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Messages - J

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241
Off-Topic Discussion / Re: Zootopia
« on: April 17, 2016, 08:56:40 PM »
They openly marketed this movie to furries. Looks like it worked lmao.
I <3 you to

Jonzu is keeping the thread active tbh
It's like how we kept the pony thread- oh.. right...

Pretty much all of the people I know who saw it said they liked it.
Cuz' its cute as fuk, the story is good, the undertones/etc makes it interesting, the pacing makes it feel more cartoonish, etc. The movie, as a whole, is just a lot of fun.

242
Off-Topic Discussion / Re: Zootopia
« on: April 17, 2016, 03:30:50 PM »
I really hate that I can't delete and/or modify Jonzu's posts.
Like... I don't mind that hes just posting gifs n' sh'it. But it serves as no actual contribution to the thread.

I'll see it when it comes to DVD.
The DVD version plans to include bonus footage, and otherwise cut content. Or something like that.
I mean, the whole movie itself has a really interesting backstory to how things were originally intended, and that is partially why I'm so fascinated with it; I want to know more about the older versions of the film, but the best we got is just bits and pieces in this documentary:


...And it really makes more of the movie stand out.

also inb4 J stands for Jonzu and we've been fooled all along
You sick fuk...

243
Off-Topic Discussion / Zootopia
« on: April 16, 2016, 11:54:40 PM »
Fuking hell.... This movie is consuming my life. I clearly need help.

Movie has been out for a while now- Whatever.

Discuss the movie that secretly makes you regret watching it, knowing full well you'd go and randomly make a topic on it/expecting a bunch of bullsh** from other members

Oh, and the whole movie is really fuking adorable.

=D

244
Discussion / Re: Robot Arena 3!
« on: April 14, 2016, 02:07:29 PM »
The moment this game becomes a reality, we NEED to do a tournament of nothing but inverted pyramid bots. It needs to happen.
Plus, the early screenshots/etc hint at being able to do stuff like this.
Wuh
Given what this screenshot implies...
(Image removed from quote.)
You don't have to hold Ctrl to raise/lower parts, but rather, you can raise/lower the whole 'base' of things, and just place parts within the chassis/as long as they stay on that grid.

And if that's the case.....

Inverted pyramid bots are go.

And speaking of this screenshot, I love how RA2's forklift, airtanks, hammer head, and a few pistons are on the back shelves. They likely won't be in the game itself, but are a nice easter egg.
Wait didn't the devs said that pyramid bots aren't possible ?
If they did, I'm pretending they didn't =3

245
Discussion / Re: Robot Arena 3!
« on: April 13, 2016, 06:19:27 PM »
The moment this game becomes a reality, we NEED to do a tournament of nothing but inverted pyramid bots. It needs to happen.
Plus, the early screenshots/etc hint at being able to do stuff like this.
Wuh
Given what this screenshot implies...

You don't have to hold Ctrl to raise/lower parts, but rather, you can raise/lower the whole 'base' of things, and just place parts within the chassis/as long as they stay on that grid.

And if that's the case.....

Inverted pyramid bots are go.

And speaking of this screenshot, I love how RA2's forklift, airtanks, hammer head, and a few pistons are on the back shelves. They likely won't be in the game itself, but are a nice easter egg.

246
Discussion / Re: Robot Arena 3!
« on: April 12, 2016, 10:56:49 PM »
The moment this game becomes a reality, we NEED to do a tournament of nothing but inverted pyramid bots. It needs to happen.
Plus, the early screenshots/etc hint at being able to do stuff like this.

247
Off-Topic Discussion / Re: The New New New Pony Thread
« on: April 12, 2016, 10:52:52 PM »
>Typical joke topic
>Thread posted on April 2nd


You had one job, guys.

248
Discussion / Re: Robot Arena 3!
« on: April 11, 2016, 09:19:43 PM »
I find it funny how the only "limit" they hint at, is how far the physics engine will let things work.
This was already common knowledge to all of us. I mean, you can stick everything but the kitchen sink to a motor/etc, and see if it spins/activates/etc, and if it doesn't, then you know you've gone too far.
But now.... Since it lacks an actual limit and is now purely up to the physics of if it works or not... This is going to make things so much more interesting.

249
Discussion / Re: Robot Arena 3!
« on: April 11, 2016, 09:10:50 PM »
Quote
There is no limit currently defined, nor do we intend to provide a limit initially. Testing every permutation and combination of components would take quite a long time and we don't want to set an arbitrary limit. We want the user to be able to experiment with the bot creation as much as possible and discover what inherent limitations there are. What does that mean? Well let's say you chain 100 components together and it works, that's awesome, if you add the 101st component and the physics fail and things fly apart, well "The more you know".
Quote
There is no limit currently defined, nor do we intend to provide a limit initially.
Quote
There is no limit

At this point, I don't care if the game will be sh'it or not.
They already satisfied me with this, alone.

250
Contests / Re: Vote BOTM Apr 2016
« on: April 08, 2016, 03:24:51 PM »
EMERGENCY TO THE RESCUE is really fuking clever.
However.... Magnemite, which won, is like on a whole 'nother level of silliness. Glad it won.

251
Existing Games / Re: Undertale
« on: April 05, 2016, 07:29:37 PM »
BURGERPANTS IS THE BEST CHARACTER IN UNDERTALE.
Deny it all you want. You know for a fact it's true.

252
Discussion / Re: Robot Arena 3!
« on: March 30, 2016, 11:54:12 PM »
I think it would probably be better for all of us if ACAMS stayed in retirement. Just sayin'.

You would be transformed into The Red Blob!
HOLY FUK ACAMS CAME BACK

253
Stock Showcases / Re: 090901 makes [dank] [not actually dank] robots
« on: March 30, 2016, 09:30:00 AM »
Just end all the bots with '-chan' :^)

254
Creativity Showcase / Re: reier makes pictures
« on: March 29, 2016, 02:07:14 PM »
thanks sb

Rei, are you a fan of Alien Hominid?

i think ive seen it like once
It's a game; your art style is very similar to it.

255
Discussion / Re: Robot Arena 3!
« on: March 29, 2016, 01:53:58 PM »
Just asking something slightly off topic: where do you go if you want to ask questions about things like development and all that to the developers?
e-mail the devs I guess. Or tweet, but their twitter seems totally inactive
Cuz who the fuk uses Twitter?

256
Discussion / Re: Robot Arena 3!
« on: March 25, 2016, 12:10:06 PM »
So I was just talking to someone who is involved in ra3. He confirmed that These guys are indeed reading gtms posts about ra3.
You know what would be funny? If RA3 has references to GTM in it.

257
Contests / Re: BOTM Apr 2016
« on: March 25, 2016, 12:05:49 PM »
I like the random "Bots must have at least one "cheatbot2" component" rule.
Methinks you guys are starting to miss my weird-as-sh'it bots.

258
Modifications / Re: Starcore v4 Revival & Completion
« on: March 25, 2016, 12:04:02 PM »
We are continuing Starcore?

259
Discussion / Re: Robot Arena 3!
« on: March 23, 2016, 10:20:58 PM »
Hey....
Hey guys....

You know what will look good on my first robot that I'm making, skin wise, when RA3 comes out?

I'll give you a hint: It starts with a "P", has an "O" and an "N" in it, and ends with an "S" :^)

260
Off-Topic Discussion / ITT: Post Battlebots.gifs
« on: March 21, 2016, 06:15:16 PM »


A VS/Piston Rammer ain't got sh'it on a HS.

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