You got my vote for RA2 Wizard. Always and forever.
The RA2 engine is fine.
Quote from: Serge on March 01, 2011, 09:15:33 AMQuote from: 123savethewhales link=topic=6072.msg311994#msg311994 date=1298972597Component balance plays a much bigger role in diversity than getting the physics engine to function exactly as real life. Actually if RA2 perfectly emulates real life physics it will be quite boring to play.Yes, but there is no reason to invest time and money in creating a new game if it turns out to be just another RA2, amirite?I am suggesting that a new Mod will suffice. The RA2 engine is fine.
Quote from: 123savethewhales link=topic=6072.msg311994#msg311994 date=1298972597Component balance plays a much bigger role in diversity than getting the physics engine to function exactly as real life. Actually if RA2 perfectly emulates real life physics it will be quite boring to play.Yes, but there is no reason to invest time and money in creating a new game if it turns out to be just another RA2, amirite?
Component balance plays a much bigger role in diversity than getting the physics engine to function exactly as real life. Actually if RA2 perfectly emulates real life physics it will be quite boring to play.
No.a) It's outdated, so it doesn't offer fancy graphics or physicsb) It's buggy as c) It's closed-source
clearly the beast robot combat game everhttp://www.miniclip.com/games/robot-rage/en/
Quote from: Sypher878 on March 01, 2011, 01:27:22 AMWhy don't we start with something 2D top down? It could be done in PYgame (or even gamemaker ) and would be fun for a while.Wasn't Redline doing something like this? and Joo Suck too? (where the eff did both of them go?? :s)
Why don't we start with something 2D top down? It could be done in PYgame (or even gamemaker ) and would be fun for a while.
I dont see how a game like RA2 could improve...What you can improve:Graphics just mod the .bmps in ra2Physics (Including breakable components) i'd like to see you make a realistic shatter of a component, it'd probably be pretty laggy tho, components snapping off are fine as-isMore components dslMore build options (Rounder chassis its fine already, 2 floor bots this actually sounds feasible if we had the source code for ra2, etc)
Has any one ever heard of the Source engine? Its open sourced and easily learned. Many great games were made with it, but one problem is that it does not have deformation...
what would be really cool and more possible is making a robot arena 2 demake on the atari 2600 lol.
How would that work? I guess you'd just choose axebot spinnerbot or flipperbot, give it a name and a monochrome colour, and have it fight in an arena with dots representing hazards, and regardless of which weapon you choose, you just run at the other guy and peck at him until he dies.
Quote from: Sonny_Resetti on June 24, 2012, 08:51:40 AMHow would that work? I guess you'd just choose axebot spinnerbot or flipperbot, give it a name and a monochrome colour, and have it fight in an arena with dots representing hazards, and regardless of which weapon you choose, you just run at the other guy and peck at him until he dies.sounds like RW: Metal Mayhem