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Tournament Archives / Re: GTM World Cup 2020
« on: March 05, 2020, 03:14:59 PM »Let's be serious
Obviously you can only represent the country you're from
Please post productive comments
So, Im gonna be representing PKR
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 81
Tournament Archives / Re: GTM World Cup 2020« on: March 05, 2020, 03:14:59 PM »Let's be serious So, Im gonna be representing PKR 82
DSL TC Showcases / Re: Hoppin's Robots that are DSL« on: March 03, 2020, 08:11:20 PM »Did you actually change anything aside from the colour? Nice bot either way chief. Its a major extender rework, really cleaned up the way it was built to allow for tougher panels in the places where its needed. Ideally I could add Wide Meds. But that's such a cunty way to make these kind of flippers imo 84
Modifications / Re: Super Flatmotors« on: February 29, 2020, 07:03:21 PM »I hope you jump into a ****ing furnace, the lot of youi'm just giving people the tools they need to catch up with the 1% vets. don't be a hater just because i'm helping even the playing field If people unironically use this. Quit. You're actually sh** and beyond fixing 85
Modifications / Re: Super Flatmotors« on: February 29, 2020, 06:43:53 PM »
I hope you jump into a ****ing furnace, the lot of you
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Other Tutorials / Re: Beginning Builds- A Beginner's Guide« on: February 26, 2020, 06:06:30 PM »
AHAHAHAHHAHAHAHAHAHAHA
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Creativity Showcase / Re: Hoppin's Robots that are CAD/Roblox now heck« on: February 23, 2020, 11:10:47 AM »
Turned some CAD designs into functional Roblox bots with some help from Sev.
Voltaic Viento Wildfire Chantico Reaper Group image Here's something I'm looking at doing. Based heavily on Barghest, but this is gonna be a shuffler 88
Off-Topic Discussion / Re: What music would the house robots listen to?« on: February 11, 2020, 05:10:19 PM »... and of course Dead Metal just had to be in a scrapyard. I think Sir Killalot would be mad ting on this. 89
Robot Rumble 2.0 / Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development« on: February 06, 2020, 05:24:41 PM »Fact: Magnetar from RW used brushless motors for drive and weaponBRUSHLESS BABY **** off Kix 90
Robot Rumble 2.0 / Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development« on: February 06, 2020, 02:35:33 PM »
BRUSHLESS BABY
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Tournament Archives / Re: Retro Arena - Extreme« on: January 23, 2020, 08:39:49 AM »
Yea, I'll enter
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Robot Rumble 2.0 / Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development« on: January 21, 2020, 10:13:55 AM »I feel like the simplest solution would just be to make a "dual" variant of each motor, like the 2-mag, 4-mag etc. from DSL. That way, it's still technically one motor, so it doesn't require any changes to the existing game mechanics, but it has the same stats as two motors joined together. Personally I think that would be an ok sort term fix. I would like to see the ability to join two motors that both run separate weapon belts to the same weapon. 94
Discussion / Re: Any techniques for getting weapon bases in the middle of zteks?« on: January 21, 2020, 10:11:48 AM »I assume this is for Battlebots Reborn, if so. Then the below method should be fineYou can use Bot file editing to move the disc downwards/upwards after attaching it to the motor. Here's a link to a guide on how to do it: https://gametechmods.com/forums/tutorials-and-tips/bfe-a-beginner's-guide/ Neato bfe should be fine, its what I've been using when I made Icewave. If you want any bots looked at and improved, feel free to drop a message to me on here or discord, I'll happily help you out with some 95
Discussion / Re: Any techniques for getting weapon bases in the middle of zteks?« on: January 20, 2020, 05:23:05 PM »
I assume this is for Battlebots Reborn, if so. Then the below method should be fine
You can use Bot file editing to move the disc downwards/upwards after attaching it to the motor. Here's a link to a guide on how to do it: https://gametechmods.com/forums/tutorials-and-tips/bfe-a-beginner's-guide/ 96
Modifications / Re: DSL 2.31/crash patch in progress...« on: January 19, 2020, 01:31:26 PM »Compatibility is overrated, it would be nice to force people to build sh** instead of entering ancient sh**-tier bots. Also would force people to download the correct version of the game. smh Paladin homie, never forget 97
Creativity Showcase / Re: CodeSliver's Trash CAD« on: January 17, 2020, 10:59:34 AM »
What software is this? I know you rendered using fusion. But I assume its just tinkercad to make it
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Creativity Showcase / Re: Hoppin's Robots that are CAD« on: January 16, 2020, 07:48:04 AM »[ Quoting of attachment images from other messages is not allowed ]Hot but it's gonna get rekt by my sh** Lol stfu nerd |