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Messages - powerrave

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481
Off-Topic Discussion / Re: General Chatter Thread
« on: May 13, 2012, 06:41:49 AM »
It makes me think of BBQ's, for some reason. ._.

482
Existing Games / Re: Minecraft.
« on: May 13, 2012, 06:32:21 AM »
I haven't been on for tooooo long. x_x

483
You actually would've been better off buying a current gen ps3 & a ps2 as it is actually cheaper than the $300+ price point of the older ones (A mistake I learned the hard way a couple days ago). That is unless you got it when the backwards compatable ones were still being sold. Then my advice holds no meaning


Exactly what I did.. instead of running around trying to find an old fat one just brought the latest model slimline and have a PS2 handy for any old school play, the slimline PS2s dont really occupy much space..
Same with me really. I have a PS3 slim and have my old PS2, also slim. Such a small thing, so much epic. Just a bit too bad that I can't connect it to my HD screen here on my room where my PS3 and PC are. Otherwise I'd have it here too, along with my Wii and my NES.

484
DSL TC Showcases / Re: powerraves DSL briefcase
« on: May 13, 2012, 05:56:32 AM »
I just use that what I feel that fits with the bot.

And mostly all the flamers that I will still be making with have them (with a relation to fire), but that doesn't mean all bots will have them. So please just stop bitching about it and just accept it.

485
DSL TC Showcases / Re: 12yearOldPwner's rarely updated DSL showcase
« on: May 13, 2012, 05:51:15 AM »
That, looks damn cool.

486
DSL TC Showcases / Re: powerraves DSL briefcase
« on: May 12, 2012, 06:49:14 PM »
That's just something you'll have to expect seeing from me.

487
DSL TC Showcases / Re: MikeNCR's Legendary Bots
« on: May 12, 2012, 03:12:52 PM »
Is that a BW or LW? Looks nice either way.

488
Off-Topic Discussion / Re: General Chatter Thread
« on: May 12, 2012, 03:03:34 PM »
I'm not planning anything bad really.

489
DSL TC Showcases / Re: powerraves DSL briefcase
« on: May 12, 2012, 02:44:48 PM »
I knooooow, but I don't want to lose the ability to grip opponents to the front. Maybe if I put them on the beaters at the front, like with its MW sister. I am in doubt.

490
You just read it yourself, why are you asking?

491
DSL TC Showcases / Re: powerraves DSL briefcase
« on: May 12, 2012, 09:22:28 AM »


Oh look, a 4WD LW. It's not efficient, but hey, to heck with that.
Here is a nice looking IRL realistic bot that does it's job, push and burn.
Only regret is that it isn't invertible, but I'll work on that at some point.

492
Sounds good enough to me.

493
I've got a 60GB one and that can definitely play PS2 games. Someone just dumped it in a building skip outside our house and nobody ever claimed it so it's mine nowwww hahahahah.
Lol win. You know you could also go modding and put a 1TB HDD in there. Some friend of mine did that with his, though that was an 80GB.

Also, add me on PSN? Mine can be found in my sig.

494
Lolwut? Can't remember my PS3 having a regionlock.

Anyway, 80GB can't read the PS2 discs, but lately, few PS2 games have appeared in the PSN Store. I bought Seek & Destroy there and it works fine.
Annoying to have to re-buy the games in order to play them on PS3, but I don't mind it all too much.

495
Modifications / Re: The DSL 3.0 preview thread
« on: May 12, 2012, 07:51:20 AM »
Giving everything normal does have it's use in balancing, which is something Click is doing with whole DSL3, amongst other things. So I'd say just let him do what he feels is best.

496
DSL TC Showcases / Re: Natef's DSL Showcase
« on: May 12, 2012, 07:47:00 AM »
I prefer to use Photoshop CS4, but that's because I always want to make a nice splash for my bots. For normal clopping like this, Paint is indeed more then enough.

497
Modifications / Re: The DSL 3.0 preview thread
« on: May 11, 2012, 03:58:37 PM »
Here is an older post from Click where he first mentioned it. Needed to do some digging trough the thread to find it.
And yes Nar... The Razors will have normals.


OK here's what I was planning.  Just to stop this debate here.


- There will be at most 15 teams of replica bots.  As many as possible will be existing replicas revamped to be more competitive.  The rest will be new.  Some previous replicas may not reappear in DSL3.


Now I know this is controversial because the replicas are not seen to add anything to the game except nostalgia.  Well, that's not quite true.  They also add COMPONENTS--a lot of them, some of which are useless on regular bots, but others which can be very useful.  An example is the new axle extender I made.  I made that because I needed it for El Diablo, but then I realized it would be a useful stock component as well.  Expect a bunch of new replica parts in DSL3.


Also, the stock DSL AI is not supposed to be super difficult.  That's what AI packs are for.  Keep in mind that fresh noobs will download this too and they won't be ready for 123AI-level difficulty.  The replicas will be tougher than they were in DSL2, but still beatable with any decent bot.


And lastly, DSL started out as a balanced replica pack to counter the AU Battlebots pack, and it wouldn't feel right to leave them out.


- If I get lazy, I will make less than 15 teams of replicas and fill the rest with bots made with stock DSL3 parts.  Obviously this can't be done until everything else is finished, however.


- There will not be very many new arenas.  Maybe 1 or 2.


- Components will be rebalanced of course... but I am having a hard time deciding how to do this as more about the damage formula is learned.


My most recent thought is to go the Backlash and Space Arena route where no weapons have normals, except backwards--EVERY weapon has normals.  This will make it much more difficult to simply spam weapons and count on out-weaponing your opponent--you also have to think about how those weapons are placed.  I think weapon designs could become much more strategic and less about outweaponing (though outweaponing will certainly still be a major factor).  It also eliminates the need for trying to balance normal weapons with non-normal weapons.


Then, due to 123's observations on the spillover effect and light weapons always being better than heavy ones, and high DP weapons always being better than low DP ones due to hitting non-weapons, I was thinking to make all the heavy weapons shifted toward higher DP and all the light weapons low DP.  123 will probably point out some major flaw with that plan though...


- There will be new components, but some old components will also disappear.  In particular some of those weird replica components like the Typhoon flag and Firestorm air tank, but also the metal hinge.  Now this isn't some blind reaction to try and stop the wedge war--I'm not so naive as that.  But getting rid of the metal hinge will force players to use other hinge components--most importantly, other components that AGOD less frequently.  The end result should be wedges are just as good, but there's less AGOD and everyone is happy.


- The race mode may be postponed and released as a later addon, to save time.

498
Site News and Feedback / Re: Need moderators
« on: May 11, 2012, 12:27:44 PM »
Dunno about Tournament section since I haven't really gotten into how things work there too much, but Real robotics wouldn't be any trouble for me I think. So I'll go and apply to that.

499
Challenge Board / Re: ty4er v powerrave (yes again)
« on: May 11, 2012, 12:25:03 PM »
Human, I always joke around with logic. And I dunno about thread amount. This one was made by Ty (bad excuse, I know), but after this, I might go looking for someone else to get fighting with for a bit.

500
Challenge Board / Re: ty4er v powerrave (yes again)
« on: May 11, 2012, 11:12:28 AM »
We're not trying to be funny. We just like fighting each-other.

you are just sad because you won your challenge.

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