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Messages - doot
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221
« on: January 25, 2018, 01:36:26 PM »
That's what I get for going with looks. Ah, well. Couldn't do much with the matchups I got, so can't complain much.
Welp, lets go, Warpdrive. You're my last shot.
222
« on: January 20, 2018, 11:23:24 AM »
What do you mean by half the VS? :o I heared that it would be ok then the motors are sticking out the chassis (like weaponmotors) I The chains arent touching eatchother too! :3 How should I build Bots then? I mean I tried to make them so efficient as possible and still make a little bit kosmetic. What should be my tactic then? :o
1: Half of the VS'es. Thank my bad grammar. :V 2: Motors sticking out the chassis are okay in IRL as long as you give them adequate support or look like they could be bolted onto somewhere IRL. Something like Red Dead may require some extra supports to make it not look like it'd fall and break or something. 3: Even with that in mind, I don't think a flywheel in the center of the robot is even possible IRL. Personally 2 flywheels would be fine enough IMHO, its damaging enough as is. 4: My personal design ethos? Make them look as good as possible while being capable of fighting. While people have different opinions of IRL, its best if you try and experiment around to see what works best for you. If anything doesn't make sense, then sorry about that - I'm not the best when it comes to wordings. :V
223
« on: January 20, 2018, 10:54:48 AM »
From what I'm seeing, these robots aren't that bad for first attempts, but there needs to be some definite polish in them before they'd be considered great. Stuff like that turtle shell spinner (which JDG would approve) and Big Whipper are great off the bat, if a lil' bit weaponspammy, but others like half the VS'es and the tri-mechavore HS wouldn't be considered IRL in tournaments due to intersecting axles and the like or motors going into the weapon, weapons into weapons and so-on.
That being said, I see potential in your robots. Hope you continue to build and improve. ^_^
224
« on: January 17, 2018, 11:06:44 AM »
If I had the ability to rep people, just know that I'd uprep ya for being one of the most underrated IRL builders in my honest opinion. Catharsis and that croco-bot-thingy look fantastic. :D
225
« on: January 15, 2018, 04:36:38 AM »
Well, that... was ****ing dreadful. Orc has this next match. rip pyra gone to soon 
226
« on: January 13, 2018, 12:33:21 PM »
The final part of 3 where I review all robots, now finishing with the IRL robots. Also, thanks to whoever gave me the Mega Host title. ^_^ GTM CS 2: IRL Division: Art of Seduction: A simple enough first entrant for Ollister and one that isn't bad looking. Combat wise, I think its a bit too narrow and could be boned against flippers unless WBP is a thing. Attack Squadron: That is a ****ing beautiful robot. Sorta like what happens when Panic Attack joins the navy or something. Don't think it's gonna do well, but this can surprise. Blood Moon: The only IRL belt holder is still looking to be as effective as ever, though the flails may sort of impede spinning speed. Looks-wise, its a bit odd because of gaps in the robot, but its still a fine robot. Could go all the way, this. Bobby Fn Beale: F-n A, it looks pretty damn good-looking, if a bit janky in places. Not sure how well it'll do, but axes aren't the best robot type of the lot. Caspian Cobra: AFAIK, this is a redditbots user. It's decent, if a bit bland. Reach seems to be an issue for this, but those teeth are about as good as small Typhoons. Might be a contender. Catastrophe: A spinner that uses Killalot Claws? Interesting choice, but it may not be able to deal massive damage in short time. Simple, but effective. I like. Chadwick: This previous RoboGames competitor looks even deadlier than before and one that may be able to take this. Saws are able to deal enormous damage, but its been shown to be fragile in the past. Chaos 3: Or Chaos 2^2, rather. Both look pretty neat, and I think this could do decently. It'd better watch out for some of the big hitters, though. Christian Death: Sporting a rather odd weapon setup like RG competitor THE WORLD, this may have some good going for it. Chassis may look to be fragile, though. Copper Chopper: Looking like what'd happen if Hazard face****ed a police car, this robot looks good and may also be able to do well. I think its problems may be ground clearance and speed, though. Crash Test Dummy: Bit sad we aren't seeing any of the other modular configs, but it still looks awesome. Combat may be an issue for this unless its able to get an OotA, which I'm doubting. Croeca Mors II: A robot coming from Orc's Wars, Croeca Mors may be able to do decently, but speed was a problem for it IIRC. Dagger: If nothing else, I guess its a decent-ish replica. Looks about as potent as the real thing, too. :V Duck King: Looking at this robot, it looks to have the makings of greatness, especially seeing as it has parallels to that of Kyros' Power. Might be able to do well if it has extreme speed. Forgery: I intended to enter with Phosphorous but later pulled out with this. This is the one I have least faith in, but hey, I got a flamer in there! That counts for something, I think. Frosty: I'm struggling to think of what this reminds me of, but djent's bot looks solid enough. Maybe it'll be able to get some big hits with those 2 mini-on discs. Gold Digger: This... isn't the best robot of the lot. It seems to be a bit mediocre in everything, which is a problem against other robots. Grab-O-Saw: ...where's the saw? Regardless, this chomper looks pretty damn awesome, though its damage potential could be a problem. Grindelwald: Al's IRL bot looks a bit like a budget M2, to be honest. Looking at it here, as well, it may have trouble due to its narrow width, which could get it cocked by big spinners. Hollowing Out Souls: Another evolution of a RG competitor, HOS has the chance to redeem its older, bulkier brother with its speed and weaponry.Weapon setup's a bot odd, though. Hornbob and Hornblue: This always finds its way into everything, doesn't it? Not that I am complaining, though, seeing as it looks decent and has proven to be powerful in past tournaments. Lets see how they fare against bigger robots. Jeff Stelling's Cat: The whole thing looks like a DSL 2.1 build. Seems to be fast, and could be annoying to get ahold of. Looks fragile as all hell, though. Jimmy Saville's Barmy Army: Oh, for ****'s sakes... John, the Chad Robbut: Oh, christ, no. Its gonna breeze though the tournament unless those wedges snap off. Krieg 2: Will 2018 be his year? Probably not, sadly. However, its not a bad-looking robot, though some of the modular robots could do with a cleaner look to them. Kuro Hakai 2: Always fun to see a Tento-like robot, but that trapper looks so ridiculously small it'd be lucky to even get one of the clusterbot MW's. Looks a bit messy, as well. As it turns out, Kuro Hakai is actually an Undercutter and not a Tento-like machine. With that in mind, its a baffling design that doesn't even seem to have much range. Could surprise, though. Maybe I've also got this wrong again. Lagoon: This robot reeks of DSL 2.1 building as well. Not bad by any means, but its bad wedging ability will be a problem for something that requires the wedge to be used. Leviathan: A decent first attempt that leaves me wondering where the hell all the weight went. Might not be able to do well due to the lack of weight put into it. Maniac 2.0: xanosz' Sword of Glory robot looks to be far more menacing than ever before. This could take the trophy easily, even though it looks like it was assembled in a scrapyard. Mass Accelerator 2: Speaking of Sword of Glory, here's this devastating VS! Without the MOE-tor, though, I think this may be neutered easily, though it'll definitely put up a fight. Mister Hyde: Pretty cool-looking. Also love the Orc's Wars sticker slapped onto it as well. It looks combat-effective as well, which is something I especially love. Ninth Circle: Simple as they come, this FBS could have the potential to do some decent damage. Trouble is, all those teeth are begging to go full-on meth mouth. Outbreak: Arcane always finds a way to make stuff ****ing beautiful, and here is no different. Looks like it could do some decent damage, though it seems fragile. Purple Nurple: This... looks a total mess. Its probably viable in combat, but its design ethos is so mystifying. Quack Addict: Oh, yeah, Qo-- is back again! Quack Addict looks great and may have the potential to turn heads (literally) with its double-headed spinner. Raiden: 4-bar launchers have always been a rarity in RA2, and they either have the potential to launch others or fail badly. Raiden may be able to do the former because of its powerful weaponry. Raptor: A robot with potential killed by the spikestrips being the wrong way somehow. Looks like its a bit of a mess as well. Robbie Botten: Much as I like the pun, where are the supports? May do decently, though. Slap Shot V2: The OW Runner-up has a lot to live up to, and I think it can do pretty well. Only problem is that its gotta finish fights fast or it'll be boned. Smackers 'N' Crash: NGL, this is a pretty awesome flip-replica thingy. May do well as well due to its swarming capabilities, but who knows. Spynhxiate: This is beautiful, though I don't know why it wasn't desert-coloured. That being said, combat effectiveness may be an issue for this 'bot. Steel Raptor 3: Oh, ****, it's the RoboGames HW champion. If the past is any indication, this could be one that will storm this tournament easily. Sweet Crazyness: It's a lazy susan lookalike, but a lazy build it isn't. This is ****ing amazing, but I worry for that juggling flywheel's effectiveness if it can't get under. Temor: Simple, blunt and to the point; I like it. Might also be as effective, as well. Thadzingo 3: This could be another one to rip though the tournament provided it can get under (which it definitely will). Its not going to struggle that much in my honest opinion. The One Eyed Watcher: This ring spinner isn't that bad looking, despite what Toaster is said to believe. Might have trouble due to its confusing weapon setup. The Tinned Tuna: Holy sh**, now the Orc Wars champion too? Tinned Tuna's weaponry has proven brilliant and it is also nippy enough, but how will it fare here? Thot Slayers: If 1 Thot Slayer was anything to go by, this proved pretty good. I think 2 could do even better here in my opinion. Skin's still not good, though. Toxin: It looks like what happens if Red Devil got wheels and a purple coat of paint and I absolutely love it. Its gonna have trouble against robots that are larger than the jaw arc, though, because thats where its power lies. Toxin IV: Wait, didn't I already cover this? Anyways, the Cybernetic Colosseum returner wasn't badd by any stretch, but I dont remember it being good, either. Its large trapper may give it an edge, though. Vespin: Looking like Concussion got spunked on by Sabretooth VI, this nippy lil' drum spinner could have the goods to do well. It'd just better hope it isn't overturned. Vivid RBY: A swarm-like gimmick is one i've not seen yet, and I think it may prove a blessing. Its gonna be unpredictable, though it'll struggle against some of the more dangerous robots. Vulkan EVO: The Vulkan line has always proven to be good robots in general, and I don't see Vulkan EVO bucking the trend. Hopefully the Front Hinge Master Race is here to stay. Will to Reach: I like the use of the Killalot head on this 'bot. This undercutter could do pretty well for itself if its chassis isn't shredded apart in the process. Wraith: The host is not ****ing around. Looking like a mix of Meshugennah and S3, Wraith has the possibility of doing pretty well. XenIII: Hoppin's Full-body drum has always done pretty well, and I don't think its gonna be different here. Just better hope that its wheels aren't sniped off. Zeta: And last but not least, a fine nod to Beta that looks decent enough. Let's hope this can wait for some good hits soon.
Overall Opinions:This is probably the most prestigious of the divisions. With a lot of champs and veteran robots in this tournament, this IRL division could end up being one of the best, not just on quality of builds, but the combat side of it as well. Jesus christ, this took a good chunk of time to write all of these. Hope you enjoy reading through them.
227
« on: January 12, 2018, 12:58:16 PM »
All right, now the Ironforge Divvie. GTM CS 2: Ironforge Division: BIGGIE BOTBASH: Ironyforge Tornoment re-entry, but has the potential to beat double wedged robots with its odd shape. A lack of non-chassis protection will be its kryptonite, though. Black Betty: BAM-A-LAM. Looks like it'll be a tough nut to crack, and being one of the many launchers of IF, this could be one to take the cup. Bladerunner 2050: The idea to make an undercutter could be an interesting idea, but with little reach, weaponry and a high clearance, this could be out for the count. ClickBeetle Took My Foreskin: Not even 1 row in and an edgy name. Woo. A lot of weapons will prove a great offense, but razors are a bad option, so it better hope it isn't outgunned. Competitive IRL: Strangely, it is competitively IRL. Has the potential to beat out the dreaded wedge war, but the worry comes from robots that won't give a sh** about popups. There isn't a whole lot, though, so Hopps may have a good shot. Dead Bod: It's not a bad attempt... for IRL Ironforge. In this, it'll find itself outgunned here, unless its ridiculously slippery. Domo45: This is a pretty damn good IRL Ironforge robot, but it'd better say a prayer here in a more competitive format. Put it against a flipper and it may not even have a chance to do that. Draconian II: Clusterbots have the potential to surprise here, and I think 8Bean could actually manage a shock. Trouble is, its gonna get ****ed off by flippers if one of them are unfortunate enough to land on them. Edbot Scissorhands V2: A popup like this could be an annoyance to a few robots, being able to slide under single-wedges while having the width to contest double-wedges as well. Ersuo: Reier's always made great sh** in IF, and this is no different. I'd say to watch out for this, as it could make a run through the entire tournament. Execution: Not sure what Gulden is doing with this 'bot, but I think it'll bounce all over the place and be a right bastard for others. Trouble is, it'll be a right bastard for it as well. Flying Orca: Another of the many launchers here. Could do well, and its a case of the dreaded wedge war for this. Frontal Lobe: I like how Djent tried to make it fully IRL, but at the same time, looks don't matter in a competitive format (/ava). May not be one to watch IMO. Gamer: Big VS means big trouble to a lot of opponents. Better hope it can be tamed or it may send itself OotA. Hands of God: With a juggling rack, I think it has the potential to chew away at foes until their bits pop off. Trouble is that it has to get under or it is boned. HaZZaRd: Its certainly something, but the worry is that it is one of the weaker ones here. On the other hand, I think I remember a Hazard-like LW making it far last GTMCS, so it isn't a lost cause for this 'bot... I Can't Be Arsed: When were you ever, playzooki? Poor reach with no wedge means a robot that'll be out of the arena. Iron Orwc: First off, nice pun. Second off, its a bit narrow, so I think it may be able to annoy other dual wedged flippers with wide wedges. Third off, there are a sh** ton of flippers, holy hell. Junkyard Lurker: Flipper number... uhhh... I have lost count. It did make me think it was a popup at first, though. Koichi Kun: This would have been a dangerous as all hell opponent if THE WHEELS WEREN'T PLACED PARALLEL TO THE TRIBAR ARMS. With that in mind, its a doomed robot. 1D-0025-SCERVO: What is that weapon setup? What is with the treads? This robot exudes confusion but I think that spinner could be tanky enough in the long run. Literally Not Hitler: Another one. Little Black Box: My worry is that the weapons are too far forward, but this has the makings of a deadly machine. Could do well here, if the wedges are good. Man-Spider: Who deployed a Spiderbot? Its quite a neat lil' thing, but its not gonna be very effective with a lot of other deadly robots. Mess Maker: Anothe-wait a minute, that's not a flipper? Thaat poker could rip foes apart but I hope the piston doesn't chuck it out of the world entirely. Naruto, the MySpace King: Stiltbot! Worry is that the flippers won't actually have any trouble lobbing it head over heels, figuratively and literally. Also, nice skin. :V No Regrets:Being narrow with small wedges and only 1 weapon motor, Al had better not regret this robot. May be a dark horse, though. Not Mister Bones' Wild Ride: Passed around like cocaine and seen and loved by many, its at least a fine enough fodderbot. Not much else, though. Phil Swift: Its W I D E, its got good weapons, and it looks a great contender. Let's hope it does a lotta damage. Popup Cafe: Ironforge Edition: Another Ironyforge Tornoment entrant, but one that could nonetheless do well. Providence!: It's... not providing much, really. Its not gonna last long with a massive chassis and a high ground clearance. Razor Guy 2: This robot has hopped from meta to meta, hasn't it? First, Stock, then DSL IRL and now IF! This won't do well, sadly. Unless it has some gravity-altering device somewhere... Rush: I'm really scratching for something to say about the flippers... errr, its got a weapon? Shameless Intentions: With a big-arse weapon, it may have some damage potential up its sleeve. Again, the problem is that its gotta kill right away. Six Feet Under: Its an undercutter like Bladerunner, but with a lot more weaponry and a big range, its got a good chance. Like Final Z without flails.
...sorry. :V Titchmarshmallow: Titchmarshbois! ^_^ I think its got a shot at this, though it looks a little narrow. Trees: What? Tribulation: Its spinner has some good impact by the looks of it, but the problem could be that it looks a little underweaponed. Velocivulpes: Another flipper! Its lack of skirt wedges will kill it here, though. Warpdrive:And I'm so exhausted with the flipperbots that I can't even bother to talk about my own. Its a flippyboi. It launches stuff. That's it.
Overall Opinions:There are a sh** ton of flippers and spinners here, sort of like if the UK met the US in robot combat IRL. However, this has quite a good amount of deadly robots. Some are fine first attempts, some are great IRL robots, others are gonna be able to win outright and others... well, better hope they've got a funeral plan prepared. Can't wait for this division to start.
228
« on: January 11, 2018, 05:09:58 PM »
well that was easy
DSC, Good luck. May the best bot/chef win.
229
« on: January 11, 2018, 12:08:47 PM »
Because I've got time to kill, I might as well review every robot in the divisions. I'll start with the Stock divvie, because i'm definitely able to talk about stock 'bots. :V GTM CS 2: Stock Division: AAAAAAAAAAA NUT!!!!!!!: Bit confusing to use something like a long jabber thing, but it could potentially outrange overhead HS'es. May not be too good outside of that. Alter Ego 2: This'll definitely turn some heads. Could be a strong contender if its plastic armour isn't ripped to bits. (i assume it is, anyway. :V) Another Popup in GTM: I mean, you're not wrong. May be able to dark-horse this, but a lack of wedge may be a problem. Armour Spinner: Might be a tough nut to crack here. Could be one to watch out for, provided it doesn't fight another HS. Arsebot 9,000,001: You sure that isn't Armour Spinner without casters and with irons? Will do about as well, though. Asymm: Another one to watch out for. The trapping spinners may be able to cut other HS'es to pieces, but it needs to watch out for wedges, which there isn't much of. Attempt: Well, there was one. Without much weaponry and an exposed as all hell chassis, it'll get cut short easily. That said, a flamer is good DPS, so it has that going for it. Be The Solution, Not The Problem: I worry for that T-connector because VS'es will be able to snipe off that weapon easily. However, it may be able to pull off a surprise. Also, the skin's quite humorous. Borderline Fruit Offender: This'll be one that could take this whole thing. Again, its issue is plastic armour, so if its hit by a popup, it'll die. Botox and Filler: I appreciate the madmen who tried to make LW clusters. That being said, though, this robot will struggle outside of other antweights or some of the weaker entrants. Butt: A hammer-stilt-bot? This'll prove an interesting combo, and I think it could be tankier. One hit on those extenders, though, and its good night for butt. Cei-Rigotti: It does have a bigger range than some of the other HS'es, but razors are going to struggle against other weapons. This one won't be different. Child Toucher: Because giving it an edgy name is funny? Could do well, though, if it can snag some HS extenders. Coelophysis EX: Another popup! The casters could give it some much-needed protection that could prove invaluable. Cunt Mangler: Oh, speaking of edgy names, Cunt Mangler. One of the worse ones, in... a lot, really. Apart from its speed, which may disorient others. Cutless and Plank: Uh, you spelt Cutlass wrong. Again, mad props to the LW cluster builders, but it'll do near-nothing. Especially with a weapon that has normals. Daddies' Penu: I guess its going to be able to ram easily, but those wheels are easy targets. Also, a lack of weaponry will kill it. Demon Leaf: Looks like it'll deal some vicious damage to any bot in the path of the piston. I think its a slightly better BTSNTP in my opinion. El Gringo 2:God, that's tiny. Its great to see Mystrsyko enter this, though its gonna be a popup magnet. It's one of the weaker ones, but its not a bad robot by any means. Fairweather Friend: It's great to see NFX enter again, even if it was only for this division. It could do well due to its general offense and defense. Flight Instructor: The Stock Champ looks to have made a pretty vicious Lightweight version of Reach. It could do just as well as its larger brother, though the exposed extenders are a problem. Four Seasons Utsuhime: Hey, a stiltbot! Downward pokers like that will always be a bastard for most. Just better hope it doesn't fight other stilts, VS'es or hammers. FROSTY: No, it isn't. Definitely a non-contender. Jubjub Bird: God, that's weird as all hell. I like it. Also looks pretty good and has some good protection as well. HS'es beware. Luddite V2: Seems like it'd go fast because of the snapper'd redbirbs. A fine popup that could do decently. Meltdown: This is a robot that has proven itself time and again. And honestly? I think it could do so again in this tournament. Messala II: Speaking of pedigree, the Revolution Champ! Another one that could take it all, and it has some great overall all-rounder abilities to it as well. Micro-PYRA: Hey, there's my robot! Its still a jokebot at heart, but I at least tried to make it somewhat effective. Funnily enough, it may actually be able to do well here. Molecule Disassembler: Could definitely do some disassembly of its own if that weapon connects. A highly exposed back is going to be a huge problem, however. My First LW R3: Big, exposed motor means a pretty hard sniping from popups and undercutters. Still powerful, though. My Second Stock Bot: And it looks like its about to fall over. Won't be any major competition from this robot. Panthera: ...that's Arc Pounder. One of the weaker ones, maybe advantaged by being a thwack. Pick of Destiny: Or Picks, rather. Its not too bad from someone who hasn't done any serious stock. Issue is in its extenders, though. One comes off, and the robot is compromised. Razors From Above: My main worry is in its small hammer arcc. That could prove trouble when it comes to the offensive. However, it is well protected. Return of Toybox: With lawnmower blades, its problem is in a lack of efficient weaponry. That being said, though, an undercutting weapon could prove valuable for this 'bot. Ruthless Barbarian: ...is that a stock Judge Man? Not gonna do well, being narrow. Scarlet Fever: Always fun to see icepicks used on robots. Might be a weapon choice that pays off for this robot if normal problems don't get it in the bud. Scavenger's Daughter: Another trapper that could prove a nightmare to HS'es. Could do well. Serenity: Another all-rounder HS. As usual, a pretty damn good shot at this if it doesn't meet hammers. Stock Bot 1: A potential popup-killer. Trouble is that it could have issues with its weaponry because it has to get that wedge. TURN DOWN FOR WHAT: Could do well here as well. Just better hope that hammer motor doesn't come off. Twin Tummy Tickle: ...is that really just a wedge? Udanoceratops: While I appreciate the balls to make a flipper in Stock LW, its gotta try and get OotA's or kills on non-invertible 'bots or it'll get fudged in the long run. Ur A Madman!: I mean, the LW cluster builders all are. Again, appreciate the effort, but all of the LW clusters will doe brutally to the first competent LW robot. Weapon Bucket: There was an attempt. Wham Bam Banger: The lack of weapons and inefficient design means that it won't do too well. If anything, it looks like its about to fall over. WutBot: ...what? The Bop Monster: With a narrow frame coupled with limited weaponry, the only retooled champ may have some issues against other robots in this tournament.
Overall Opinions: Its great to see a load of builders come out of the comfort zone to build in a meta that has been longing for attention. While I may have been cyncial, I appreciate the effort that most of the builders have made to try and get some good robots into this meta, be it newbies in general or newbies to Stock's building. Hopefully this division turns out to be as good as it looks. :D
230
« on: January 07, 2018, 04:32:55 PM »
Beetleweight robots in IRL have been done before in tournaments. Just look at Beetle Bashers as an example.
That being said, though, it's an interesting enough format and a good premise. Might make something for this.
231
« on: January 01, 2018, 06:32:38 AM »
If you've been living under a rock for the past coupla months, then Fortnite's whats known as a buildy-shooty-survival-thingy and is sorta like PUBG but cartoonish. Its also a hell of a lot of fun. The BR is currently free, though I think STW costs money at the mome. Luckily managed to get it free through one of my IRL buds.
Question is, what do people think of it? 'Cause personally, I bloody love it. Save the world is a bit clunky atm, tho, especially when you start out.
232
« on: December 29, 2017, 03:20:16 PM »
What do you do when you run out of ideas? You make a Blacksmith clone! Here is Forgery. This is now my actual GTM CS 2 IRL entrant and is basically Blacksmith but tankier in a way. Quite happy with how this turned out, in all fairness. The panels were a bit of a bitch to get right, but when I got them right, they managed to fit perfectly. Weighs 798.0 KGs, has 3mm aluminium chassis armour and has titanium plate construction because i still have doubts about Aluminium armour for whatever reason.
233
« on: December 27, 2017, 11:30:42 AM »
In my quest for IRL based domination, I seem to have realised that I have yet to build an Antweight. Also as it turns out, SAW is still in signups, but I have made an alternate config for a robot I entered. And GTM CSS 2 things as well. Yay! Oryx's Judgement now has a seventh modular config, a large lifting blade designed to piss off spinners and other robots with high ground clearances. While it can't deal much damage, this blade has the capability to win fights through immobilisation. Here's my first antweight, INTRUDER! If you've ever played NAR AI then you'll know exactly what this is based off of. While its not a great fighter, being an AW lifter and all, its one that I am happy with nonetheless. Also happens to actually work which is even better. And here is the GTM CS 2 IRL entry, Phosphorous. No, this is not a tombclone, rather an Ultimo Clone-structo(?) that has some heavy kick to it with 100KGs of bar spinnah. While the MOE-tor version had to be retconned, the Perm 132 version is still pretty damn good. Also gave me more weight to play around with, so the loss of the MOE-tor ended up as a boon in a weird way. (EDIT: I know the version I have shown was the original version with the MOE-tor. Please ignore that. :V)
234
« on: December 24, 2017, 10:03:58 AM »
So I may not be the best-versed in trying to talk in general with my opinions, but it has occurred to me that after a talk with a few of the people over on the AHOL (A Heap of Land) discord that there is currently a huge divide with the people over on GTM's side and the AHOL side as well, which has honestly not been talked about much until rather recently.
In a way, it feels like the AHOL discord has become an escape for ex-GTM'rs and active ones alike who want to do RA2-related stuff but don't want to deal with the GTM discord's non-seriousness (not that that is a bad thing, mind you), and while I admit I have bias against that discord, I do feel like whats been driving the two communities apart has slowly become more and more prevalent as 2017 has passed. I don't want to sound pessimistic, but it's something that I feel that, given enough time, will tear what little community we have apart eventually.
That is why I propose that something be done about the whole matter, and why I ask for general opinions from everyone on why this might be happening. Maybe given enough time, we could eventually try and get one large community together that could make everyone happy. For now, though, its something that could be in the far-flung future.
I'm not saying "oh no GTM is dying a violent death" because it isn't in reality. We got GTM CS 2 coming along and a few other things that are happening from other talented people, but this divide between GTM and AHOL has become an "us VS them" kinda deal, and that is something that could be a huge problem in due time.
That's my opinions, anyway. Feel free to share what opinions you have on the matter, any feedback is appreciated, and hopefully something is worked out soon enough.
235
« on: December 11, 2017, 11:08:55 AM »
And now, after 433 fights, 209 eliminated robots and close to 75 videos, RoboGames comes to its eventual conclusion. What robots will become champions? Who will fall? Find out now, in the Grand Finals of the largest IRL tournament ever! Judges' Decisions: The Champions: Antweights:4th Place: dragonsteincole - Aphid3rd Place: Badnik96 - Flaze IV2nd Place: Tashic - Green SlashChampion: Doodle2411 - Micro Mermaid Beetleweights:4th Place: Mazakari - Firefly3rd Place: botomatic1000 - Icklemandra2nd Place: Avalanche - Return of Smart BoxChampion: Badnik96 - Nuclear Winter Junior Lightweights:4th Place: Mystic2000 - Crull 2: Crull Harder3rd Place: Tashic - Red Blur & Green Slash2nd Place: Pressure - Billet XIChampion: Virus Bomb - Black Harpy 2 Middleweights:4th Place: xanosz - Tuna Can Too3rd Place: 090901 - Scavenger: London Edition2nd Place: BDBlu - Razor GuyChampion: KillerTurtleG - Vulkan Class M Cruiserweights:4th Place: battledutchman - Cruiser Whale3rd Place: jdg37 - A Bit Pointy2nd Place: Pressure - Mass ColliderChampion: dragonsteincole - inVasion Heavyweights:4th Place: kaiser112183 - Hornet V3rd Place: TheRoboteer - Enceladus2nd Place: dragonsteincole - inVasion & CarbomiteChampion: Virus Bomb - Steel Raptor 3 Super Heavyweights:4th Place: NeonCalypso - Solaris Omega3rd Place: xanosz - Wood Chipper2nd Place: KillerTurtleG - Vulkan Class SHChampion: Mr. AS - Spicy Meatball(also I forgot to remove the VS parts on the splashes, sorry about that :P) And after all of this, RoboGames' doors has closed and the tournament has finished. Of all of the tournaments I have done, this was by far the largest tournament that I have had to do and is by far, the one I am most proud of. Its been the wildest ride, from the conceptualisation all the way to the signups and to the actual tournament videos, its been an absolute honour and a pleasure to do a massive tournament such as this. I don't think I'll be doing any other extra videos simply because I have already had to do an enormous amount of takes and retakes, video after video and screen after screen. However, the possibility of a second series of a RoboGames may be over the horizon, whether that'll be immediately into 2018 or all the way into 2019. Till then, this has been an absolute honour to do a tournament like this. I'm doot, and I think i need a massive rest after this...
236
« on: December 10, 2017, 06:37:38 PM »
Its now time to determine our second Grand Finalists of each weightclass as we go into the Losers Bracket Finals! Judges' Decisions:And now, after 433 gruelling battles throughout 7 different divisions, only the toughest 14 robots remain from the 223 that applied to the tournaments signups. The final 7 battles will promise to be the finals to end all finals, so tune in as we conclude RoboGames with the Grand Finals!
237
« on: December 09, 2017, 02:16:07 PM »
Only the top 3 robots from each weightclass remain now, and its time to determine the Grand Finalists in this. To start off with, RoboGames' Winner Bracket Finals! Judges' Decisions:With this, 7 robots have confirmed their spots and are only one battle away from victory. Which other robots will fight back to the Grand Finals? Find out next time as we go into the RoboGames Losers Bracket Finals! Another note, the OP has finally been updated. Sorry for forgetting to do that again. :c
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« on: December 09, 2017, 01:34:36 PM »
Looking for a DSL-S MW challenge. Bof3, 1 havok restart, RA2 Tourney Arena.
you wanna go m8 Now we wait for the host. :D
239
« on: December 06, 2017, 03:57:50 PM »
Total hell is unleashed in the last single weightclass video in SHW LB Rounds 7 and 8! Judges' Decisions:Losers Bracket Round 7: Losers Bracket Round 8: Wood Chipper VS Solaris Omega: This came down to damage, honestly. Solaris got too brutally damaged to get a victory. Normally, I'd say that the AW WB Final is up next... but in this case, dripfeeding you people would be too torturous, especially with one fight in every weightclass bracket now. So, when I get around to this again, join me as we go into the WB Finals... of EVERY DIVISION!
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« on: December 05, 2017, 12:46:33 PM »
I hit 400 replies in a thread. That means its working, right? Anyways, Here is HW LB Rounds 7 and 8! Judges' Decisions:SHW LB Rounds 7 and 8 are next up in the list!
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