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Messages - Billy5545

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301
Tournament Archives / Re: HW-IRL-TOURNAMENT-BACK ON TOP....
« on: February 25, 2019, 06:05:01 AM »
AIGHT BOYS
SPLASH TIME



now predict my dudes
https://challonge.com/pdbr4k0e
Shouldn't this be it's own SBV? Anyway, will make my opinions later. Also, just wondering, but is my bot modular here or is it just the VS config?

302
Hate to double post, and i don't mean to keep asking questions but where do you find the MotorID for different motors? i've checked different files and throught the component .txt file things but i cant seem to find it anywhere...  :confused:
You have to count the components manually in the bot file,as the ID is based on the order you put the components. The MotorID is the same as component ID. First component placed has the ID of 1, with chassis being 0.

Alternatively, you can use Apanx's Bot Exporter, which is far easier to find ID's

303
Tournament Archives / Re: Trak Attak
« on: February 23, 2019, 07:56:53 PM »
Supported this tourney idea. However, won't be able to join sadly because IRL

304
On The topic of making an AI With a flaming hammer, i don't really understand? What do you call the controlls, and what do you mean "put the flame and the hammer on the same one"  :dead:
It's named Fire for both the hammer and flamethrower. And the flamethrower and hammer are wired to a single control since it's both easier to AI and the flamethrower is supposed to activate when the hammer fires

305
Off-Topic Discussion / Re: ra2
« on: February 21, 2019, 05:17:20 AM »
As a new player who have played this game for 9 months now, still a lot to do and hugely interested. I have plans to build more bots and improve my skills, and host tourney two months later once my RL test stuff is over

306
Custom Components Showcase / Re: Pay Tribute With Replicas
« on: February 18, 2019, 08:14:46 AM »
and done!
(Image removed from quote.)
(Image removed from quote.)
but there's a thing i want to ask.
this bot (together with other ones) uses custom components which are not from DSL (those horns are from the coloured extenders pack).
in the download i should include those components, or they are "inserted" in the bot?
DSC's IRL Packs are pretty much the standard now for DSL, especially in DSL-IRL or replica building

307
Tournament Archives / Re: Orc's Wars Series 3!
« on: February 17, 2019, 05:57:32 PM »

308
Custom Components Showcase / Re: Pay Tribute With Replicas
« on: February 17, 2019, 04:58:24 PM »
It's the rule of seven. In base ra2, you can only attach seven components to each other. Component Freedom gets rid of that
Yeah. CF is also useful to make good or IRL looking bots, or anything above HW

309
DSL TC Showcases / Re: TheRoboteer's Hit or Miss DSL Showcase
« on: February 15, 2019, 03:57:34 PM »
Awesome. I like how you did the wedge in particular, as well as the color scheme

310
Robots Showcase / Re: Team Joneck
« on: February 13, 2019, 05:53:19 AM »
Sooo...

We now have a teamname. Joneck. It's a simple namecombination of Jonas (me) and Domenick (my buddy)

The bot itself is Kalled Kishin now... take a guess where this comes from :P
Nice homage to your iconic RA2 bot with the name. Also, just curious, but do you have a plan to make a BW at some point?

In addition, hoping you made more of your RA2 bots into IRL bots, like what DSC does

311
Tournament Archives / Re: Deathmatch 3 - SBV
« on: February 11, 2019, 06:07:27 AM »
I think it should be spoilered Bild

312
DSL TC Showcases / Re: Bildschirms Bots! (Also Hi!)
« on: February 09, 2019, 04:44:24 AM »
They all look as of they have the potential to be unique and awesome. I like them all, particularly the woke drive first bot, the E-tek drive top flipper, and the flipper with VS (also guessing that one was inspired by what Redalert said)

313
Custom Components Showcase / Re: Pay Tribute With Replicas
« on: February 08, 2019, 04:54:20 PM »
Yay, someone used my tutorial! :3
Also nice looking replica!

it was Resetti Replicas to suggest it to me, and yeah, it was very useful! ;). also at first i was going to test it with Shapeshifter, but i wasn't sure to do it, so i decided to make Crazy Coupe 88 which seemed more simple.
turned out it was more complex! :facepalm:
 
anyway (if we exclude the trapezoids piece texturing problem).

(Image removed from quote.)
(Image removed from quote.)
(Image removed from quote.)

feel free to suggest what i can change.

I would try and use a flatmotor for the weapons instead of the piglets, they are flatter so shoudln't be as noticable and they have more power but they aren't overpowered
Also, just to add, you can access it by cheatbot2 if you don't know Cinghial. cheatbot2 will give you a lot of hidden components, and can be accessed by typing cheatbot2 (it's case sensitive) in your bot's name

314
Tournament Archives / Re: HW-IRL-TOURNAMENT-BACK ON TOP....
« on: February 08, 2019, 03:51:13 PM »
Qualifier bot opinions and rundowns:

315
Site News and Feedback / Re: advance spammers
« on: February 08, 2019, 03:18:17 AM »
What is that tiny white Indian text about?

316
DSL TC Showcases / Re: Hoppin's Robots that are DSL
« on: February 07, 2019, 01:22:14 AM »
Cool bot. Looks pretty clean. I also feel it's pretty unique for a hammerbot, with the chassis, wedge, and triangle plating on front. I also like the hammer setup, as well as the reskin on it

317
Contests / Re: Vote BOTM February 2019 (IRL Extenderbots)
« on: February 06, 2019, 05:56:46 PM »
I intended to vote for Poke but accidentally voted for Billy because the numbers randomly switch from being below the bot hey correspond to to above the bot they correspond to  heck
For that vote, guessing you intended to pic Poke because of how messy the panels are on my bot

318
Real Robotics Discussion / Re: Battlebots 2019 Discussion thread
« on: February 06, 2019, 01:17:56 AM »
The bar looks heavier than the body and it doesn't look stable.
BB weight limit is 250lbs, so the bar is almost half the weight of the body.

319
Real Robotics Discussion / Re: Battlebots 2019 Discussion thread
« on: February 05, 2019, 05:00:52 PM »
Potential HW for BB19 from Deep 6 team
Post:
 
s7yr0rgsvgd21.jpg

CAD:
 
51029393_2317230048563759_5359653413384617984_n.png

320
what redalert said is 100% wrong, if you're going to ai something with a geared beta you'll want to use electrichammer.py or thz.py and wire the flamethrower to the same analog control that controls the forward hammer swing.
Just curious, but what about the Judge py? Because IIRC, I have been AI'ing my hammerbots that uses geared beta with the Judge py, according to the beta rep on DSL

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