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Messages - RedAce

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881
Tournament Archives / Re: Trios of Terror II - SBV
« on: May 31, 2016, 11:53:08 AM »
DP

The first two battles are now up.  I'd embed the videos, but due to YouTube's updates (I guess) I can't figure out how to get it working properly.  If someone can tell me how to fix it, then let me know.

Also, brackets will be updated very soon, so watch out for spoilers.

882
Tournament Archives / Re: Trios of Terror II
« on: May 30, 2016, 09:15:32 PM »
Team RedAce need to win
Yeeaah, no i don't.

Also, get your predictions out soon.  I might get the first two videos out soon sometime tomorrow.

883
Tournament Archives / Trios of Terror II - SBV
« on: May 30, 2016, 08:18:23 PM »


Here we are now.  Sorry for the longer than usual wait.  Had to take care of some things IRL, but we're good now.





884
Tournament Archives / Re: Friendship Rumble - SBV
« on: May 29, 2016, 06:36:44 AM »
You didn't have to build a stilt bot for a rumble. :/
Yeah, sorry about that.  :/

But anyway, editing not that bad, really the only thing I'd really improve is taking out those moments where nothing interesting is happening, rather than just speed it up.  That's really it though.

885
Did you delete a team in that was sandwiched over the last team?  Cause if you do that, the game has some weird issue loading the proper bot.  Don't do that and clean up the team's in the game if you want to fix this.  I apologize for the improper choice of words.  If you are still confused, then I'll put up a visual guide on how to do it.  I can't exactly do much on mobile.

886
Tournament Archives / Re: Trios of Terror II - Signups Closed
« on: May 27, 2016, 05:18:52 AM »
And with that, the last trios are in and signups are closed.  Thanks for those who entered, and sorry to those who couldn't enter.  I'll get the splashes and such ready, but it might be a few days before I get everything ready, so please be patient.

887
Discussion / Re: Robot Arena 3
« on: May 26, 2016, 08:44:08 PM »
Alright, I think some of you heard me say this in the Skype chat, but I kinda wanted to put this here too.

Quote
if i'm one of those people that sounded "ungrateful" when I posted my initial thoughts, then I apologize.  I do not want to bash octopus tree since they are a new blood of publishers.  I was annoyed with the "birds eye thing" that occurs in the bot lab and that when I try to move  a point on my chassis, for some reason it moves the point about five more points away from where I wanted to be.  it just got on my nerves so much, that I had a hard time trying to cope with it.  but really, there's a lot of potential in this for when it's official (I think) release comes out.  yes, even for early access standards it shouldn't happen in the first place, but I still see potential in the publishers, and devs, to make big hits that can compete with aaa titles.  and this could actually help the publishers (and devs).  it can help them learn from their errors so that they know what to avoid so that they don't make fatal errors in making their next big title. again, i don't want to sound rude or annoyed.  this was the sequel to the game i probably spent more time than any other game (i know, i'm sad and pathetic) and i just felt pretty disappointed in the end.  i apologize if i sounded awkward or arrogant originally.

And after reading the message the devs sent out, I just want to apologize for my arrogant message review I sent out earlier.  No hard feelings, and good luck with the update when that comes around.

Oh, and I hate to deviate for a small off topic thing but, I need to address something quickly...

Guys.

2016 will be the year that gaming died.
Oh no.  Three game franchises are doing unsuccessfully.  Clearly, gaming is doomed in 2016.

Seriously, I can name a lot of great games that came out this year and were successful.  Really, I feel that I would have to look pretty hard for some really bad titles.  Maybe I'm out of the loop, somehow missed the news about Konami last year, but I still feel 2016 for gaming is going strong.  No offense to you, dude.

Okay.  I'm done going off topic with that.  I just needed to get that off my chest.

888
Tournament Archives / Re: Trios of Terror II - Signups
« on: May 26, 2016, 08:26:26 PM »
How we looking for team numbers? Is OP updated?
I'm sorry, but could you be a tad more specific?  Honestly, I can't tell exactly what you mean from how you worded it.  I might be missing something obvious, but oh well.   :dumb)  The list thus as of now is updated to match what I currently have if that's what you're asking.

Also, received Fracture's Ironforge bot to complete his and KK13's trio.  All three bots are accepted.  Will AI soon.  I also put myself on the list, but in case I magically get nine more trios before the deadline, I will remove myself immediately.

Oh yeah, you guys have about 2 1/2 hours left to send something to me.  In the meantime, I'll get the last trio AI'd and get the splashes worked on.

889
Discussion / Re: Robot Arena 3!
« on: May 26, 2016, 01:00:00 PM »
Is anyone else's camera constantly snapping back to the birds eye view in the bot lab?

Very frustrating
Yes.  Thank you.  I'm not the only one having this issue.


And oh my word.  I mean, I'm not sure if I can blame the Early Access thing.  I've spent about 40 minutes on this thing, and I'm kinda regretting the purchase.  I haven't gotten much on the fighting, but I cannot build crap in this due to not only the birds eye view thing, but the wiring, the building in general is just bad.  I'll spend a little more time on this before giving an official review, but thus far, I am annoyed with my purchase.

890
Tournament Archives / Re: Trios of Terror II - Signups
« on: May 26, 2016, 05:25:06 AM »
Okay, now I did say that signups would be closing today, but I guess since Fracture needs at least one more day, I'll move the date to 12:00 AM EST on May 27.  This also goes for anyone else who needs this time.  Take advantage of this last day opportunity.  Please.

891
Discussion / Re: Robot Arena 3!
« on: May 25, 2016, 03:54:22 PM »
Uhh guys, this really isn't the place to discuss streaming stuff.

But anyway, while I'm really not very fond on games going into early access, I can see the reasoning on why they made that decision and perfectly understand.  I'll take their word for it when they say that it's only for a few weeks to take care of the problems that they couldn't finish.  I mean, I just hope it doesn't in early access for too long, at least, as long as games like Rust or Day Z.

Also, I've been skimming through the bot lab guide, and it seems building might not be as bad or uncomfortable as I initially thought.  Still not entirely sold on it, might need to wait tomorrow to really see if I'm right or wrong, but it seems they have some confidence in it.

892
Tournament Archives / Re: Trios of Terror II - Signups
« on: May 25, 2016, 10:18:15 AM »
Got the last few teams AI'd.

Oh, and to quickly remind people that you got about 13 hours left (slightly lied when I said you had two days yesterday, but that was me not knowing how to calendar).  This'll probably be the last warning.

893
Tournament Archives / Re: Trios of Terror II - Signups
« on: May 24, 2016, 05:55:46 PM »
Is the deadline Wednesday night or Thursday night?
Deadline: 12:00 AM EST on May 26, 2016.
But I guess in this case, it might as well be tomorrow.  I mean, I guess I can extend it for another week if enough people are fine with that.

894
Tournament Archives / Re: Trios of Terror II - Signups
« on: May 24, 2016, 12:45:50 PM »
Forgot to mention this, but I got a good chunk of the trios AI'd.  I might take care of the rest I currently have tonight or tomorrow.  I also have Kid_Krusher13's bot, who I assume is on Fracture's team based on the comments.  They are still waiting on their Ironforge Builder to complete things.

Also, You have about two more days left to enter.  If you still want to enter then do it quick.  Or if waiting on your partner(s), then tell them to hurry up and send something.

895
DSL TC Showcases / Re: RedAce's DSL Network
« on: May 20, 2016, 09:33:01 PM »
Here, have some bots.  Enjoy their genericness:



MW Last Rites with a Mechavore disc.  This thing just eats anything in it's way and is ridiculously fast, and this thing is running on NPC norms.



SHW Whyachi Walker thing.  I'm only assuming SHW walkers are allowed to weigh 1600 kg with at least 400 kg used for the walking mechanism from Battlebots rules.  I mean, when's the next time there's gonna be an IRL DSL SHW tournament anyway?  It's probably the only time it's going to be used for it anyway, if one happens that is.  It's fun to mess with, and it's kinda quick... for a walker anyway.

now to ai the rest of the bots for tot 2

896
Tournament Archives / Re: Rival Rumble - SBV
« on: May 20, 2016, 09:23:52 PM »
why didn't you tell me i could've fixed the arena skin so it matched the new logo

Ah well, at least this gives S_M a slight chance... or at least it would be if we weren't against the popups.

897
Tournament Archives / Re: Trios of Terror II - Signups
« on: May 14, 2016, 09:33:13 AM »
Alright, so I guess it's kinda obvious.  The deadline is set.  It won't be extended, so please enter now before it passes.  This also goes for any incomplete trio.

898
Tournament Archives / Re: Trios of Terror II - Signups
« on: May 13, 2016, 03:14:59 PM »
Some of you guys may know this if you're in the GTM Skype Chat, but I was planning on announcing a deadline soon.  How soon?  I was thinking the day of RA3's release.  Before I make it official, should I wait a bit longer or is that fine for everyone?

Keep in mind, if you don't say anything, I will take that as a "Yes we're cool with the deadline.  Go for it."  If you do have questions on why I chose that, then ask away.

899
Site News and Feedback / Re: New Warning System
« on: May 13, 2016, 03:03:24 PM »
So, would a large amount of minor swears count towards the foul language rule or would it be any amount of major swears?

Other than that, I think it's clear, helpful and solid.  Thanks.

900
Real Robotics Discussion / Re: BattleBots Season 2 CONFIRMED
« on: May 10, 2016, 10:36:31 PM »

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