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Messages - RedAce
2221
« on: March 07, 2015, 08:55:41 PM »
Wedge on that LW looks like it's got AGOD - same with the right wedge on that MW, actually...
Actually no. The MW surprisingly doesn't have wedge AGOD. #bringbackclashcubes  Left: Depending on which way you turn it, it works as well as a dull pencil or a glass cannon. Why? If it spins clockwise, the CF extenders would be very exposed and if it spins counter-clockwise, the damage dealt is small. Right:Obvious Clone is Obvious. It's also very weak with Alu 1 armor. Both use the same chassis if it wasn't clear enough.
2222
« on: March 07, 2015, 08:40:48 PM »
Kids, don't smoke boredom. Those drugs will get you this:
2223
« on: March 07, 2015, 07:19:15 PM »
2224
« on: March 07, 2015, 06:46:18 PM »
The skin glitch is practically unavoidable. If you want it to look better than it was before, skin the background in the Custom Texture folder to the color that matches the bot, in this case: grey, so it blends better.
2225
« on: March 07, 2015, 06:13:32 PM »
haha
No votes then? ¬_¬
I can't force anyone to vote, but they would be nice. *cough4daysleftcough*
2226
« on: March 06, 2015, 08:53:35 PM »
So I was using my new rammer against Accretion Disk, lost my drive motors, and AD had it's weapons and discs get torn of by the ramming rack while it's AI tried to attack me and havoked out. This was the result:  Wish I got a better picture for it though.
2227
« on: March 06, 2015, 08:41:31 AM »
5 days to vote.
2228
« on: March 06, 2015, 05:47:08 AM »
That's the biggest issue I have with Vertical Spinners. It's very easy to have it plague with AGOD if you aren't careful.
In terms of help, maybe try to have the weapons attached first and in a way so that you don't have to spin the motor to adjust the weapons. If that doesn't work, then all I can say is hope you get lucky tinkering with it, because it's up to random chance if you want it to work.
2229
« on: March 05, 2015, 06:03:42 PM »
Page 2: D: Well, I don't have much except for these:  Donut of Destruction entry. 8 ants, I forget if it has Tite 3 or Plastic 5.  I forgot when I actually built this. It's been sitting in my bot lab for a while. Tested the first one more than the second bot and the wedges are excellent against anything that's made in 08. Seriously, I need a newer AI pack. BBEANS AI Middleweights are SO outdated.EDIT: Oops, I made a typo on the MW's weight. It should be 398 not 390.
2230
« on: March 05, 2015, 05:24:58 PM »
Earth vs. Vapor 4: Kinda lucky on my part to have my Overhead Poker fight a popup. Wind vs. Dune*: Didn't think that would end well anyway. Fire vs. Re\/olution: (Before Match): Damn it! Hopefully the plows get ta--(After Match): HAHAHAHAHA. WHAT.
Good game Mr. AS.
2231
« on: March 05, 2015, 03:25:46 PM »
Not bad mate.
2232
« on: March 05, 2015, 12:44:16 PM »
Juggler/Hammer or bust.
2233
« on: March 05, 2015, 11:23:35 AM »
2234
« on: March 04, 2015, 04:26:09 PM »
Whoa, It's almost been two weeks already? Well then, I'm gonna tally up the votes so far because I'm actually considering adding another week for voting. I also should have mentioned this earlier, but the winners of this, along with the other winners, will get a prize for each award. They'll be shown in the second tournament and you get your picks if you win one.
Votes so far:
Innovation Award: Disastrous Recipe - 2 votes Diamond Miner 7 & Hex 2 - 1 vote each
Picasso Award: Yeti - 3 votes The 4AM Bot - 1 vote
Scariest Award: (All with 1 vote each) Devil's Rosebush III Crime Against Humanity 2 Blood Shed Plutonium
Unluckiest Award: pomf=3 - 4 votes Diamond Miner 7 - 1 vote
2235
« on: March 04, 2015, 10:09:35 AM »
No idea what to make this time, but I could try to make something and enter it this time.
2236
« on: March 04, 2015, 10:00:05 AM »
I'll try to dig up something in my Robots Design folder. Don't worry, I'll make sure my ranking will go even lower.
2237
« on: March 03, 2015, 06:40:37 PM »
2238
« on: March 03, 2015, 05:04:50 PM »
Well here's my fleet for Maximum Overkill 2: *Spoiler'd for ease of viewing since the images are huge.
2239
« on: March 03, 2015, 04:24:42 AM »
Crap, I said too much. Well, since I can send in an AW, BW, LW, MW, and a HW all maxing out at 24... I do want to enter the maximum amount for all weight classes, but I'm not sure if I can actually do it.
You ARE aware that you can only enter 24 robots across the board, right? "24 robots total" does not mean 24 for each division.
Oh. I missed that.
2240
« on: March 02, 2015, 07:41:46 PM »
16 teams
yo wut
Crap, I said too much. Well, since I can send in an AW, BW, LW, MW, and a HW all maxing out at 24, I thought I might as well put them in team form for the sake of organizing them. extend dedline blease
I'll think about it. Really depends on how many entries I get though. If I have 300+ robots then I'm probably not going to accept more, but at this rate I'll probably give another week before I start working on the SBV. Remember that you don't strictly HAVE to enter 24 robots either.
It was more of a suggestion if you really wanted people to send in the maximum amount of entries. I do want to enter the maximum amount for all weight classes, but I'm not sure if I can actually do it.
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