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Messages - doot

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1
DSL TC Showcases / dootIRL (Gyro)
« on: July 08, 2019, 02:10:09 PM »
I always have some ideas for 'bots. Few tend to go well, most end up trashed. And some... really shouldn't have been brought into this world at all. This is one of those instances.


This is Gyro. A Wrecks-esque walker that's meant exclusively for PWS6 (hence the increased weight) and moves using both the main leg and its dual flywheels. Shockingly, it actually moves forward, but it does so incredibly slowly. Still, that's a success, right?

...now that I think about it, probably not. Ah, well.

2
Contests / Re: Vote BOTM July 2019 (IRL Extenderbots)
« on: July 06, 2019, 09:08:03 AM »

3
DSL TC Showcases / dootIRL (The Defiler)
« on: June 30, 2019, 04:06:18 PM »
Ummmmm... Wow, that's probably my most well received 'bot in a while.

So to follow this up, why not something beyond substandard? Eh, same old. :V


Here is The Defiler. This is a 'bot that features an eggbeater drum, the first time I've done this. It also has large wedgelets to get under 'bots easily. Maybe another version of Defiler will feature a minibot as this was meant to be a cruiserweight but I got carried away. Ah, well.

4
Contests / Re: BOTM July 2019
« on: June 28, 2019, 05:06:59 AM »
OK, a few changes

stock and dsl-s will no longer be accepted. they're dead metas that nobody cares about

Oh, no, that's gonna be a massive shame for all of the DSL-S builders still around. All 1 of them. :V

5
DSL TC Showcases / Re: Bildschirms Bots! (Also Hi!)
« on: June 24, 2019, 05:23:33 AM »
Much as the design looks neat, I don't think this would even work in real life. The only way I can see it working properly would be if there was a third gear and some mounting so that the flywheel ring can spin about without looking as if its about to fall down at any moment.

The 'bot does look cool, though, so at least the bases are covered. Its just the weapon you really need to work on.

6
DSL TC Showcases / dootIRL (Pangolin 3)
« on: June 18, 2019, 10:46:11 AM »
Figured no-one really liked that Lightweight 'bot I made. Eh, no big deal, remember how I said I was making an upgrade to an old 'bot? Here it is!


Yes, here's Pangolin 3! An all-new upgrade to a lineage almost 3-years old at this point, Pangolin 3 comes packing a larger flipper and a better shell to look a lot cleaner, I think.

As a bonus, as well, here's a pic of all 3 Pangolins!


--doot

7
DSL TC Showcases / dootIRL (Protostar)
« on: June 17, 2019, 12:33:43 PM »
This is the reason why I stick to Cruiserweights and Heavyweights. Just saying. :V


This is called Protostar. A simple Lightweight undercutter fashioned akin to that of Neon/Remora. Not happy with this, but this was more to try and make a 'bot in a smaller weightclass.

I've also got another 'bot in the works, but that'll have to wait for now...

8
DSL TC Showcases / dootIRL (Seraphim)
« on: June 03, 2019, 10:37:06 AM »
Oh, sh**, I've finally gotten back into this! That can be a good thing, but that often ends up going bad. Here, have a robot.


This is Seraphim. This 'bot has a giant sawblade on an articulated arm alongside front steel plating and 2 front forks which is designed to entrap opponents and cut into them for as long as possible. Not the best drive and struggles to self-right, but it can really control 'bots well when a 'bot is in its grasp.

9
Tournament Archives / Re: Deathmatch 4 - Signups
« on: May 25, 2019, 03:21:11 AM »
Update:

I have gotten bots from Doot (unseeded)


Hold on, aren't I supposed to be seeded seeing as I made it to the finals last Deathmatch? Or is it something to do with only returning ones getting seeded?

edit: am retarted, just read lol

10
Off-Topic Discussion / Re: pooh pathology test
« on: May 24, 2019, 03:27:31 PM »
 


expected more autism tbh

11
Tournament Archives / Re: Deathmatch 4 - Discussion
« on: May 23, 2019, 02:58:45 PM »
Looks like I've come into RA2 at the right time, huh? Welp, I'm ready. So too is Archon...

12
DSL TC Showcases / Re: dootIRL
« on: May 22, 2019, 03:56:05 PM »
I know I tend to make 'bots super late, but **** me... I guess you can say I'm kinda back, question mark?

Ah, well. Robots, woo!


Here's Archon. Simple lil' vertical spinner I made just to try and get back into the swing of things. At least I can say it's not the worst thing ever? I dunno, tho.

13
Discussion / Re: Robogames 2 - Discussion
« on: April 14, 2019, 09:20:50 AM »
Huh, never really knew there was stuff finally in the works. Being inactive from the RA2 community does come with a lack of the know-how of what's been goin' on, after all. :V

I'm a little bit confused as to the restart that's happening, but considering I futzed up entirely I guess it's fine to begin again as I'm no longer the mastermind behind this tournament now.

14
Off-Topic Discussion / The Future of Doot - What Next?
« on: March 11, 2019, 01:41:40 PM »
Welp... I'm not sure what to say.

Its no real surprise that I've fallen into inactivity in the robot combat scene recently, not just with this site, but in general. A part of that was mainly due to how disastrously bad RGS2 went, but another part of that was a whole load of personal life getting in the way, what with the whole A-Level period going on and the transition to college and all that. Right now, I'm doing somewhat better despite obvious mental health issues and all that stuff. To put it bluntly, I wasn't doing so well a while ago, but I've honestly gotten a lot better as of late.

Throughout all this time, however, there has been one question that has started to get to me, and its one that I've really started to worry about myself - Would I ever get back into GTM properly again? Even though I've had massive highs and colossal lows, I've always felt like GTM was somewhere I felt like I belonged. However, the big worry was if I would return in any major capacity over the past half a year, whether it be to keep making 'bots that I want to make or even attempt to host tournaments again, though the latter option's gonna be something for the very-far future, if I even stick around this long. I've even slowly started to distance myself away from the discords as I feel like I'm not doing a whole load of anything besides GTA stuffs, and... yeah, that's not exactly robot combat, is it?

Thus, this leaves one question: What Next?

And honestly? I dunno what the hell's next for me in the robot combat community. A part of me wants to go out with a bang and release a mega-AI pack as I have attempted to allude to, but a problem is that I'm not sure if its gonna be something I want to put the time and effort into. Another part of me just wants to silently observe, however, but the more I stay away from this entire community, the more I worry that I may not really be coming back in any capacity.

This is not me trying to go all "oh boo hoo i'm being super sad" or anything, but I wanted to voice what's been going on recently with me, and if I'll ever come back with anything meaningful, I'll be more than happy to let you guys know. For now, though, the future of doot in GTM is looking pretty damn uncertain.

I don't really mind what any of you have to say about this - sh**posts or any meaningful discussion is fine. I'm not really one to care about how you guys are gonna act, especially as I've appeared very rarely in 2019, if ever. Take care, everyone. ^_^

--doot

(edit: not sure if this is the correct place to post, but ah, well. :V)

15
Tournament Archives / Re: Deathmatch 3 - SBV
« on: January 21, 2019, 09:18:07 AM »

16
Brackets, Vids, and Awards / RGS2 - Getting Somewhere?
« on: January 20, 2019, 09:17:51 AM »
I've unlocked this thread once again 'cause we may be getting somewhere with this. I've given Hoppin all the files that I have regarding this tournament, so hopefully he and others will be able to kick this off once again. For all I know, maybe it won't happen and I've just wasted time on that, but hey, worth a shot, right?

I hope this doesn't die for good, at least. I was happy to do the first one and I would've managed to do the second, but many errors have caused this one to die. Now with others onboard, I hope this is well and truly revived.

--doot

17
Site News and Feedback / Re: Kill may be gone
« on: January 17, 2019, 12:13:03 PM »
Honestly I find it kind of a shame that someone who has helped keep the community going like Kill has is gone now, but I fully understand if he needs to leave for whatever reason. He's been a phenomenal admin ever since he got that position a while back and I personally wish him the best.

Now back into obscurity I go...

18
DSL TC Showcases / dootIRL (Apotheosis)
« on: December 08, 2018, 01:22:03 PM »
I've died! Or have I?

Here is Apotheosis. A Dual VS with a brutal design made to look sleek, yet jagged at the same time. I went into this design kinda worried, but I ended up feeling really ****in' happy about this 'bot in the end. If only extenderbots weren't so fragile...

19
Brackets, Vids, and Awards / RGS2 - It's over.
« on: December 07, 2018, 10:21:56 AM »
I'm sorry for everything, guys, but after many attempts to get back into this tournament after messups, I'm going ahead and saying this for good: RoboGames: Series 2 is not gonna be completed at all. After constant ****ups behind the scenes alongside many issues recently, I've just lost the will to continue hosting this mega-tournament.

I'm really sorry to have wasted all your time, and because of this, I wish to be stripped of my responsibility as a Tournament Moderator as I have been unable to deliver on promises that I have made to all of you.

Whether or not anyone else is willing to pick up the torch is entirely unknown, but its not going to be me who's doing it. Its been a massive pleasure to try and host this, but sometimes even I know when too much is too much.

The thread will stay locked for good until I manage to hand it over to someone else, but for now: RGS2 is dead in the water.

--doot

20
Brackets, Vids, and Awards / RGS2 - We're Back!
« on: October 30, 2018, 01:47:12 PM »
Hey, guys!

Even after major setbacks - me doing A-Levels and then my old computer blowing up, I have some great news for you all! I've got new stuff and all the old stuff ready to do this thing once again!

Right now its a matter of plugging all the remaining AI lines I managed to get from the old laptop before we finally get this sh** on the road. I'm really psyched to get going again, even after major halts in production.

The Heavyweight Eliminators are the first episode to come when I return, so stay tuned for that!

--doot

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