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Discussion / Re: Someone's crap-rating my AI packs.
« on: January 07, 2019, 12:25:19 PM »its almost like people give crap feedback if you don't listen to any of their feedback
good point. people hate me.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 761
Discussion / Re: Someone's crap-rating my AI packs.« on: January 07, 2019, 12:25:19 PM »its almost like people give crap feedback if you don't listen to any of their feedback good point. people hate me. 762
Tournament Archives / Re: No Mind Devastation« on: January 07, 2019, 12:09:05 PM »
Signups will start soon. Stay tuned.
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Discussion / Someone's crap-rating my AI packs.« on: January 07, 2019, 12:04:52 PM »
Okay, for some reason, a certain member is going around crap-rating all my downloads, mostly my AI packs, and I can tell you this-
To ensure that they all work, I tested them in RA2 games on a variety of PCs in my school, library, and house. They all work. I can also tell you this- I developed a custom Stock RA2 game, featuring files from all versions of RA2, so that may be part of it. Guys, it's like the boy who cried "wolf"- This crap-rating things makes me not believe you when you mean something like "it doesn't work." There's your proof. Whoever is doing this crap-rating gag, please stop. 764
DSL TC Showcases / Re: Sickle robotics DSL showcase.« on: January 07, 2019, 11:57:45 AM »
no need for armored wheels when they're inside your chassis. Use those High-traction DSL wheels.
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Tournament Archives / No Mind Devastation« on: January 07, 2019, 10:02:13 AM »Thought I'd develop a rather unusual tournament series- No Mind Devastation. A WS tournament where direction doesn't matter. Here are the rules, setup, and guidelines. General > Ironforge IRL > minimum of 16 entries. > you may submit up to 2 Wandering Spinners. Your Wandering Spinner > your bot must be an Ironforge IRL Wandering Spinner, weighing anywhere from 50 to 200 kg. > no cheating components are allowed. > your WS must be COMPLETELY activated with a single switch and button. Label your button "Spin" and your switch "Activate." > your WS must be able to tolerate abuse from bouncing off the arena walls for 3 min. WITHOUT BREAKING DOWN. > I will be AIing your bot with a custom omni. Don't worry about forward heading. the matches > Each match will take place in the ring arena. > each match will be 3 min. long. > there will be both deathmatches and rumbles depending on how many entrants I receive. > Havok explosions are the only causes of restarts in matches. Too many havoks, and I will disqualify your WS. > I may not take vids of the matches, but I will take multiple screenshots! > I will post results once the competition starts. 766
DSL TC Showcases / Re: Redalert's rare DSL builds« on: January 07, 2019, 09:05:17 AM »Just use a flat motor for the disc and slimbody motors for drive, they are better for their weightAren't Piglets for drive a big no-no? I mean, They are Brushless motors I'll look into that. Thank you. 767
Modifications / Re: Redalert's AI packs« on: January 07, 2019, 08:58:39 AM »
1.0 rebooted released. no crap-rating it one star for no apparent reason!
If you experience any problems, PM me or post your problems in this topic. DOWNLOAD HERE- https://gametechmods.com/forums/downloads/?sa=view;down=442 768
Stock Showcases / Re: Redalert's stock showcase« on: January 07, 2019, 08:52:21 AM »I'm gonna ignore the less satisfactory bots and leave those for others to comment. Okay. The LW popup will be rebooted, and the HW poker will be modified so the pistons are further back. (if possible..) The MW popup weighs 398 kg. so it will be hard to modify it. 769
DSL TC Showcases / Re: Redalert's rare DSL builds« on: January 07, 2019, 08:49:33 AM »Aren't Piglets for drive a big no-no? I mean, They are Brushless motors Yes, but piglets are good for bots that don't require mass amounts of force to move. EXCEPTION- Wandering Spinners work best with piglets for drive because they make it easier for the WS to bounce off walls. 770
Ironforge TC Showcases / Re: Redalert's IronTech« on: January 07, 2019, 08:32:32 AM »
MORE BOTS!!! :)))))))))))))))))))))))))))
LW HS. 125.0 kg. MW popup. Has 2 ballasts. It rupts!! (haha) hammer/ rammer. bigger hammer with flamethrowers MW HS. sns Big, brutal 400 kg. HW with sledgehammers and 10 mm. Steel. aaaaaannnnnnnnddddddd a really col HW rammer with one ballast. Weighs 432 kg. 10 mm. Titanium. 771
Other Tutorials / How to see a smartzone before placing it (for newbies)« on: January 07, 2019, 08:24:05 AM »
Here's an interesting tip- how to visibly see a SZ before placing it. Here's how.
1. select your SZ. 2. tap the f12 key. 3. if you see a red box floating in the air, that's your smartzone. This makes it much easier to place it. 4. tap f12 again after placing sz. 5. DONE! 772
Stock Showcases / Re: Redalert's stock showcase« on: January 07, 2019, 08:20:07 AM »
Lots of bots coming up!
LW hammer... MW hammer bot. Needs a lighter hammer, but devaststing... This HW rammer uses the two front zteks only to steer, and all six for driving forward and in reverse. Very cool HS. 247 kg. Hax mode was used in this bot. With that, I've successfully used all the RA2 glitches. Super Tempest never looked better. V.O.Y.D.... Dual poker for 2.0... SHW... ...I can't count all the irons it has! 36 hs. Generic, but deadly. ...and yes. I skinned my first components. LW popup like Zenith. 248.6 kg. 773
Modifications / Re: Redalert's AI packs« on: January 07, 2019, 08:07:25 AM »
Okay. Here's the progress I've made so far...
The RedForge teams range from weak to very strong, as well as IRL to unrealistic. 774
DSL TC Showcases / Re: Redalert's rare DSL builds« on: January 07, 2019, 08:04:22 AM »
Okay. I'm back.
..and here's a HS... 246.9 kg, 5 mm. Steel. 775
Existing Games / Re: Super Smash Bros (Any Version)« on: January 07, 2019, 06:56:20 AM »Bit late but I'm a massive fan of Smash Bros and have Ultimate. I made my own decal for the switch. King Dede is literally a balloon with a hammer. He’s actually decent. 776
Modifications / Re: Redalert's AI packs« on: January 07, 2019, 06:54:51 AM »(Image removed from quote.)This post was not necessary man, i think this thread/ai pack was not necessary Thread- I understand. AI pack- I could NOT develop AI packs, and you’d realize just how much I try to contribute to GTM, and GTM would drop. I’m trying to keep GTM alive. 777
DSL TC Showcases / Re: Mazakari's IRL Designs« on: January 07, 2019, 06:52:46 AM »
Submit the dino-like one to BOTM. It will be a big hit.
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Stock Showcases / Re: Redalert's stock showcase« on: January 07, 2019, 06:50:29 AM »Durability on popups is not what you really want to do. Any gud popup can ko that "durable" bot ez, so i would listen to Badnikrazors do more damage than irons and as such are better on popups like this, not to mention itll make your weapons more powerful with the reduced weight I tested it. It broke the razors off its opponents. No durable popup? Non-durable popups get absolutely devastated in a fight. 779
Stock Showcases / Re: Redalert's stock showcase« on: January 07, 2019, 06:13:50 AM »razors do more damage than irons and as such are better on popups like this, not to mention itll make your weapons more powerful with the reduced weight The irons take more damage than razors. On a design like this, durability is key. I can’t tell you how funny it is when this bot snaps razors off of popups- it’s like whack-a-mole. If the weapons were more protected- razors. Otherwise, irons aren’t that bad of an idea, since they can tolerate more damage. 780
Modifications / Re: Redalert's AI packs« on: January 07, 2019, 06:10:26 AM »
I already told you- I’m posting pics of what I’ve done today.
If you can’t stand it, I’m not holding you back. Go ahead and ignore this topic. |