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Messages - RedAce

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1021
Existing Games / Re: Garry's Wars
« on: March 16, 2016, 11:15:49 AM »
Be sure to tune in.
Sure, but can someone add me back in the Discord group?

1022
Tournament Archives / Re: Rival Rumble - Signups
« on: March 16, 2016, 04:31:31 AM »
Sign me up, bud.

1023
Discussion / Re: Robot Arena 3!
« on: March 15, 2016, 09:23:47 PM »
I'm excited and worried about what is being shown in the trailer, since the bots look like they might slide everywhere and with how these bots are being built, it seems like I can make bots I would make in stock... somewhat.  I do plan on getting it day one, but I just hope it is good.  That's it.

Also, hi MAD Scientist!  How is it going?

1024
DSL TC Showcases / Re: RedAce's DSL Network
« on: March 15, 2016, 10:42:37 AM »
Here's half of the SpikeHeads that I made for NAR AI 3.1.  I don't think they are fully ready as I think they could use some improvements on how to make it better.  I'm also trying to follow suit with the original theme and what Naryar is looking for based on what needs to be used.  Like the Irons for example.  I don't know for sure if they are good, but that's what he is looking for.



I took some notes from Martbell that did rather well in Ironbot Jr. since it was a simple design and something I know I can make with Irons easily.  It doesn't drive around like a madman since it only uses mag drive, but that keeps a balance between speed and weaponry for this.  I might replace the drive so it can go faster and help fix the theme, but I'll see if it works first.



I made Insanity a Popup since that's what it was in the original NAR AI packs, so I decided to keep the trend going.  I had a whole bunch of ways to make the weapon, but I couldn't find ways to use the weight without making the weapon or anything else suffer.  So, I might still work on this one.



For Big Metal Friend, I decided to try Reier's route of making it a vertical and horizontal hammer hybrid.  I know there's empty space, and I know that's not a very good thing, but I kept it so I can have the drive and side hammer JX motors work from where they are.

I hate to sound like a newbie who has no idea what the hell he is doing in DSL 2.2, but to be frank, I have no idea what the hell I'm doing in DSL 2.2.  So, if there is improvements needed, please say so.

1025
Chatterbox / Re: Jokes
« on: March 14, 2016, 05:27:00 PM »
What do you get when you put root beer in a square glass?


1026
Challenge Board / Re: Badger vs Thrackerzod - Finally Here
« on: March 14, 2016, 03:08:48 PM »
Sorry for the delay, I had these recorded, but I forgot to edit and upload this from yesterday.  Here's the match:

http://www.youtube.com/watch?v=AlGanorCIFw&feature=youtu.be#


1027
Tournament Archives / Re: Rival Rumble
« on: March 14, 2016, 11:52:32 AM »
I like the idea of the gimmick, but it can make things complicated in my opinion, why not have them randomized so that it's easier to work out.  Also, I suggest you enter if there is an odd number of entrants, just to even things out.

I plan can still enter, but just beware.  I'm not the best in 2.2.

1028
Modifications / Re: NAR AI v3 for DSL 3, first version is OUT !
« on: March 14, 2016, 09:47:35 AM »
Sure.  This'll give me a good excuse for me to get good at DSL 2.2.  Are you allowing builders to call dibs on teams so that people know who is building what?  If so, then I'll try my hands on the SpikeHeads.  If not, then that's fine.

1029
Modifications / Re: Re: Mr. AS's Mod (yet to be named)
« on: March 14, 2016, 08:56:38 AM »
Interesting.  I would love to see some more RA1 components in this ASTC mod thing (give an actual name for this mod pls), but I understand why you don't want to do it yet.  Oh and this part is slightly off topic, but which one was the Digital Insignia again?

And Yeezus.  That wall of pain spikes.

1030
Challenge Board / Re: RedAce vs. 090901 (3WD Challenge)
« on: March 13, 2016, 12:16:03 PM »
i can host as long as you guys AI
Great!  I'll send my bot over shortly.

1031
Challenge Board / RedAce vs 090901 (RedAce Wins)
« on: March 13, 2016, 11:55:15 AM »
090901 (aka Chris) and I have made a challenge set up, but we never got it off the ground.  He's still cool with this, so  I should post this before I forget.

- Stock HW
- Ring Arena
- 3WD bots only
- Best 2 out of 3
- No (Non-cosmetic) BFE, AAM, Hax or "Geice" Mode.

Sage is the host.

1032
Challenge Board / Re: Badger vs Thrackerzod - Finally Here
« on: March 13, 2016, 11:44:53 AM »
...Oh yeah, forgot to mention that I have both Badger's and Thrackerzod's bots.  A match should be up today or tomorrow assuming studying for midterms don't take up too much time.

1033
Stock Showcases / Re: RedAce's Stock Market
« on: March 13, 2016, 11:37:26 AM »
Oh yeah, I never did show off my Ironbot Jr. entry, did I?



DSA, 1 Nifty, the rest should be visible.

I think this is one of my favorite bots I've ever built.  Why?  Well, I'm really a sucker for hammers and some other things.

1034
Modifications / Re: Re: Mr. AS's Mod (yet to be named)
« on: March 13, 2016, 07:26:01 AM »
The flag from RA1?

i played way too much ra1 as a kid.

1035
Tournament Archives / Re: Ironbot Jr. - SBV
« on: March 13, 2016, 07:21:19 AM »

1036
Discussion / Re: Found this on official Robot Arena 3 website!!!
« on: March 12, 2016, 12:25:26 PM »
We do already have a thread for this, but I didn't see the new website updates.  Thanks for that.

1037
DSL TC Showcases / Re: RedAce's DSL Network
« on: March 12, 2016, 11:13:00 AM »
nice! are you willing to skin the bots so they have the same style?
For other builders?  If that's what you mean, then yeah.  I like to make the skins on bots like the Stock AI to resemble to original as much as possible.

1038
DSL TC Showcases / Re: RedAce's DSL Network
« on: March 12, 2016, 07:16:23 AM »
You could also just open the compiled .gmf in notepad++ and do a ctrl+f for the texture filename and then replace it, which seems to work fine for me.
Oh yeah.   I use Notepad++ as well for this stuff.  I haven't tried that with the .gmf file still compiled, but either way, I just feel reskinning components makes building good IRL bots a massive PitA.  I might fix that later when I have some time.

Anyway, got WIIDE LOAD done.


1039
Tournament Archives / Re: General Tournament Discussion
« on: March 11, 2016, 08:36:13 PM »
Gratz yugi.  I think you are the perfect candidate for this task.

Also, I'll send you a PM to move Throwback Throwdown shortly.

1040
Tournament Archives / Re: The Cauldron: Discussion
« on: March 11, 2016, 04:42:28 PM »
Well, I'm cool either way with the Ring Arena or RA2T2 Arena.

Also, once you think everything is all set in the rules to get to signups, you need to get a poll asking if people will enter with a minimum of 8 'Yes' votes.

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