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Messages - Gulden

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201
Off-Topic Discussion / Re: Black Rain V4
« on: May 04, 2020, 02:53:42 PM »
Profile > Modify Profile > Look and Layout > Current Theme'

I personally like the white theme, but if you want black, go ahead.

202
Off-Topic Discussion / Re: #deVetJonzu
« on: May 01, 2020, 08:14:27 PM »
I love this place.

203
Is a round over when one bot dies or if 3 bots died?
3 bots died

204
HW
DSL IRL
RW 2016
CB2 is the usual.  Flatmotor, Overkill, ect. are allowed.
CF, BFE, OBJ, and all other common IRL stuff is allowed.

Each contestant send the host, Bildschirm, three robots as well as the order they will compete.
The winner of each bout will survive to the next battle until no bots are left.  How does one word that?

Bild Whoever ThatDiscordGuy is Bild to host.
Good luck.

205
Challenge Board / Re: RA2 CHALLENGE THREAD - DISCUSSIONS
« on: April 29, 2020, 02:17:08 PM »
With people flocking to this it makes me wonder why the challenge board keeps dying...
Fine, jump in.

206
Challenge Board / Re: RA2 CHALLENGE THREAD - DISCUSSIONS
« on: April 29, 2020, 02:05:29 PM »
I'm up for it, but who will host?
I'd be down
Welp, unintentional threeway.  Requesting a host.
We can handle it as 1 person survives a battle.

207
Challenge Board / Re: RA2 CHALLENGE THREAD - DISCUSSIONS
« on: April 29, 2020, 12:27:57 PM »
Anyone up for a 3v3?  We send the host 3 bots, select an order for them to compete and fight it out 1v1 where bots don't switch out until they are defeated.
HW DSL IRL because no one plays anything else
RW 2016
CB2 is the usual.  Flatmotor, Overkill, ect. are allowed.
Kapiche?

208
It's a place to check up on in my free time. 

I enjoy the tournaments, though I'm disappointed that smaller events like the challenge board aren't getting as much love.  Maybe I'll put something up there.

Personally, I think my interest in GTM started declining once BOTM stopped happening.  No idea why, and it might just be correlation.

209
Wait, what motors do overhead saws use if they're not allowed flats?
I use Perm 80s

210
Tournament Archives / Re: Color Splash (Signups Closed)
« on: March 28, 2020, 11:35:25 PM »
To start, I'd just like to say that those transitions are cool af.


211
Tournament Archives / Re: Color Splash (Signups Open)
« on: March 22, 2020, 10:54:00 PM »
I claim grey.

Who wants clear?

212
Tournament Archives / Re: Color Splash (Signups Open)
« on: March 22, 2020, 12:46:28 AM »
Dang it, had my color taken out from under me.

213
Discussion / Re: GMI2OBJ tutorial
« on: March 18, 2020, 07:26:04 PM »
This is still too complicated for me.

214
Future compatibility really shouldn't be something we worry about.  We should expect robots from previous patches to lose viability every now and then.
I'm honestly surprised this is the first time anyone's complained about this.

215
Regarding the Panic Attack issue, it drives perfectly fine  with 15% wheel mass ratio when its weight is lowered to 110 KG.

216
Modifications / Re: A custom arena
« on: January 20, 2020, 07:34:25 PM »
I think this tutorial might be helpful for you.  Although, I myself don't understand it one bit.  There are a few more in the tutorial index that may also be useful.

217
Off-Topic Discussion / Re: You guys wanted to talk to me, so- AMA time!
« on: December 31, 2019, 12:15:01 AM »
Do you on enjoy sh**posts, or do you do it out of peer pressure?

218
Tournament Archives / Re: Update to the tournament section
« on: November 12, 2019, 12:21:46 AM »
so do i have to an award voting in the same thread?
Yup.   It's actually always been that way, with a few one off cases.

219
Tournament Archives / Re: Orc's Wars Series 4
« on: November 07, 2019, 07:43:44 PM »
I swear, the voice clips sound like they came from a slightly distorted Mumkhar.


220
DSL TC Showcases / Re: Team Koi: DSL edition (team name STC)
« on: November 07, 2019, 07:33:52 PM »
That arm looks way too thin vertically.  Give it some sort of arc and depth and it might look alright.
As said before, your extenderwork needs some improvement, although I can't really think of advice to help with that.

P.S.  If you're looking to AI a crusher, the littlemetalfriend.py inside the other.py is probably our best bet as of now.  However, it stops working any time it breaks a component.

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