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Existing Games / Re: Garry's Wars
« on: July 02, 2016, 05:02:44 PM »
Tournament tomorrow, boys. LW - SHW "Let's take a look at the line-up"

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 581
Existing Games / Re: Garry's Wars« on: July 02, 2016, 05:02:44 PM »
Tournament tomorrow, boys. LW - SHW "Let's take a look at the line-up"
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Real Robotics Discussion / Re: BattleBots Season 2 Discussion Thread« on: July 01, 2016, 06:16:35 PM »583
Tournament Archives / Re: General Tournament Discussion« on: June 29, 2016, 07:55:02 AM »
Looks alright to me.
I would like to say, even though this thread is good for a quick judgment of what people think about your tournament idea, making a thread in the Public Tournament Discussion board is a great indication of what people think. I'm especially suggesting this to Wen because it seems you have a good amount of ideas but you don't want to execute them. I say just go with your favourite idea and see what people actually think in a poll. 584
Tournament Archives / Re: General Tournament Discussion« on: June 28, 2016, 06:49:13 AM »Just don't cover it with undertale memes, pleaseI cannot stress that enough. You have free rein to edit your videos how you want but try to avoid compromising your chances of people watching your tournament or any subsequent tournament/challenge videos you make. 585
Challenge Board / Re: WenXiangLee vs. Deadgenocide 2: The Other Moddening« on: June 27, 2016, 12:25:58 PM »
I'll be happy to fill in to host but, TRB, send me everything you have that relates to this challenge so I can see what the problem is.
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Discussion / Re: Robot Arena 3« on: June 27, 2016, 12:22:15 PM »
Here's what the poll was when RA3 was in early access:
![]() Let's see if anyone's mind has changed after the full release with a fresh start on the poll. 587
Tournament Archives / Re: Tricycle Takedown - Signups« on: June 27, 2016, 03:51:55 AM »I want to enter. But how do I enter?https://gametechmods.com/forums/index.php?topic=17179.0 588
Tournament Archives / Re: Trios of Terror II - SBV« on: June 25, 2016, 05:23:31 PM »
Congratulations on a successful tournament! Your host point will be added shortly :)
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Real Robotics Discussion / Re: Robot Wars on TV - Confirmed revival!« on: June 25, 2016, 04:29:41 PM »
Round robin sounds fantastic to me. I saw the first trailer while watching TV today :P
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Real Robotics Discussion / Re: Robot Wars on TV - Confirmed revival!« on: June 23, 2016, 12:01:23 PM »
I really don't like them too much, apart from Shunt.
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Chatterbox / Re: im dying inside« on: June 22, 2016, 03:09:17 PM »
I only understood the first line. Everything else is foreign to me. Why the needless bump?
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Discussion / Re: Robot Arena 3« on: June 22, 2016, 02:29:13 PM »I haven't played the new updates, but I already hated it when it crashes on me in the botlab, like RA 2 (and DSL 2)... it's lucky that RA 2 (but DSL 2 more) is the 100% better gameThe game would never crash in the botlab for me :P Like I said in my showcase, the devs better be damn well committed to making this the best realistic robot building experience we've ever had. If they don't, there's no point in updating it at all, you just get a bland game that's no better than RA2 and probably on par with RA1. At least RA2 was broken enough for people to enjoy making what's now the norm in Stock and was easily modded to have self-imposed IRL rules and components so that we can have a nice, pseudo-realistic game, too. I actually had fun with the original version of the game, which I totally don't have anymore *cough*, due to the abominations I could make but at least they looked interesting and could be considered 'art bots'. If they update the game so that major bugs are sorted but others slip through the cracks and the engine/physics is not even on par with RA2's, then we get a very forgettable, bland game, albeit playable. include the new chassis building systemI wouldn't point that out as if it doesn't need a bit of polish. I wish they would give the option of a 2-layer chassis because I found it a tad clunky when I just wanted a nice sloped wedge for the chassis but they may just be me. I have also seen quite a few people, including myself, build a bot facing left and not forward. RA2 had a better system in which you can change the forward heading but you're screwed in RA3. Although that isn't a problem with building the chassis itself, it's still part of that process and, IIRC, doesn't the overhead view when making a chassis point left and not forward? 594
Tournament Archives / Re: Bizzaro World - Signups« on: June 22, 2016, 07:03:08 AM »
Received Jet-speed's entry.
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Tournament Archives / Re: General Tournament Discussion« on: June 22, 2016, 06:54:52 AM »I'm loving the ideas. 600kg is Cruiserweight, btw. Also, I highly recommend that, if you want to host a tournament, you closely follow this guide made by GK because I use it for all my tournaments and it's near comprehensive regarding everything to do with hosting a tournament (it just doesn't mention Serge's component freedom, which I may amend at some point.) 596
Tournament Archives / Re: General Tournament Discussion« on: June 22, 2016, 05:35:50 AM »
I'm loving the ideas. 600kg is Cruiserweight, btw.
The money-based idea is a nice one but you may get builders that don't want to crunch the numbers as they go, due to the monetary values being self-imposed but if you're willing to host a rather tasking tournament, more power to you. 597
Tournament Archives / Re: Bizzaro World - Signups« on: June 21, 2016, 06:23:29 PM »
Badger accepted and AI'ed. 3 spots left.
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Tournament Archives / Re: Bizzaro World - Signups« on: June 21, 2016, 11:55:28 AM »
RedAce, Thrackerzod, DG and battledutchman all accepted and AI'ed. 4 spots left.
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Tournament Archives / Re: General Tournament Discussion« on: June 21, 2016, 10:52:01 AM »Stock/DSL tournament where you can only use one of each component (excluding batteries and extenders)Isn't that Scrapyard Challenge? Don't remember if that's the exact name but I'm fairly sure that was the gimmick of Kurt's tournament. |