of protection for the weapon motor.

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