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Messages - Hoppin
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301
« on: May 30, 2019, 12:52:58 PM »
Anyone down for a nice flipper battle/flipper frenzy?
Rumble or 1v1, no preference
YEA YEA Flipper tag?
Sounds good
Lets team up chad then
Oof at that
Just have it be random draw. Btw anyone wanna host this? shouldnt be a crash issue lmao
302
« on: May 30, 2019, 12:45:01 PM »
Merged, post content moved to first post.
303
« on: May 30, 2019, 12:37:12 PM »
Anyone down for a nice flipper battle/flipper frenzy?
Rumble or 1v1, no preference
YEA YEA Flipper tag?
Sounds good
304
« on: May 29, 2019, 08:02:48 PM »
305
« on: May 29, 2019, 07:39:07 PM »
Another victim of toxic Hop. He can't keep getting away with this.
.... ****ing retard
306
« on: May 29, 2019, 07:22:12 PM »
Anyone down for a nice flipper battle/flipper frenzy?
Rumble or 1v1, no preference
I'll be down, any specific type of flipper?
Nope
307
« on: May 29, 2019, 07:20:39 PM »
Anyone down for a nice flipper battle/flipper frenzy?
Rumble or 1v1, no preference
308
« on: May 29, 2019, 04:29:08 PM »
Request to take on Bild. Yeye
Request to go next in line
Sorry pal, the line is stuck in private discords :V
Shut it toxic Apex Elitist
 SCREEEEEEE
309
« on: May 29, 2019, 03:32:01 PM »
Request to take on Bild. Yeye
Request to go next in line
Sorry pal, the line is stuck in private discords :V
310
« on: May 29, 2019, 02:58:33 PM »
Request to take on Bild. Yeye
311
« on: May 28, 2019, 06:06:04 PM »
@Hoppin, what exactly is giving you problems with scaling? I can look into it if you can give me more details.
Yea, absolutely. Given how small the BWs tend to be to build. I've found the grid lacks the support for these small sizes. Often rounding up to the nearest number. It results in it being really difficult imo to make detailed and accurate bots. This, on top of the lack of wheel & battery support makes building at the weightclass really awkward and overall lacking
312
« on: May 28, 2019, 05:21:05 PM »
Is there anyone here who has judged a robot combat event? We just had our post-Bugglebots debrief and we were talking about how to do scoring in game.
Damage - Already done, we just need to display it Aggression - Compute dot product of velocity vector and normalized displacement to other robot. The result should give the amount of time that a robot is driving toward its opponent. Control - ???
How does one measure "control"? This one is super-duper subjective. Any thoughts?
A lot of the people here have ran Ra2 tournaments (Like Apex: Elite Series  ). For myself I'd suggest looking at the time one bot has been underneath or at the side/rear of the opponent. Providing a delay before giving the points to prevent stuff like turning oddly, etc.
313
« on: May 28, 2019, 05:17:28 PM »
Sup guys, just tried to build a ?BW? in the new build. Some issues I have is with component vs chassis scaling vs movement on the grid scaling. They all seem to want to not co-operate. Right now I'm thinking the wheels & batteries are the issue with component scaling and making something on the grid that is small enough and detailed enough is proving quite difficult, even with the scaling tool. Other things I had an issue with is the drive. Now it just is sluggish, not sure if thats a change you've made to the beefier motors to accommodate for the BW motors but it seems to lack torque and results in poor turning speed. Damage itself is really whacky. I've had bumping into spinners only to have the spinning disc fall of on the spinning bot. Quite funny ngl Here's the attemped BW in reference to my scaling concern
314
« on: May 28, 2019, 05:09:50 PM »
The colouring on it makes it look super messy
315
« on: May 26, 2019, 05:58:00 PM »
Ready to pull the glock at a moments notice
316
« on: May 25, 2019, 09:47:39 AM »
Gulden's having fun with this game. [ Quoting of attachment images from other messages is not allowed ]
And just in case you missed it on the discord, crushers are OP. /Bandicam [ Quoting of attachment images from other messages is not allowed ]
When I used my clamp/dustpan before the damage update. The bots would basically kill themselves. Probably due to the forces that are applied but cant propel the bot.
317
« on: May 24, 2019, 05:50:11 PM »
Some more detail. Minor weight tweaks Probably gonna make Gaullin 2 soon. But right now I'm not playing the new patch (by choice).
318
« on: May 24, 2019, 05:31:35 PM »
Another fun discovery: attacking pieces that have fallen off a robot still deal damage.
To the robot the piece fell off from?! That is completely unintended and hilarious. :)
Unless this is the next meta game
319
« on: May 24, 2019, 03:17:36 PM »
wtf there no toxic section?
320
« on: May 24, 2019, 01:49:56 PM »
(Image removed from quote.) if this image stirs the drama soup then i apologize personally i dont care it's just one (mini)tournament out of the bunch that will come in the future hop i wish you the best of luck VS the havok gods
Is this thread also invite only and am I invited to this thread
also I ship Hoppin x Sagaris and think they would make a cute couple
otp
TBF Robottal Wars 2 is more than likely gonna be open, being closed was more Harry’s decision and he fecked off
Enter Apex please. Thanks
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