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Messages - TheRoboteer
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701
« on: June 24, 2018, 04:41:09 AM »
I like the colors.
What are the weapons
It is two discs with a drum attached in the middle, and the drum having four beaters (I think, correct me if I'm wrong though)
Close. The beaters are actually attached to the inside APs of the discs though
702
« on: June 23, 2018, 11:25:29 AM »
I thought I left a comment, guess not, really nice design and you've set it up really well, though I don't know which teeth I prefer, naturally the beaters will do more damage but the matilda teeth look much better.
The tooth change was also driven by the fact that they hit the floor after I adjusted the supports to prevent the bot front flipping when it hit stuff unfortunately. Thanks for the feedback though
703
« on: June 23, 2018, 11:07:54 AM »
Surely that giant gap between the pokers is gonna give smaller bots somewhere to slot straight into and wail on your chassis whilst being totally immune to your weapons?
704
« on: June 23, 2018, 08:57:34 AM »
Well that went down like a cup of cold sick. Nonetheless I've made some developments. Changed the tooth setup to a hopefully more damaging arrangement, also switched up the setup around the weapon supports in a couple of ways. Changed the "axle" for the drum to round extenders as it didn't look right being on a square shaft, and also changed the alignment of the triangular support pieces to prevent the bot tipping forward when it hits stuff. Fairly effective now.
705
« on: June 22, 2018, 01:20:08 PM »
Here's a lil MW boi. Flatmotor (regrettably) powered vert with 2 TWMR drive. Fairly run of the mill but I'm reasonably happy with how it came out looks wise. 387.1 KG
706
« on: June 21, 2018, 08:32:03 PM »
Hot take: Typhoon teeth are a bigger problem then mechavore disks (at least at HW level) and should be first in line to get a nerf
Glad to hear that Click is still thinking of GTM at least least. The old "you're here forever" mantra really does hold true it seems. Thanks for doing this FOTEPX, you've been doing a lot of work for the community recently and I think you deserve more praise for that than you're getting.
What this guy said. Although personally I think a better solution is just to educate tourney mods and encourage them not to accept spammy sh**. A set of rules which can change from tournament to tournament is always gonna be a better way of balancing than a hard and fast rebalance IMO because a rebalance can't take into account what other bots might use, and a full on rebalance will just encourage power creep with the second most powerful component becoming the most used, and then the third when that one is nerfed and so on and so on.
707
« on: June 19, 2018, 11:07:19 PM »
It has been tried to implement AS's balance patch in the past and it just leads to a myriad of issues. When Avalanche released his DSL pack thing with AS's balance patch included we had a bunch of new members entering tournaments with illegal bots and, on occasion, getting in because they didn't know that they were using a version of the game that makes certain CB2 components available in the base game. It just leads to hosts having to faff about checking every entry up and down to make sure it's not using CB2 components, and new users being confused about why people are turning their bots away.
708
« on: June 18, 2018, 11:13:28 PM »
actually think it's a cool change even if it's pretty minor because
it's a faster way to show that you agree with something other than making a new post to say just that.
yeah but i mean do we really need an excuse to post even less
What Reier said. The forum needs more posts not less, and a like feature encourages people to simply drop a like on a post rather than posting a proper response. Hell, even a 1 word response like 'cool' on a showcase is better than a like IMO because at least that pushes the showcase to the top of the 'recent posts' thing so other users are more likely to see it and reply to it, where with a like it gives no meaningful feedback AND won't lead to any additional users seeing the post.
709
« on: June 18, 2018, 11:10:33 PM »
There isn't a single real bot that has enough fuel to fire it's flamethrower for 3 full minutes. Just use a smartzone so it's less wasteful. It running out after firing the flamethrower for a minute straight is accurate to what happens with bots in real life.
710
« on: June 18, 2018, 02:52:58 PM »
First one and last one are really nice (though the first one could do with some drive motor protection).
Chassis of the fourth one is nice but the weapon setup looks really messy. Some more conventional triangular supports would look much better IMO
Not much to say about the third. Fairly generic undercutter
711
« on: June 18, 2018, 04:35:21 AM »
Can see the utility for some threads but for showcases, which are already dying, it's another nail in the coffin
712
« on: June 17, 2018, 08:35:57 AM »
I get the idea of the like button and in certain situations it could work, but any feature that encourages people not to leave actual feedback on a showcase, which we are already severely short of, in favour of just clicking a 'Like' button isn't something this site needs ATM, in my opinion.
713
« on: June 16, 2018, 05:29:51 PM »
also if i do recall, matt never outright said lra2 was "permabanned" iirc in the old discord he said he was banned indefinitely, so this autism over what permabanned means can stop
Just saying
714
« on: June 15, 2018, 09:32:47 PM »
Not a fan of the 45 degree angles on the wheelguards at all. Feels like the only reason they're there is because there was a space and IMO they take away from the cleanness of the bot a lot.
715
« on: June 15, 2018, 06:18:02 AM »
Noicee, How did you put the beta burst in the middle? I'm impressed
It's not an extenderbot. It has a conventional chassis which the burst is placed in, it just has a lot of extenderwork around the chassis. It's accepted and also sweet AF.
Thanks man. Look forward to seeing how it does in your tourney
716
« on: June 14, 2018, 10:42:25 PM »
Had this idea in my head last night for yet another flipper so I decided to try to get it to be a CW so I could enter it into Deathmatch 2. This is the result. In a similar vein to Bronco or Toro, but with the flipper hinged differently and a separate srimech powered by a slow mag, which allows me to use a beta burst for the flipper which is more than enough on a CW. Drive is 4 TWMRs which makes it nice and nippy too, and the wedge is steel so it should be fairly tanky. the main issue of this bot is battery life, which is only really enough to go 3 mins if the AI is conservative with the flipper, which it very rarely is. Hopefully it can knock the opponents out before it runs out of juice though. All this comes out to 599.8 KG.
717
« on: June 14, 2018, 12:55:14 PM »
that is awesome dude, I love your flipper bots in particular
Cheers Olister. I have been tending towards flipper bots lately and I think they've come out okay. Gonna try to do some more non-flipper stuff to keep some variety in the near future though.
718
« on: June 13, 2018, 12:27:20 PM »
Neato stuff as usual TR, that flipper is 
Already voiced a bit of my opinion on this on Discord, but I gotta say again: this is up there with your best works. The front extender work and angled pieces near the back look absolutely fantastic . The prongs on the flipper plate itself look cool as well. I still don't get how you can consistently pump out such great extenderbots, its incredible!
Thanks so much guys  I've made a few small upgrades to it including removing some superfluous components and cleaning up some areas that had panel gap, which has also allowed me to give it a proper bottom panel made out of aluminium now. Super happy with how it looks now.
719
« on: June 12, 2018, 07:25:21 PM »
Here's a new one. I'd made a few bots with this kind of chassis shape before but badger's sweet VS from a couple of days back brought it back into my mind and I wanted to have a crack at another bot in that vein. This is what I came up with. It's a lifter/flipper with the weapon powered by a storm burst, and a separate srimech powered by 2 very small VDMAs. Drive is 4 TWM3s which is decent enough. Armour is steel on the front with everything else Alu except for a (begrudgingly) polycarb bottom panel. Weight is 797.6 KG
720
« on: June 11, 2018, 02:24:38 PM »
The final episode of OW2 is here! Thanks to all those who took part and made it great! 
Thanks again for another great tournament Orc! Looking forward to future events!
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