Author Topic: E://System32/showcase  (Read 86485 times)

Offline System32

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« Reply #220 on: December 21, 2008, 04:34:19 PM »
S-9.


Named after the shaped that came when I clicked the dirty edges button one time to many.
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Offline System32

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« Reply #221 on: December 23, 2008, 07:47:04 AM »
STDP

You'll see this bot in action soon enough.
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Offline man manu

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« Reply #222 on: December 23, 2008, 09:30:33 AM »
Looks nice but looks like it will topple over when faced with a half decent rammer. Insides?
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Offline Somebody

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« Reply #223 on: December 23, 2008, 12:04:35 PM »
And no way to self-right isn't good.
I built that big robot on that TV show that time


Offline System32

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« Reply #224 on: December 23, 2008, 12:26:08 PM »
It was build to beat HS primarily.
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Offline Clickbeetle

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« Reply #225 on: January 02, 2009, 09:19:50 PM »
And does it beat HS?

One plow standing between your drive motors and whirling spiky death isn't much.

Also, the hammer looks too short to reach the meaty center of most HS's.  If there is any way you can move that DDT forward, you should do it.

I must say it looks pretty cool though.  That's a plus.

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Offline System32

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« Reply #226 on: January 19, 2009, 02:14:33 AM »
I'ts short because I find most satisfaction in slowly removing parts like extenders and tribars before I kill the main prey item.



GenericLW and MW. I've been seriously Rebuilding the HW to cope with PYS AI. So far My small bot has gotten BIG.
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Offline System32

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« Reply #227 on: January 19, 2009, 03:50:57 PM »
Double post, again.





I've seriously decided to rebuild my HW, into a HS Rammer hybred. The Razors and the Irons attack the same area, meaning stuff like Ramplates and Ploughs are wasted weight. It can be invertible when the main weapon is ruined, but I'll probably fix that before I submit it to BBEANS 5. (Yes, I'm entering that. I'll probably enter it into RAW 2 and as BOTM for fun.) It does well against: HS, Popups, Drums and FS. It fails against: Hammers, Powerful VS and Pure bred Rammers.

C and C welcome
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Offline System32

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« Reply #228 on: February 02, 2009, 04:51:39 PM »
Back, with a new LW. This one's a good design: It's a SnS/HS Hybrid. (I can't believe I've been misspelling that word, Jeez.
Anyway, It's the LW in a new team I'd like AIed. I present, Alpha!

This bot is suprizingly good, and even beat Drumblebee larva!

Unfortunely, it's not invertible, and has little pushing power compared to the bots it can beat.
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Offline Reier

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« Reply #229 on: February 02, 2009, 05:15:30 PM »
So what does Enter Bot Name do?
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Offline R1885

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« Reply #230 on: February 02, 2009, 05:16:30 PM »
I have to guess SnS.

Offline Reier

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« Reply #231 on: February 02, 2009, 05:21:16 PM »
SnS? It has no weapons...?
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Offline System32

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« Reply #232 on: February 02, 2009, 05:26:27 PM »
Whoops! Enter bot name was a pusher I designed. It's not that fast, but the torque makes it Hard to beat. I'd enter it to the sumo tourny, but I suck at AIing. (I'm not even sure how it'll work.
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Offline R1885

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« Reply #233 on: February 02, 2009, 05:27:39 PM »
There's not much to go on, other than the fact that Sys32 has made a chained SnS before.
EDIT-Never mind.

Offline System32

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« Reply #234 on: February 15, 2009, 06:45:00 PM »
Edited first post to host most of my works. I'm also creating a Real monster for BBEANS.....
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Offline System32

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« Reply #235 on: February 16, 2009, 06:53:27 PM »
Stdp but this is a rather good update.

Well, I was making a Flail HS/SNS As a bee keeper replica and a possible BBEANS 5 entry, when I decided to fight Maelstrom. I lost all 4 wheels, one weapon motor and flipped at an angle when something weird happened... My other weapon motor (which was perfectly intact BTW) Lifted my up on my side. Yes, My bots only remaining weapon was turning itself into a Gyroscope. So, I'll possibly be experimenting with Flail VS for a while. I've also discovered a way to prevent AGOD:

Turn Ra2 off then turn it back on. Open your bot and Presto! No Axle glitch of death. You can edit your bot all you like if you turn it off and back on before editing.
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Offline Sage

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« Reply #236 on: February 16, 2009, 07:14:31 PM »
nope. thats not AGOD. thats havok during a match.

don't you think people have tried restarting their game before? i mean really. we're not all idiots.
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Offline System32

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« Reply #237 on: February 16, 2009, 07:18:50 PM »
Wait, So when you enter the garage and the Axles are miles out It's called a Havok?

Then what causes the bots to fly? [/Sarcasm]
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Offline Sage

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« Reply #238 on: February 16, 2009, 07:46:18 PM »
Quote from: System32;29054
Wait, So when you enter the garage and the Axles are miles out It's called a Havok?

Then what causes the bots to fly? [/Sarcasm]

AGOD is when the axles are slightly off, where you can see them. if they are miles off, then its havok. only exception is the piston glitch, the the pistons fly off with whatever axle they are attached to.
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Offline System32

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« Reply #239 on: February 17, 2009, 07:00:17 AM »
Not in the Arena, I'm talking about the build screen. If I've read the Wiki correct, A Havok is when a bot hops or flies randomly when a motor or axle is removed.
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