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Modifications / Re: Redalert's AI packs
« on: November 03, 2018, 05:05:44 PM »
I rebooted Real Robotics. The patch is with new AI components and UI and the Rebooted version is the whole AI pack made anew.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 1261
Modifications / Re: Redalert's AI packs« on: November 03, 2018, 05:05:44 PM »
I rebooted Real Robotics. The patch is with new AI components and UI and the Rebooted version is the whole AI pack made anew.
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Stock Showcases / Re: Redalert's bots showcase« on: November 03, 2018, 05:01:21 PM »
I should have saved the packs I made before this one. Then, I could show more proof. Other than that, I have nothing to argue. You're right.
I should post this as AI 4.5 1 or AI 4.5 A since it's my first public AI pack. 1263
Stock Showcases / Re: WeN in the Stock Showcase« on: November 03, 2018, 04:58:57 PM »
I see. EEFE is always so much fun on popups.
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Stock Showcases / Re: RedAce's Stock Showcase« on: November 03, 2018, 09:34:34 AM »
Yow. Those are some devastating bots. I should try HW popups with piston-powered razors.
Also, I think your spinner/popup hybrid is genius. See if you can add more batteries because DDTs and RADs combined require mass amounts of power to be able to deliver maximum damage. 1265
Stock Showcases / Re: WeN in the Stock Showcase« on: November 03, 2018, 09:31:00 AM »
Impressive popup. It looks like a MW version of my Pacman popup. How many razors does it have?
I like your generic HS. I never knew bear claws were so effective. 1266
Stock Showcases / Re: Redalert's bots showcase« on: November 03, 2018, 07:11:05 AM »this robot is going to do zero damage That's why I've AIed the bot do point right. This allows it to aim one side towards the opponent. You're absolutely right, though. If it had razors, it would be more damaging, but I wanted to try something new. 1267
Stock Showcases / Re: Redalert's bots showcase« on: November 03, 2018, 07:05:02 AM »
'said I would make better pokers in the AI pack, and I did. This next team has 3 decent pokers. The team's name is Pit's Army after the angel Pit
First up, a rather interesting poker. It has a T-ram with razors on it followed by stacked razors on a piston. It can really hit hard, but I need to find a way to remove the plastic armor and make it DSA without dramatically decreasing how effective the bot is. Next, bigger is better- and even more powerful poker. It has way more razors than the LW poker, and I wanted slipperbottoms because I wanted to angle the spikes down a little bit... DSA armor. Now, this one uses EEFE to cram 4 HP zteks on a blue snapper. I'm interested to see how it works in the AI. This LW HS has 1 HP ztek with irons on it. It's also the only LW to have castor armor on its underside. The spinner is actually at the back of the bot, which prevents other bots from hitting the tribar. It's built off a blue snapper and has redbird drive and DSA. testing this bot in the garage... BW poker. Not too bad, but needs a wider chassis. DSA armor. This funny thing occurred in the last bot... I was stacking supervolts, and for some reason, I was able to stack them like this. With that, I built this bot. Pretty damaging, but It's 713 kg, which is underweight. It was originally going to have 36 irons, but that would make the bot overweight, so I stuck with 24. It's probably going to have bigger wheels added on, so I can attach castors to the underside of this bot. DSA armor and 2 supervolts. 1268
Stock Showcases / Re: Redalert's bots showcase« on: November 02, 2018, 12:03:28 PM »
I got bored and decided to remake tornado. It's much better at stock AI level, and you all know that I can make bots better than this.
This version is one of my classic crawler concepts. I didn't want to use razor tips so I tried pointy tips. DSA for armor and weighs 398.9 kg. 1269
Stock Showcases / Re: Superbomb122's Stock CF Showcase feat. IRL« on: November 01, 2018, 06:46:31 PM »
It sounds like my Real Robotics AI pack crashed your game. I'll see if I can fix that.
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Stock Showcases / Re: Superbomb122's Stock CF Showcase feat. IRL« on: November 01, 2018, 10:20:30 AM »
Those are really cool bots you have there. You should put them in an AI pack.
They would also fit right in my next Real Robotics AI pack 1271
Stock Showcases / Re: WeN in the Stock Showcase« on: November 01, 2018, 10:10:43 AM »
You're very good. I would like to see you try an 18 iron MW HS.
A lot of our designs look similar in our AI packs, but I think yours has the head start. I'm looking forward to seeing your completed AI pack. We're both working on one so maybe we can try each other's out. 1272
Discussion / Re: RA2 Wiki« on: October 31, 2018, 08:57:28 AM »
That's fine. I'm not forcing anyone to try it out.
Next, Are Warlock, Cactus Jack, and Alligator actual superheavyweights or Ultraheavyweights? They both weighed around 2200 last time I saw them. 1273
Tournament Archives / Re: Robotic Murder Party 2 - Signups« on: October 30, 2018, 03:13:30 PM »
I'm in. It sounds like fun.
Here's my bot. It has a smartzone already, and both analogs are wired. Let me know if you'll take it or not. 1274
Discussion / Re: RA2 Wiki« on: October 30, 2018, 02:57:05 PM »
Thanks for the help!
And by the way, Battering Ewe looks different than the one in SCV3. Is that the v4 version? because if so, it needs to be posted in RA2 wiki. ...To conclude to that if you crack open Spaminator 2, it has 4 DDTS and 2 snappers, each with 2 razors on it, for a total of 12 razors. Ultimate spammer isn't much different except it has 3 stacked razors on each DDT instead of 2. 1275
Modifications / Re: Redalert's AI packs« on: October 30, 2018, 12:29:51 PM »
My Real Robotics Ai pack is released. feel free to check it out.
This AI pack features 42+ bots with Firebeetles custom components such as the quake burst motor and superangle motor to develop realistic bots with NO collision meshes such as spinners intersecting batteries. Believe me- some of the bots are tougher than you think despite being rather simple. 1276
Modifications / Redalert's AI packs« on: October 30, 2018, 12:25:18 PM »
All my AI pack previews and releases will appear in this forum.
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Stock Showcases / Re: Redalert's bots showcase« on: October 30, 2018, 12:15:38 PM »
The only pack I released so far is my first Special Forces pack. That one is not AIed. I also released my Real Robotics AI pack, which is AIed, but it's not hardcore-based.
This will be the first hardcore AI pack I make. The ones I posted (1.0, 1.5, 2.0, 3.0, and 4.0 haven't made the downloads yet. They're still under construction. The 4.5 is the latest AI pack yet, with the tougher designs, but it will likely be bested by later hardcore AI packs I make.) 1278
Stock Showcases / Re: Redalert's bots showcase« on: October 30, 2018, 11:33:28 AM »
Sorry I didn't post this sooner- this is the preview for the AI pack.
I made made many un-AIed packs before- a 1.0 (not AIed,) 1.5 (not AIed,) 2.0 (not AIed,) 3.0 (not AIed,) 4.0 (not AIed,) and now, my first AIed pack, 4.5. The next AI pack I make will be 5.0. My current Special Forces packs are not AIed. 1279
Stock Showcases / Re: Redalert's bots showcase« on: October 30, 2018, 08:34:18 AM »Your Ultraviolet clone seems too skinny. Your 18 razors HS is pretty cool. The Y connector spinner is odd, some of your Irons are angled pretty high up. Your VS is too slow. Yes, the popups I recently showcased are easy to damage, but the popups like MXOS 1 and 2 as well as Summit are well defended! I'll tell you right now, You'll find Pacman (LW popup with 2 wedges) fun to absolutely destroy! If I made the poker any wider, it would have leftover space. Not to worry, there will very likely be more pokers in the pack better than it. I see what you mean about the spinners on the funky crawler that use Y connectors. I was originally going to try couped extenders, but stability was the downfall, and I needed a spinner that would make the crawler more stable. Eventually, Y connectors with irons made the balance between damage and stability. 1280
Stock Showcases / Re: Redalert's bots showcase« on: October 30, 2018, 08:10:04 AM »on the gutripper MW with the tribars you definitely have the weight to upgrade the drive (which you should) if you drop the 2 razors in the middle that dont do much and use blue snappers instead of snapper2s for the wedges Thanks for the heads-up about the pole spikes. I wasn't thinking about razor tips, so I'll think about modifying the bot's weapons. You read my mind when it came to the HS gut-ripper. I managed to fit in good wedges and good armor, but when it came to the drive train.....uh oh. I didn't want plastic armor on this bot because it would make the gut ripper cannon fodder. |