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Messages - Hoppin
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1321
« on: March 21, 2018, 03:00:01 PM »
So in recommending possible ideas for pokebro's undercutter I decided to build one myself to test the possibilities myself. Here's what I got. Poly top armour, Ti frame and plates. Could redesign it to have only 1 black bat, but cba atm.
1322
« on: March 21, 2018, 02:06:46 PM »
Better than Steg 2 imo
1323
« on: March 21, 2018, 07:20:05 AM »
Personally I think the design will fair rather poorly against horizontal spinners. To help Id recommend adjusting your plates to deflect hits, as in the vertical position they'd absorb all the damage.
1324
« on: March 20, 2018, 03:54:34 PM »
Thanks Olister :)
I've got his second half here Cyber Wolf 549.8 Pulsar Ripoff Grinder [ Quoting of attachment images from other messages is not allowed ] This bots more of a grinder and has way better defence no internal shot but its very basic 4 ants 1 black batt Titanium for the whole bot Scoop at the back for extra defence(is on a hindge)
Can you do 2 things. Back photo. And put it on bot exchange. That is beautiful as ****
1325
« on: March 20, 2018, 02:50:09 PM »
I'd actually move the batteries further back, You could also use only a black bat and an ant, but that would require you redesign it to fit. With that, you could then use then weight on the main body and could apply better under armour. Aim to have the main body 40cm long. Try making the important part of the frame out of Ti extenders.
Remember, with undercutters you have to make sure the weapon doesn't hit the ground or it'll deal no damage, i'd recommend using a hex disc or something like that, maybe a drum attached to the motor depending on the ground clearance.
Also I believe you can replace entries in RG2.
1326
« on: March 20, 2018, 02:07:17 PM »
Looks like you've done a pretty good job.
I'd actually recommend you have poly-carbonate panels on top, as there aren't many axes in LW and in doing so you can cover the gap at the front, covering the batteries.
Also can we get a view of the insides?
1327
« on: March 20, 2018, 12:26:31 PM »
You know you can revert the results back to fix it. Top 3, pretty happy for a very early build. Good job Tashic and F1
1328
« on: March 19, 2018, 05:46:19 PM »
Im rather a fan. Neat concept with the grabber.
Tho Im not a fan of the teeth on the first one that clip with the panel. Imo it looks a tad off putting
1329
« on: March 18, 2018, 07:00:28 PM »
Beecapitator 2. 751 so I have a lot of weight to use. It also cant drive in a straight like cuz TMWR2s make it swerve.
1330
« on: March 18, 2018, 05:25:22 PM »
Can't believe how well Gold Standard did, couldn't have lost to a better bot. I hope Slapshot goes all the way
Gold standard shall always be in our hearts 
1331
« on: March 18, 2018, 04:26:41 PM »
1332
« on: March 18, 2018, 02:11:48 PM »
With Orc's Wars World Championship on the near horizon I decided to recolour my entry, Fission now named Fissão (Portugese for Fission) Country of Angola. Flag for reference
1333
« on: March 18, 2018, 12:52:47 PM »
In an irl circumstance, these weapons can be blatantly overpowered. This is due to the amount of damage they deal for the little weight when compared with other weapon setups and that in the case of Mechavore discs they are one piece, making it super balanced when taking damage.
1334
« on: March 18, 2018, 12:22:28 PM »
Armor seems to be a problem for Tunguskant! GG Neon! Thanks for hosting again Hoppin.
Anytime. Personally I felt Tunguskants issue was that the weapon was too high
1335
« on: March 18, 2018, 11:59:19 AM »
Telling you guys right now if Dingle Dangle doesn't win BTSHDBBDDTBL and BRTDQFTMS then you can all go to hell.
Best design ofc
1336
« on: March 18, 2018, 11:33:29 AM »
Them sheets look pretty out of place, but looks good otherwise
1337
« on: March 18, 2018, 11:32:44 AM »
1338
« on: March 18, 2018, 08:46:08 AM »
1339
« on: March 18, 2018, 08:44:05 AM »
1340
« on: March 17, 2018, 01:01:02 PM »
good point, how about can only pin for 10 secs, and you can't pin again for 30 seconds ?
i'm also thinking to allow multibots since they're actually not gonna friendly fire every 2 seconds with human controls
You'd need a team for multibots. So there might be an issue with timezones
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